Author Topic: crashing after update  (Read 433 times)

cdmoreland

  • Hydlaa Citizen
  • *
  • Posts: 472
  • Main: Waesed Waesech
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crashing after update
« on: April 13, 2012, 02:13:02 pm »
It is only an issue with my wife's computer. Cannot go from Hydlaa to East Hydlaa or back.

audrey@chuck-laptop:~$ cd Home
audrey@chuck-laptop:~/Home$ ./pslaunch --console --verbose
bash: ./pslaunch: No such file or directory
audrey@chuck-laptop:~/Home$ cd PlaneShift
audrey@chuck-laptop:~/Home/PlaneShift$ ./pslaunch --console --verbose
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.planeshift.sound.soundmngr in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.planeshift.sound.dummy in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.font.server.default in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.graphic.image.io.png in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.font.server.multiplexer in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.font.server.freetype2 in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.graphics3d.opengl in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.graphic.image.io.multiplexer in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.sndsys.renderer.openal in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.documentsystem.tinyxml in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.kernel.vfs in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.window.x in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.window.x.extf86vm in context ‘*static*’ (from (null))
SCF_NOTIFY: registering plugin {unknown} in context ‘*static*’
SCF_NOTIFY: registering class crystalspace.graphics2d.glx in context ‘*static*’ (from (null))
SCF_NOTIFY: scanning plugin directory: /home/audrey/Home/PlaneShift (context ‘{none}’; recursive no)
NOTIFY: loading plugin instance for crystalspace.kernel.vfs
VFS_NOTIFY: loaded configuration file: /home/audrey/Home/PlaneShift/./vfs.cfg
VFS_NOTIFY: merged configuration file: /home/audrey/Home/PlaneShift/vfs.cfg
VFS_MOUNT: Mounted: Vpath /planeshift/, Rpath $^
VFS_MOUNT: Mounted: Vpath /planeshift/userdata, Rpath /home/audrey/.PlaneShift$/

PlaneShift Updater Version 3.1 for linux32.

Checking for updates to the updater: Using mirror http://194.116.72.94/update/ for updaterinfo.xml
Using mirror http://194.116.72.94/update/ for updateservers.xml
No updates needed!
Checking for updates to all files: No updates needed!

Updater finished, press enter to exit.


cdmoreland

  • Hydlaa Citizen
  • *
  • Posts: 472
  • Main: Waesed Waesech
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    • Ad Libertatem
Re: crashing after update
« Reply #1 on: April 13, 2012, 02:32:43 pm »
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjcrate01afour_06),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(96) different from factory vertex count (52)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjtreetop02big_30),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(96) different from factory vertex count (52)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjtreetop02big_31),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(96) different from factory vertex count (52)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjtreetop02big_32),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(96) different from factory vertex count (52)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjtreetop02big_33),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(96) different from factory vertex count (52)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjtreetop02big_34),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(96) different from factory vertex count (52)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjtreetop02big_35),params,re
  nderbuffer(name=texture coordinate lightmap)]
  Render buffer vertex count(512) different from factory vertex count (384)
  [node:
  world,sector(name=hydlaa_jayose),meshobj(name=_g_hjbarrelfour2_00),params,ren
  derbuffer(name=texture coordinate lightmap)]
Fri Apr 13 15:30:37 2012, <src/client/psclientdr.cpp:268 HandleStatsUpdate SEVERE>
Fri Apr 13 15:30:37 2012, Stat request failed because CelClient not ready for EID:29558

planeshift.application.client:
  PSLoader: step 5: success
In chat window...
Finding default style for factory 'pawsEditTextBox'
Default style 'Standard EditTextBox' found for factory 'pawsEditTextBox'
Finding default style for factory 'pawsTabWindow'
Finding default style for factory 'pawsWidget'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Finding default style for factory 'pawsMessageTextBox'
Default style 'Standard MsgText' found for factory 'pawsMessageTextBox'
Finding default style for factory 'pawsScrollBar'
Default style 'Standard Scrollbar' found for factory 'pawsScrollBar'
Fri Apr 13 15:30:37 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:37 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:37 2012, String was:
Fri Apr 13 15:30:37 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:37 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:37 2012, String was:
Fri Apr 13 15:30:37 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:37 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:37 2012, String was:
Fri Apr 13 15:30:37 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:37 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:37 2012, String was:
Fri Apr 13 15:30:37 2012, Fri Apr 13 15:30:37 2012, GUI image 'ButtonStorage' not found.
Fri Apr 13 15:30:37 2012,
Fri Apr 13 15:30:37 2012, Fri Apr 13 15:30:37 2012, GUI image '' not found.
Fri Apr 13 15:30:37 2012,
creating sorting arrow
creating sorting arrow
creating sorting arrow
creating sorting arrow
creating sorting arrow
creating sorting arrow
creating sorting arrow
creating sorting arrow
Fri Apr 13 15:30:38 2012, <src/common/paws/pawstree.cpp:648 Load SEVERE>
Fri Apr 13 15:30:38 2012, <widget> tag not found
Fri Apr 13 15:30:38 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:38 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:38 2012, String was:
Fri Apr 13 15:30:38 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:38 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:38 2012, String was:
Fri Apr 13 15:30:38 2012, <src/common/util/psxmlparser.cpp:311 ParseString SEVERE>
Fri Apr 13 15:30:38 2012, Error in XML: Error document empty.
Fri Apr 13 15:30:38 2012, String was:

crystalspace.font.freefont2:
  Font file /this/data/ttf/ could not be loaded: invalid stream operation
  (code 85)
  Font file /this/data/ttf/ could not be loaded: invalid stream operation
  (code 85)

crystalspace.font.server.multiplexer:
  Could not load font “/this/data/ttf/â€
Fri Apr 13 15:30:38 2012, Fri Apr 13 15:30:38 2012, GUI image 'NPCSpeekBubble' not found.
Fri Apr 13 15:30:38 2012,
Fri Apr 13 15:30:38 2012, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Fri Apr 13 15:30:38 2012, Could not find file: /planeshift/userdata/options/npcdialog.xml
Fri Apr 13 15:30:38 2012, Fri Apr 13 15:30:38 2012, GUI image '' not found.
Fri Apr 13 15:30:38 2012,

planeshift.application.client:
  PSLoader: step 6: success
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg

crystalspace.graphics3d.shadercompiler.xmlshader:
  Shader lighting_default_binalpha@@500: 8 tech variations, 19 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@500: (null) weaved in 118 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_binalpha@@450: 8 tech variations, 16 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@450: (null) weaved in 70 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@500’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_binalpha@@400: 8 tech variations, 26 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@400: (null) weaved in 80 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@450’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_binalpha@@350: 8 tech variations, 15 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@350: (null) weaved in 68 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@400’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_binalpha@@300: 8 tech variations, 26 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@300: (null) weaved in 81 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@350’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_binalpha@@250: 8 tech variations, 17 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@250: (null) weaved in 70 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@300’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_binalpha@@200: 8 tech variations, 33 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@200: (null) weaved in 86 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@250’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_binalpha@@150: 8 tech variations, 24 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@150: (null) weaved in 76 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@200’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_binalpha@@100: 8 tech variations, 48 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@100: (null) weaved in 99 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@150’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_binalpha@@75: 9 tech variations, 6 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@75: (null) weaved in 56 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@100’ TV 1:
  using fallback
  Shader ‘lighting_default_binalpha@@75’: Technique with priority 3<67>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@75’: Technique with priority 2<67>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@75’: Technique with priority 1<67>
  succeeds (from cache) but shader is invalid.
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_binalpha@@50: 9 tech variations, 12 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_binalpha@@50: (null) weaved in 61 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_binalpha@@75’ TV 0:
  using fallback
  Shader ‘lighting_default_binalpha@@50’: Technique with priority 3<67>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@50’: Technique with priority 2<67>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@50’: Technique with priority 1<67>
  succeeds (from cache) but shader is invalid.
  No technique validated for shader ‘lighting_default_binalpha@@50’ TV 0:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_pvl_binalpha@@500: 8 tech variations, 18 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@500: (null) weaved in 74 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha’ TV 1:
  using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_pvl_binalpha@@450: 8 tech variations, 14 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@450: (null) weaved in 69 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@500’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_pvl_binalpha@@400: 8 tech variations, 25 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@400: (null) weaved in 81 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@450’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_pvl_binalpha@@350: 8 tech variations, 13 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@350: (null) weaved in 69 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@400’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_pvl_binalpha@@300: 8 tech variations, 25 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@300: (null) weaved in 81 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@350’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_pvl_binalpha@@250: 8 tech variations, 15 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@250: (null) weaved in 71 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@300’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_pvl_binalpha@@200: 8 tech variations, 31 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@200: (null) weaved in 84 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@250’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_pvl_binalpha@@150: 8 tech variations, 22 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@150: (null) weaved in 74 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@200’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg
  Shader lighting_default_pvl_binalpha@@100: 8 tech variations, 45 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@100: (null) weaved in 96 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@150’
  TV 1: using fallback
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_default_pvl_binalpha@@75: 9 tech variations, 6 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_default_pvl_binalpha@@75: (null) weaved in 56 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_default_pvl_binalpha@@100’
  TV 1: using fallback
  Shader ‘lighting_default_pvl_binalpha@@75’: Technique with priority
  2<67> succeeds (from cache).
  Shader ‘portal_default’: Technique with priority 1<5> succeeds (from
  cache).
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10285.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10011.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10268.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10283.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10290.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10004.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10280.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10285.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10011.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10268.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10283.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10290.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10004.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10280.
Fri Apr 13 15:30:40 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:40 2012, Got DR message for unknown entity EID:10269.
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glsl
  Shader lighting_simple@@150: unvarying techs, 1 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_simple@@150: (null) weaved in 80 ms
NOTIFY: loading plugin instance for crystalspace.graphics3d.shader.combiner.glcg

crystalspace.graphics3d.shadercompiler.xmlshader:
  Shader lighting_simple@@100: unvarying techs, 5 ms

crystalspace.graphics3d.shadercompiler.weaver:
  Shader lighting_simple@@100: (null) weaved in 67 ms

crystalspace.graphics3d.shadercompiler.xmlshader:
  No technique validated for shader ‘lighting_simple@@150’ TV 0: using
  fallback
  Shader ‘lighting_simple@@100’: Technique with priority 3<0> fails (from
  cache). Reason: Failed to read ‘fp’ for pass 0 from cache: no reason
  given.

crystalspace.graphics3d.shader.glcg:
  Cg fragment program ‘lighting_simple@@100 FP’: using profile arbfp1[7000]
  Cg fragment program ‘lighting_simple@@100 FP’: using profile arbfp1[7000]
  Cg vertex program ‘lighting_simple@@100 VP’: using profile arbvp1[6150]
  Cg fragment program ‘lighting_simple@@100 FP’: using profile arbfp1[7000]
  Cg fragment program ‘lighting_simple@@100 FP’: using profile arbfp1[7000]
  Cg vertex program ‘lighting_simple@@100 VP’: using profile arbvp1[6150]

crystalspace.graphics3d.shadercompiler.xmlshader:
  Shader ‘lighting_simple@@100’: Technique with priority 3<0> succeeds!
Fri Apr 13 15:30:41 2012, <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>
Fri Apr 13 15:30:41 2012, Got DR message for unknown entity EID:10004.
  Shader ‘lighting_default_binalpha@@350’: Technique with priority 3<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@350’: Technique with priority 2<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@350’: Technique with priority 1<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@300’: Technique with priority 3<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@300’: Technique with priority 2<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@300’: Technique with priority 1<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@250’: Technique with priority 3<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@250’: Technique with priority 2<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@250’: Technique with priority 1<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@200’: Technique with priority 3<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@200’: Technique with priority 2<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@200’: Technique with priority 1<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@150’: Technique with priority 3<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@150’: Technique with priority 2<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@150’: Technique with priority 1<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@100’: Technique with priority 3<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@100’: Technique with priority 2<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@100’: Technique with priority 1<0>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@75’: Technique with priority 3<1>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@75’: Technique with priority 2<1>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@75’: Technique with priority 1<1>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@50’: Technique with priority 3<1>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@50’: Technique with priority 2<1>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_binalpha@@50’: Technique with priority 1<1>
  succeeds (from cache) but shader is invalid.
  Shader ‘lighting_default_pvl_binalpha@@350’: Technique with priority
  2<0> fails (from cache). Reason: Failed to load cache data from
  ‘/passes’.
psclient.bin: brw_eu.h:187: brw_reg brw_reg(GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint): Assertion `nr < 128' failed.
Aborted
audrey@chuck-laptop:~/Home/PlaneShift$ cd Downloads

weltall

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Re: crashing after update
« Reply #2 on: April 13, 2012, 02:44:23 pm »
it seems a driver problem. i'd suggest to put closed source drivers.

cdmoreland

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Re: crashing after update
« Reply #3 on: April 14, 2012, 08:31:56 pm »
Ok, updated drivers and things smoothed out but still can't get from Hydlaa to East Hydlaa.
 :o

LigH

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Re: crashing after update
« Reply #4 on: April 15, 2012, 01:20:18 am »
Try to clear the shadercache. It is now easily available as button in the launcher.

If it is just a crash and you can continue after restarting the client: Might be more probable on PCs with low memory, possibly a "leak".

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cdmoreland

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Re: crashing after update
« Reply #5 on: April 15, 2012, 06:56:41 pm »
It must just be my graphics- GM965. I have 4Gb of ram. It worked fine until this update. Sometimes I can move them on my other computer and play for a bit, but it still crashes a lot.

cdmoreland

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Re: crashing after update
« Reply #6 on: April 16, 2012, 01:35:37 pm »
After much research I have found that the 965 chip set is not compatible with the new GLSL. That makes 3 of my notebooks unusable for PlaneShift.