Author Topic: Gugrontid Open Air Market – OOC Explanation  (Read 2157 times)

Illysia

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Gugrontid Open Air Market – OOC Explanation
« on: November 11, 2014, 12:19:22 am »
tl;dr version:
This market provides another RP interest point in the city and a player exchange for various goods. Each stall carries a certain range of items to help players find useful items quickly and to provide opportunity for players to take on niche roles for RPs. Selling items in a market area can be a burden, so this market has been set up to provide a hands free exchange. In order for this to work, players have to support RP there and drop off items to be browsed.

Please provide feedback so this can be as useful as possible. To drop off or get items, open the available containers around each kiosk. In order to keep things relatively neat, please contribute a limited amount at a time. Instead of dumping an entire stash at once, contribute over time. If in the future, players want to expand the market to run their own stalls, there will be opportunities to do so.




The Premise:
Gug's Open Air market provides a new RP interest point in the city and creates a player exchange for various goods. We don’t have a global exchange like in other MMOs, but this is an attempt at least getting items moving around from a central place.

Each stall caters to items used in crafting and is meant to carry a certain range of items to help players find useful items quickly. Hopefully making items more readily available will encourage more players to try crafting and possibly help characters move into more specific professions instead having to rely on some of everything. They also provide opportunity for players taking on niche roles for RPs. For example, the butcher stall is for exchanging meats, hides, and animal parts. If a player wanted to RP as a butcher, they could simply jump behind the kiosk and start doing things like selling “cuts” of meat to browsers or haggle with hunters on the price of an Ulbernaut shank. However, with selling comes the need to stay with the items and collect tria.

Since it can be a hassle and sometimes even a burden to sell items in a market area, this market has been set up to run as hands free exchange initially. Tria is abundant, so it’s not critical to get tria for every last rat eye, and it’s a shame to sell to NPCs if the money isn't needed since the item is gone for good at that point.  This market solves both problems by allowing items to change hands without players having to stand around all day hoping for a buyer, chase each other to find hunters for each quest or recipe, to try to learn skills to cover every part of a crafting process, or having to get lost in the wilderness to find a particular fruit or spice each time it is needed. However, this means availability depends entirely on player contribution.

I know this is getting long but please bear with me. :)

How it Involves You:
In order for this to work, players have to support this by RPing and/or dropping off items; there will be no NPCs here. After seeing how eager people were to RP and drop off items for the charity boxes at the Stonehead Tavern, it was pretty clear that people are willing to use such a system, so this will work in the same way, but it will be open to all players. However, this is still something of an experiment. Please provide feedback as you use the market. This system hasn’t been implemented before, so the only issues addressed so far are the theoretical ones. You can comment below or PM me and I will try to resolve any issues.  Also, please feel free to ask questions.

Organizational Stuff:
In order to drop off or get items, use the available containers around each kiosk. Containers are great because they cut down on lag from items sitting in the world and they allow you to pull specific numbers of items from a stack. Please don’t drop items around the kiosks since that can create lag for other players and please don’t load up the container with one item per each slot.

In order to keep things relatively neat, please contribute a limited amount at a time. Please don’t fill up containers with full stacks of one kind of item. It’s fine to put partial stacks of an item with different qualities, but be mindful of container capacity and the amount of item diversity within the container. Unfortunately most of the containers seem to run in the 20 to 60 capacity range. Also keep in mind when taking things to leave some for others.

If it can be helped, try not to put too many high quality items in the container so that we don't run players selling high quality items out of business. We want to encourage player ventures not destroy them. :) Contribute over time if you have a whole bunch of something stored back. You can return as often as you like. However, if there is enough popularity we can probably get more containers for a stall in the future.

Also, please be aware that anything you put into a container is automatically guarded. Right now, there is no way to change that, but guarding has a distance limit, so once you walk away people will be able to take items you leave behind.  If you need to let people you are talking with grab something you just left, quickly and OOCly walk away a distance so they can grab the items and then walk back over. It is a bit inconvenient, but, until now, that feature has been more useful than not. Maybe with time, we can get a solution that keeps items from being stolen but also allows players to choose when to unguard things in containers.

Player Stalls
If in the future players want to expand the market to run their own stalls, there will be opportunities to do so. If that is something you’d like to do, RP at the market with the available stalls for now and keep an eye out for events that may give players a chance to run their own stalls. Or feel free to grab a table and set up nearby. But, whatever way you use the market, please have fun.
« Last Edit: November 11, 2014, 12:51:50 am by Illysia »

LigH

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Re: Gugrontid Open Air Market – OOC Explanation
« Reply #1 on: November 11, 2014, 08:13:42 am »
Don't miss contact to the Way of the Hammer, they prefer this location and may probably help with the organization. Bloodstone Brethren have their home there, but are unfortunately not often available...

Gag Harmond
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Lumi

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Re: Gugrontid Open Air Market – OOC Explanation
« Reply #2 on: November 11, 2014, 07:09:04 pm »
Indeed LigH ! And Illysia, this sound like a great idea overall to me.
I don't know how it will work concretly on the long run, but nice  :thumbup: Let's go to Gug !

However, i have some "technical" question for you : Say, i spot 20 iron ingot and i would like them, can i give 20 charmflower in exchange to the apothecary stall ? Or do i need to give something related to the item i took, example 20 copper ores.
Maybe a kind of "exchange rule" or pattern should be fixed to give a sort of guidance ? Or is it completly free to choose what i take/give ?
<*> The Way of the Hammer <*>

Illysia

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Re: Gugrontid Open Air Market – OOC Explanation
« Reply #3 on: November 11, 2014, 09:26:44 pm »
I definitely welcome any help from the Hammers or the Bloodstone Bretheren or anyone else for that matter.

You can give what you have, there is no set rule; however, what I hope would happen is that you take 20 ingots and if you don't have anything to give at that time, you come back later with something.

You might give 20 ingots one time or 20 oriphillia another, but what I'd like to see is players working together to keep the market stocked. So, if you browse around and notice that copper ore is low, either you could go get some more to put in or maybe you could convince a friend to do so. If you happen to know enough smiths and miners with free time, maybe they could take on running the mineral stall and sorta curate the mineral stall to make sure that it keeps ores, ingot and stocks, crystals, and alchemy ingredients in stock and organized. Just be mindful of container limits.

The market would be better with players actively buying and selling instead of just picking stuff up but the "get what you need" system is in place until such a time as people take on different stalls.

Illysia

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Re: Gugrontid Open Air Market – OOC Explanation
« Reply #4 on: December 16, 2014, 12:53:18 am »
I’m going to start using this thread for information concerning the Market in Gug. tl;dr version bolded.
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So the good news is that the market is being used. That is great! However, the bad news is that it is not being restocked at the same rate. While I have a couple of players that have volunteered to take on stalls at the market, we still need our help. Here’s what you can do.

Pick an item that you regularly collect whether it’s by harvesting, mining, or hunting, and choose that to be your item to donate to the market. Once you’ve gotten some of it together, take it to the market and check to see if the stall is out. If it’s not, great! Just hold on to what you have until the market needs some. If it is out, leave some of your item there. Each item has a maximum amount per stack based on the amount of container space it takes up. Below is the guideline for that.

How Much of an Item to Stock
Items that are small in size can be added up to a stack of 40. This is for the items at or around a size of 0.1. Most herbs and flowers fit into this category. For items between 0.3 and 1.0 in size limit the stack to 20 items. Finally, for items of size 2.0 and greater limit the stack to 10 items or less. If you must leave more than a stack maximum or all containers are full, use the large barrels for overflow. However do try to consolidate stacks. If there is already a stack of the same items, combine your items with that stack. There is limited container space and we want to make the best use of it. Further, if you don’t know the size of an object, right click on it and click the eye icon. A window will pop up giving you the item’s details. If you don’t know what goes where, the next section will explain stall organization.

What goes Where
Each stall is set up to carry items of certain categories.

Butcher Stall: Hides, Animal Parts, Fish(food ingredients)
Grocery Stall: Food ingredients(all but fish), Food preparations,
Mineral Stall: Alchemy Ingredients, Alchemy Preparations, Gems, Raw Materials
Herb Stall: Plants, Plant Parts, Herbal Preparations, Herbal Ingredients

To check what category an item is, follow the steps for checking its size given above. For the two stalls that empty out the fastest, here is a basic list of what needs to go there.

Stocking the Herb Stall      Max number of items in a stack will be in the 40 range
Barberry Root
Blue Cohosh
Blue Shan
Bunch of Trefoil
Butcher’s Broom Root
Charmflower
Clackerweed Leaf
Dandelion
Devil’s Claw
Eyebright
Feverfew
Golden Ivy Leaves
Hops
Kingsfoil Leaf
Lavender
Orilliphia
Red Mangrove Leaf
Saffron
Sinaflar Root
Snowbud
Tinga Leaves
Wragberry
Yarrow
Black Walnut

Stocking the Mineral Stall     Max number of items in a stack will be in the 20 range
Coal Lumps
Copper ingot
Copper Ore
Diamond Crystal
Emerald Crystal
Gold Ingots
Gold Ore
Iron Ingot
Iron Ore
Lumium Ore
Niter
Oil of Vitriol
Platinum Ingot
Quicksilver Vial
Ruby Crystal
Sapphire Crystal
Silver Ingot
Silver Ore
Spirit
Steel Ingot
Stibine
Tartar
Tin Ingot
Tin Ore
Zinc Ingot
Zinc Ore
Common Salt

bilbous

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Re: Gugrontid Open Air Market – OOC Explanation
« Reply #5 on: December 17, 2014, 11:51:49 pm »
Is that list supposed to be exhaustive? You list some ores and their derivatives but only the processed result of cinnabar -- quicksilver vial. You list the base ingredients that can be bought from the various alchemists but not the combines such as salt spirit and nitric spirit that a beginner might need to make to unlock further skills and advanced alchemists might prefer to have made for them.

Some animal parts such as clacker meat and food items for processing, clacker legs are both cooking and alchemical ingredients.

Ores and ingots can be processed in different ways depending on if they are for alchemy or a Kran's lunch

Illysia

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Re: Gugrontid Open Air Market – OOC Explanation
« Reply #6 on: December 18, 2014, 07:42:18 pm »
Exhaustive? No, but the idea is to provide more basic ingredients since storage is limited. I may have missed some things but this is to give people who have no idea a place to start.