I think there should be special abilities for each skill as in each skill can only learn a certain type of non-magic command ability, which makes each different race different. These were taken from FFX but I think they\'d be good skill specific abilities. Thus taking very long to learn all abilities because there are so many skills.
(All these abilities can be only used in battle and are only for that point in time when you are having that fight, they can\'t carry over to the next fight).
Flee: Aid the party\'s escape from battle.
Pray: Restores some of the party\'s HP.
Cheer: Raises the party\'s Strength and Defense.
Aim: Raises the party\'s Accuracy
Focus: Raises the party \'s Magic and Magic Defense.
Reflect: Raises the party\'s Evasion
Luck: Raises the party\'s Luck, thereby enhancing the party\'s Accuracy, Evasion, and critical hit rate.
Guard: Intercept physical attacks that are directed at any party member.
Sentinel: While maintaining a defensive stance, intercept physical attacks that are directed at any party member (Cannot block magic attacks or all party attacks).
Steal: Steal items from an enemy.
Threaten: Immobilizes the target with fear.
Entrust: Transfers the character\'s entire Overdrive charge to an ally\'s guage, adding to the total.
Copycat: Mimic the action of the last ally to take a turn in battle.
Doublecast: Cast two black magic spells in a row.
Bribe: Pay off enemies in return for safe passage and items (use more tria for better results).