Poll

Gossip or no Gossip, that is the question?

Should we keep gossip
23 (85.2%)
Should we remove gossip
4 (14.8%)

Total Members Voted: 25

Voting closed: July 08, 2015, 03:32:50 am

Author Topic: Gossip  (Read 7967 times)

Duec2

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Gossip
« on: June 08, 2015, 03:32:50 am »
In most RP games (or servers) gossip it not allowed or not available due to everybody should stay in character while playing.   This reduces any confusion about personal actions or opinions and actions or opinions of the character.  This, also, makes sure that the information that the character has received is from RP not a global information source like gossip.

I understand that it can be separated however when people get information they can not unremember it and often in some way shape or form act on it.

And it can be a source of fun and often is but does that outweigh the RP experience. 

Rigwyn

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Re: Gossip
« Reply #1 on: June 08, 2015, 03:41:25 am »
Personally, I think we should keep it. The gossip tab enables OOC communication while keeping it out of main. For those of us who don't want to see it and remain *pristine* we can simply ignore that tab altogether. I think it's quite unfortunate though, that it was named "gossip".  A better name for it would have been "OOC".




Demagul Riwe

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Re: Gossip
« Reply #2 on: June 08, 2015, 04:17:14 am »
While I agree that an OOC channel could allow transfer of information that can easily cause one to break character, I feel that it's pretty well moderated and more helpful and fun that a problem. There probably should be more definitive rules about what can and can't be said on gossip, and they should be easier to find. Once the PS population expands and gossip is harder to moderate, though, I'd re-address this issue.

Candy

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Re: Gossip
« Reply #3 on: June 08, 2015, 08:17:26 am »
Definitely keep it. As Rigwyn said, you can opt out if you don't want it - personally I like that you can ask a mechanics-related question there and get a fast answer. The channel feature is also nifty for roleplay purposes.
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[1: gossip] Glaciusor: There's now a guy in skimpy armor having war flashbacks about daemons. Have fun Hydlaa

Bonifarzia

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Re: Gossip
« Reply #4 on: June 08, 2015, 01:50:57 pm »
Quote
Gossip or no Gossip, that is the question?
Everyone can answer this for themselves - just take out the
Code: [Select]
/join gossip from your autoexec (see options) and you can still use that chat tab for other chat channels.

Sulaika

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Re: Gossip
« Reply #5 on: June 08, 2015, 05:24:42 pm »
Honestly, I mostly have it off. But thats cause its annoying me, cause it spams all my In Character roleplays in main. I don't know if there is a possibility to have it like a normal seperated chat like guild, group, alliance, main... Perhaps I didn't find it yet. So if I was to stupid to find it I appologize, if not this would be an actual improvement  \\o//

Demagul Riwe

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Re: Gossip
« Reply #6 on: June 08, 2015, 05:50:45 pm »
Sulaika, you can do that by unchecking it in the "shown in main" thing

Cairn

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Re: Gossip
« Reply #7 on: June 08, 2015, 05:58:03 pm »
This has come up before too.

Let's re-hash though.

While it's a good point that it can detract from the RP experience, the developers have been kind enough to offer a way to completely ignore it if you'd like. Just go into settings and unchecking it, like Demagul said!

There have been select cases where players COMPLETELY ignore you, even in /tells. No forum accounts, no /tell, can't contact them in Gossip. I think this is a bit of overkill, because there are certain RPs where you NEED to be able to make sure things are a-ok. You don't inflict permadeath or many other things on a player without asking.

But as time goes on, I tend to lean this way more and more. I don't always answer tells, I won't always talk to you in gossip. Why? There's a lot of danger in revealing too much OOC, even if you make it clear that it's OOC.

Better to RP with all of your cards ICly up your sleeve.
I regret to announce that this is the end.

I bid you all a very fond farewell

Sulaika

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Re: Gossip
« Reply #8 on: June 08, 2015, 06:05:28 pm »
Oh I am so glad to know this now  :-[ Thank you so so much :D You helped me a lot  \\o//

Duec2

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Re: Gossip
« Reply #9 on: June 09, 2015, 01:15:37 am »
I am so happy with the lively and respectful responses.  I hope many people get there opinions out for more discussion and to exchange information.

Can-ned Food

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Gabey Gossip
« Reply #10 on: June 11, 2015, 12:38:19 am »
You should always have n+(n/2)+2 choices in a poll to serve for optimum information return.

:sleeping:  Okay, sorry.  I honestly don't like the jabber on the channel, mostly because I log it just-in-case something later useful comes along.  Also, probably because I'm out of the loop on most of it, so it's just noise to me.
I do think there should be a universal chat channel for simple OOC messages in-game, but not for idle OT remarks.  It might also serve as a technical hotline, or that might be its own channel also.  At that, they should keep the jabber channel because it will happen anyway:  for anyone else with machinery backgrounds, you always want at least an overflow line, but better yet with redundancies, pressure relief, and recirc too.

As to the concern that players will use the OOC channels to benefit their IC behavior, well, I thought the intent was along trying to design PS to accommodate that possibility?
More on that in another Topic.
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Geoni

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Re: Gossip
« Reply #11 on: June 11, 2015, 02:40:29 am »
As someone coming back from a very long time ago, I didn't even know gossip existed so it might be a good idea to make it its own tab on the chat by default if it's going to be kept? It is a good way to keep [OOC stuff] out of main.


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Pierre

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Re: Gossip
« Reply #12 on: June 13, 2015, 02:53:33 am »
I love gossip.

And the idea of it being its own tab by default is great.

Kaerli_Stronwylle

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Re: Gossip
« Reply #13 on: June 14, 2015, 02:30:04 am »
Honestly, I mostly have it off. But thats cause its annoying me, cause it spams all my In Character roleplays in main. I don't know if there is a possibility to have it like a normal seperated chat like guild, group, alliance, main... Perhaps I didn't find it yet. So if I was to stupid to find it I appologize, if not this would be an actual improvement  \\o//
It's definitely possible to do that Sulaika :)

Kaerli_Stronwylle

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Re: Gossip
« Reply #14 on: June 14, 2015, 02:34:45 am »
This has come up before too.

Let's re-hash though.

While it's a good point that it can detract from the RP experience, the developers have been kind enough to offer a way to completely ignore it if you'd like. Just go into settings and unchecking it, like Demagul said!

There have been select cases where players COMPLETELY ignore you, even in /tells. No forum accounts, no /tell, can't contact them in Gossip. I think this is a bit of overkill, because there are certain RPs where you NEED to be able to make sure things are a-ok. You don't inflict permadeath or many other things on a player without asking.

But as time goes on, I tend to lean this way more and more. I don't always answer tells, I won't always talk to you in gossip. Why? There's a lot of danger in revealing too much OOC, even if you make it clear that it's OOC.

Better to RP with all of your cards ICly up your sleeve.
Part of the problem with that approach, though, is that some level of OOC communication is necessary for the health of a RP community, in order to provide (or correct) an understanding of the community norms, and to coordinate RPs so that all parties have fun -- i.e. instead of saying "no metagaming" -- we should say our OOC goal is to make sure everyone has fun, and work together OOCly to ensure that, instead of letting IC cards fall where they may, which is problematic when not everyone agrees on how a plot should go or what would be a fun next step.