Author Topic: Martial Arts  (Read 966 times)

Kuiper7986

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Martial Arts
« on: June 07, 2003, 10:29:34 pm »
Here\'s some ideas on the basic stance of each school of the Martial Arts that can be learned in Planeshift.

School of Argan
Not yet (gotta find a pic for the right style)



School of Esteria



School of Lah\'ar

« Last Edit: June 07, 2003, 10:49:34 pm by Kuiper7986 »
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Sakiro A.

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« Reply #1 on: June 08, 2003, 02:54:26 am »
I really don\'t think anyone except the devs know how martial arts is going to be implemented in the first place, so I can\'t comment. But it\'s probably going to end up either being bare handed or being a skill whos focus is to backup other skills. Or maybe both, depending on which martial art you\'re talking about. Anyway, I\'d have to know what the devs are planning for the skills, there\'s really nothing said on the site about it.

Bonez

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« Reply #2 on: June 08, 2003, 03:57:22 am »
that would be intresting diff styles of stants and stuff for diff arts
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Solaire

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« Reply #3 on: June 08, 2003, 07:17:53 am »
Maybe the different schools of martial arts could focus on completely different things. One school could have a higher attack pace, one would have slower but more powerful attacks. Something like that. Combined with different stants that would make for a good difference between the schools. We should then finely blance this, so there is no \"better\" school than another...

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PeregrineBF

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« Reply #4 on: June 08, 2003, 08:09:58 am »
I\'d like to see something like the difference between say, kendo (use of sword), aikido (Hands only, control through pain. not breaking joints, and less violent. not kicking/punching), hap ki do (violent, breaking joints (or nearly doing so) to control (or kill, depending on the joint (think neck)) someone), and karate (Kicking, punching, etc).  make it like real martial arts school differences, not like most games. people can\'t seem to realise that there are better ways to kill barehanded than to punch and kick, though that is good too. Also, most fights do end in grappling.

Solaire

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« Reply #5 on: June 08, 2003, 09:20:09 am »
Jup, you\'re absolutely right. I practice karate for six years now, and i haven\'t had much fights where you could fully use your techniques because you\'re way up close to your opponent.

But back to the topic *blushes*

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Nadius

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« Reply #6 on: June 08, 2003, 10:39:34 am »
yes it would be fun to have but i thing KiSS (keep it simple stupid)  is important for now martial arts for simplicitys sake should be kept to standard stat raising ir lowering for now i think that would be good enough i think it would make me pretty sick to see some crouching tiger hidden dragon stuff... even as far as a whole new stance and a compleate new set of moves... no and besides what if we are a bezerker with one level in martial arts i dont think that should change our stance or anything like that