Author Topic: Antimagic for save throws?  (Read 1903 times)

Eonwind

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Re: Antimagic for save throws?
« Reply #15 on: February 26, 2013, 11:35:53 pm »
Good point, Wolferz. I assume the big difficulty with the combat enhancements is that there are so many different options that setting up rules and testing is a big effort. EDIT: Ah, I just see Eonwinds simultaneous post. So this is really a difficult thing to handle.

we will try to make the merge a GSoC task, hoping it will be picked up... of course if anyone of you is able to code we may use any help