Author Topic: Science in PS  (Read 5054 times)

jirore

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Science in PS
« on: March 29, 2015, 08:03:52 pm »
Basically it boils down to two questions:
  • What is the state of science/mathematics in PS? What kind of discoveries can you reference IG? For example can you say that any object, wholly or partially immersed in a fluid, is buoyed up by a force equal to the weight of the fluid displaced by the object? If you do who do you credt IG the original (Archimedes) or make something up?
  • If you want to do some kind of experiment IG, like putting something under water, and adding weight until it sinks, what determines the outcome? Can you just make it up, according to wathever you think, or ask someone from settings?
Medieval settings suppose you can use everything up til 1300-1500ish I guess, but many advances relied on explaining and describeing the movement of planets and stars, wich are nonexistent in PS. I guess Newtonian mechanics works in PS, so those experiments that deal with pure physics (and are doable IG) have a determined outcome, but what about experiments featuring magic? For example I put a 1kg block of iron in one hand of a scale and a 1kg block of wood on the other, then use the brown way to double their weights, wich takes more effort?

Rigwyn

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Re: Science in PS
« Reply #1 on: March 29, 2015, 09:16:54 pm »
Just my personal opinion, if you dig too deep, you are going to run into a contradiction of some sort. An example of which is whether or not to credit Archimedes - who does not exist. Another example is in dissecting language and its origins. If you go that route, you run into lots of words that stem from other languages or that are tied to things that might not exist in Yliakum. We are have to accept some of these flaws because otherwise, we could not communicate in English - which does not really fit into the settings either when you think about it. Yes, we call it "Common", but its really English.

Eonwind

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Re: Science in PS
« Reply #2 on: March 29, 2015, 09:41:55 pm »
Basically it boils down to two questions:
What is the state of science/mathematics in PS? What kind of discoveries can you reference IG? For example can you say that any object, wholly or partially immersed in a fluid, is buoyed up by a force equal to the weight of the fluid displaced by the object? If you do who do you credt IG the original (Archimedes) or make something up?
Archimedes has never existed in PS so any reference to him would be OOC. However some basic "construction engineering" exists, so you can assume basic math is known and used for basic engineering calculation.

If you want to do some kind of experiment IG, like putting something under water, and adding weight until it sinks, what determines the outcome? Can you just make it up, according to wathever you think, or ask someone from settings?
you can assume the most common physical (like newtonian physic) exists in PS and works the same.

Medieval settings suppose you can use everything up til 1300-1500ish I guess, but many advances relied on explaining and describeing the movement of planets and stars, wich are nonexistent in PS. I guess Newtonian mechanics works in PS, so those experiments that deal with pure physics (and are doable IG) have a determined outcome, but what about experiments featuring magic? For example I put a 1kg block of iron in one hand of a scale and a 1kg block of wood on the other, then use the brown way to double their weights, wich takes more effort?

In the example you make it takes the mage the same effort because the "mana" spent is the same for both.
However I suggest to be cautious mixing magic and physic, magic don't always follow the physic laws.

Shatterkiss

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Re: Science in PS
« Reply #3 on: March 30, 2015, 12:31:04 am »
I can't see the winches being done without good knowledge of match and engineering.  And while Yliakum doesn't have planeitae to track, most races came from worlds that did.  Were they advanced enough to work out their movements?  No idea.

MishkaL1138

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Re: Science in PS
« Reply #4 on: March 30, 2015, 12:46:17 am »
I can't see the winches being done without good knowledge of match and engineering.  And while Yliakum doesn't have planeitae to track, most races came from worlds that did.  Were they advanced enough to work out their movements?  No idea.

By the looks of it, like for example Enkidukai living in tribes, doesn't look like it. This game is PG-13, no 13yo wants to think about math when they play :P

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LigH

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Re: Science in PS
« Reply #5 on: March 30, 2015, 09:54:24 am »
You should possibly not assume the society in Yliakum being exactly like in medieval times on earth. There will certainly be differences. Remember, magic and deities certainly exist in our game world. So there is probably less fear of superstitions, more trust and certainty, and with a constant external threat (monsters from the Stone Labyrinths), there is also a need for scientific progress supported by the Octarchal government (less suppressed than by the churches in medieval times on earth).

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Dilihin

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Re: Science in PS
« Reply #6 on: March 30, 2015, 01:37:05 pm »
I did some quest recently,and there was one winch quest where  you needed Blue way for some calculations,thought there were mentioned that you can do them without magic,but it would have been harder.so i think Blue way is used a lot in calculation.
also it sounds locigal to me if mathemathics in PS is advanced cause of winch technology that seems advanced.

LigH

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Re: Science in PS
« Reply #7 on: March 30, 2015, 02:37:06 pm »
Now that's an interesting point; so Blue Way is able to enhance someone's mind to make higher levels of maths conceivable?

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Volki

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Re: Science in PS
« Reply #8 on: March 30, 2015, 10:56:48 pm »
Now that's an interesting point; so Blue Way is able to enhance someone's mind to make higher levels of maths conceivable?

This makes absolutely no sense at all. Blue Way = water.
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Demagul Riwe

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Re: Science in PS
« Reply #9 on: March 30, 2015, 11:24:16 pm »
This makes absolutely no sense at all. Blue Way = water.

***NEW EDIT***

Volki, that's like saying that the Azure Way is only about air, and we all know that it does a lot more than make little breezes. Blue way is also tied to divination, and intelligence itself, which is why the analyzing spells are in that way. They also suggest that blue way magic can put new information right in your head, if they can tell you what an item does. That sounds like more than just water to me...
« Last Edit: March 31, 2015, 12:42:20 pm by Demagul Riwe »

Volki

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Re: Science in PS
« Reply #10 on: April 01, 2015, 08:15:20 am »
Blue Way is based on water. The developers have also decided it's used for divination. And poisons. And cold. And medicine. Now math?

That's what you call OP.
Lace dark dreadfull power inside him awakens now fully resultin his former self comin back lord of dark noble house shantae of mevango family lacertus shadowone mevango also knowed as darkblade of shadows

Demagul Riwe

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Re: Science in PS
« Reply #11 on: April 01, 2015, 01:29:18 pm »
Blue Way is based on water. The developers have also decided it's used for divination. And poisons. And cold. And medicine. Now math?

That's what you call OP.

Water, cold, and knowledge doesn't sound like too much to me. Cold is related to water in this lore, and not all spells have to correspond directly to their element. Otherwise Crystal Way would just be a bunch of healing spells, or Brown Way would just be messing with the ground. I like to think of the elements as centerpoints of the ways, so the spells are somewhat related, but they're not limited to that exact element.

Volki

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Re: Science in PS
« Reply #12 on: April 02, 2015, 04:42:22 am »
That's not my argument, though. My argument is that Blue Way, as interpreted by the developers, is water, therefore fluidity, divination, and medical/poison. It's already being stretched thin, and now it gives you the capability to understand higher maths? That's breaking believability.

Oh, and Blue Way already allows you to shapeshift, which should have been either BrW or AW. Stretched so thin I can see right through it, like a film of clear water.
Lace dark dreadfull power inside him awakens now fully resultin his former self comin back lord of dark noble house shantae of mevango family lacertus shadowone mevango also knowed as darkblade of shadows

Rigwyn

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Re: Science in PS
« Reply #13 on: April 02, 2015, 05:32:49 am »
Hey meaaaan.. how about like, we use blue way to teleport to places. Cause I mean like ...o.O..... all water is connected, right dude? And we're mostly water except for the krans, but nobody cares about them cause they have no mouth. And like, maybe it could be used in space research cause like there's plenty of water in outer space whether you know about it or not.... and like, Laanx probably drank a glass of water at some point so like maybe it could be used to read her miiiiind and get secret knowledge for your noggin, right? Like maybe it could be stretched a little more cause its water bro, and like, puddles can be really thin and act like flexible mirrors and focus the azure light into a tiny little spot and burn plants and stuff. Maybe someone should experiment and like, see if works, yo? Sciiiiiennnnncccc!

Candy

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Re: Science in PS
« Reply #14 on: April 02, 2015, 06:57:13 am »
Given Azure Way is linked to the mind, I would think that would be the intelligence-increasing one.
« Last Edit: April 02, 2015, 08:34:37 am by Candy »
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