Author Topic: Signposts teaching Settings  (Read 680 times)

LigH

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Signposts teaching Settings
« on: November 16, 2012, 11:35:46 am »
In reference to an older F.R. task, I'd like to collect a few ideas which areas and sights would probably get an advantage from having signposts explaining the settings related to them, similar to {id. plates|signs|inscriptions|legends} (don't know which translation matches best the desired meaning) next to monuments and historical or tourism-relevant sights in our world.

The following list may contain more or less serious suggestions, and as subjective as opinions may be, I hope to see constructive replies preferred.

  • "Gemstone Path" near Gugrontid (just missing a specific description)
  • the Korogan (ojaroad) and Koberas (bdroad) passes
  • mossy ruins near Talad's Touch (bdroad1): Ylon Dynari or another former town? What could Nyshyn discover?
  • more of the biggest or more unique fallen/grown stalagmites/stalagtites, e.g. near Grok Idon, near the Leaky Rock
  • Zinc mine on bdroad1: "Brigand's Bowl" (remembering the rogue leader who dropped the best pies outside the cities)
  • small rock hills near the Explorer Outpost (bdroad2), looking similar to "Hermit's Hills" next to Shindrok's crater
  • the combination of ramp and dyke/levee between outpost and "Pick and Ore", with the Duppong tree in the valley, looking like "Tongue and Lip"?
  • the serpent road opposite the outpost, with the Tefusang herds; the narrow consumer valley beyond the "Guardian Stones"; the terrace in the far corner with Ulbernauts
  • the edge of the waterfall gap (bd_outer); the abandoned village; the lake and the mine to the left of the entrance; anything interesting to the right, e.g.  around the campfire?
  • some details about the Eagle Fortress, and maybe about the ruins where Canyt ... "works"?
  • the Derghir village (ojaroad1) and the Gobble village (ojaroad2) - a sign of warning, maybe even a name?
  • the valley where Enack can be found, the one with the coal and iron mines, or the four trees at the crossing?

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Candy

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Re: Signposts teaching Settings
« Reply #1 on: November 17, 2012, 04:34:33 am »
I think that sounds good. I'd always imagined that the ruins at the EBD fortress were just the remains of an older version of the place, maybe that got destroyed in a raid from the Labyrinths or it just got rebuilt because it was worn down from mere time...
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