Author Topic: Hunters & Looting  (Read 7028 times)

Mouli

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Hunters & Looting
« on: January 20, 2014, 02:15:18 pm »
Hello

I've  spent some time in the last past day, looting mobs, and I now understand why everyone is learning now differents crafting, We don't have anymore full hunters/warriors... the reason is very simple, you can pay your training with your loots. Exception maybe for the Maulbernaut's slayers that can sell the hide to leather workers.
 I can understand that at some point loot were to easy to get (Helms from Onyx for example) but I wonder why in PS it's alway ON or OFF... I've spend 8-10 hours in the last past days and didnt loot any good... some Crapy one named weapons, very few 2 named and no 3 named...

Actually with 40 players online we have 15 armor makers, 10 Herbalists/alchemists, 8 cooks cuz its the best way to get PPS
and 10 Enchanters cuz its the only decent way to train Magic...

I would just want to know if it's a bug (something went wrong in the formula) or a real Aim for the team to remove Hunters/looters from PS ?

Adding the mods on the weapons was a great add but if you make them impossible to loot where is the point ?

Overall PS has been greatly improved... If this point could be a bit more balanced it would be very good for everyone...

Regards
Too many chiefs, not enough Indians...

Volki

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Re: Hunters & Looting
« Reply #1 on: January 20, 2014, 03:55:51 pm »
I make loads of moneys from hunting? At least when I have a hand. lol

It's not exactly something that will make you rich.
Lace dark dreadfull power inside him awakens now fully resultin his former self comin back lord of dark noble house shantae of mevango family lacertus shadowone mevango also knowed as darkblade of shadows

Calmus

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Re: Hunters & Looting
« Reply #2 on: January 20, 2014, 05:28:27 pm »
I agree with Mouli that getting rich with hunting is possible. If you kill the right creatures you can easily earn 30k-70k tria per hour, depending on how lucky you are. And someone mustn't be even overly powerful to get rich with hunting.

I play two different characters, the one who is more in hunting and not so much in crafting has much less tria issues, then the crafter character. Training blacksmithing is quite expensive.

Haraun

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Re: Hunters & Looting
« Reply #3 on: January 20, 2014, 07:19:07 pm »
One pure hunter is left out there.
Trying to hunt in the old, honorably way for his living and guild.

And, where necessary, with the help of Magic  ;) I have no insight how it would be with armor and weapons, but I suppose, then it's possible as with magic to get decent tria once you can beat the right mobs.

Bonifarzia

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Re: Hunters & Looting
« Reply #4 on: January 20, 2014, 07:41:48 pm »
I don't really earn much tria, but most if not all of it comes from hunting - usually without the aid of any magic. I never took note of PP, as I have a few hundred thousand left that i will never spend. I see there is a big difference between hunting animals and beating up shady NPCs like onyx doggers: The latter gives way more tria and possibly useful rare stuff, while the former only makes sense to supply materials for alchemy, leatherworking or morphing. So we are back to Mouli's point: Loot rates for affixes. I guess that for a while they were just too high indeed. Nowadays double or triple name items are found from time to time, but really powerful ones are indeed incredibly rare. I dont know if that is a good or a bad thing. But I am sure tons of good items are around somewhere in the storage of some players. Maybe we should stimulate trade with those. Maybe my new "book" will help a bit with this.

Mouli

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Re: Hunters & Looting
« Reply #5 on: January 20, 2014, 07:50:45 pm »
the thing is that some player had fun searching, looting, testing, exchanging & selling those rare weapons now this part of is gone... Now its hard to see a shop with looted weapons... and if you can find one you dont even spend 2 min there cuz there is no interesting thing to buy...
@Boni Good idea Boni... when are you gonna sell your old & rares weapons ?  :devil:
Too many chiefs, not enough Indians...

Volki

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Re: Hunters & Looting
« Reply #6 on: January 20, 2014, 08:02:13 pm »
I agree with Mouli that getting rich with hunting is possible. If you kill the right creatures you can easily earn 30k-70k tria per hour, depending on how lucky you are. And someone mustn't be even overly powerful to get rich with hunting.

I play two different characters, the one who is more in hunting and not so much in crafting has much less tria issues, then the crafter character. Training blacksmithing is quite expensive.

Okay. I am really tired, but I'm pretty sure Mouli is saying that making money by hunting is hard. I say it's not. So, what are you talking about?
Lace dark dreadfull power inside him awakens now fully resultin his former self comin back lord of dark noble house shantae of mevango family lacertus shadowone mevango also knowed as darkblade of shadows

Eonwind

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Re: Hunters & Looting
« Reply #7 on: January 20, 2014, 08:10:19 pm »
I think you're doing something wrong, maybe you're hunting after some creature too weak for your skills level or perhaps too strong, but I can confirm two things:
  • removing hunting is not the goal of the dev team
  • no loot rule, percentage or anything has been recently changed. On the contrary about two years ago many creature parts loot have been made more frequent

However there is always a random chance and maybe you're out of good luck. It seems odd but sometime I feel the same while playing and I'm 100% sure no rule has been changed.

Last if could be some skill level range can have harder time than others finding out the right creature to hunt, in fact some creature stats may need to be reviewed a bit, this task is on our todo list.

Mouli

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Re: Hunters & Looting
« Reply #8 on: January 20, 2014, 08:21:35 pm »
no loot rule, percentage or anything has been recently changed. On the contrary about two years ago many creature parts loot have been made more frequent

I may be wrong Eonwind,
but I was able to loot a full inventory of 2 & 3 named helms from Onyx in one hour (didnt loot the simple named ones) I agree it was too much, but now it would take more than a week... So something changed for sure... Using the same character with maxed Sword, medium armor...
But If you dont trust me, just spend some time looting and count how many 3 named items you got...
 
« Last Edit: January 20, 2014, 08:24:54 pm by Mouli »
Too many chiefs, not enough Indians...

Eonwind

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Re: Hunters & Looting
« Reply #9 on: January 20, 2014, 09:47:42 pm »
no loot rule, percentage or anything has been recently changed. On the contrary about two years ago many creature parts loot have been made more frequent

I may be wrong Eonwind,
but I was able to loot a full inventory of 2 & 3 named helms from Onyx in one hour (didnt loot the simple named ones) I agree it was too much, but now it would take more than a week... So something changed for sure... Using the same character with maxed Sword, medium armor...
But If you dont trust me, just spend some time looting and count how many 3 named items you got...

I trust you :) ... but you need to trust me too when I say nothing has changed data side :) (at least in the last few years)
the only thing different from before and after is randomness, and always remember random numbers are pseudorandom numbers http://en.wikipedia.org/wiki/Pseudo-random_number

novacadian

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Re: Hunters & Looting
« Reply #10 on: January 21, 2014, 03:51:36 am »
My character only hunts for loot and does very well. She uses a bow mostly these days and no magic other than CW if healing is needed.

- Nova

Mouli

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Re: Hunters & Looting
« Reply #11 on: January 21, 2014, 09:54:04 am »
the only thing different from before and after is randomness, and always remember random numbers are pseudorandom numbers http://en.wikipedia.org/wiki/Pseudo-random_number

the only thing that made difference between us two Is that I'm player and I'm still playing this game a lot (maybe too much)...
And if You would play a bit more... you may have noticed the  big difference Eonwind...
I know you did a lot for PS and I would add that Its been a long time since we didnt have such an efficient team...
But don't get disconected with the reality, you know its what IRL we are reproaching to our gouvernement...


« Last Edit: January 21, 2014, 10:55:24 am by Mouli »
Too many chiefs, not enough Indians...

Denes

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Re: Hunters & Looting
« Reply #12 on: January 21, 2014, 10:41:08 am »
I too did notice that looting items with 2-3 good affixes is way harder than it used be. Now I’m considering myself lucky with my gear because I know I couldn’t get anything like it starting out now.

Mouli

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Re: Hunters & Looting
« Reply #13 on: January 21, 2014, 10:43:25 am »
Nothing changed Denes...  :-X
« Last Edit: January 21, 2014, 10:56:52 am by Mouli »
Too many chiefs, not enough Indians...

Mouli

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Re: Hunters & Looting
« Reply #14 on: January 21, 2014, 10:46:58 am »
[edited previous post]
« Last Edit: January 21, 2014, 10:55:53 am by Mouli »
Too many chiefs, not enough Indians...