It is very tempting to put yourself in your character's shoes.
I would honestly say....Hmm.
Honestly, it's best to create a character that can be as far away from you, or that does things that you would most DEFINITELY not do.
Like for real. So you're straight, tried and true? Be someone who's crooked, rotten to the core.
So you struggle with a lot of things? Idk, be a paladin, a champion of good.
RolePlay someone who does NOT have your tendencies, does NOT think like you, and if you met, you might dislike.
Or not. It's your call.
But here's what happens (And happens in this game): A lot of 'mini-me's' get created, each with your own character traits. Than when they get slighted or insulted because of how they are, you take it personally. Why? Because someone just insulted something you do. It's all too natural to get offended. So you're a murderer who dislikes peace? Maybe now's the time to create a Xiosian peace lover, because otherwise all the peace loving tree freaks in Hydlaa will begin to tick you off. Not your character. You.
It's easy to say, "well separate yourself". We all know that a lot of issues in the past of this game have been caused from people getting way too attached to their characters because they in essence are their characters. Idk.
Just sayin' that if you make someone like you, you had better have a strong head on your shoulders and know what you're doing (and there are players here who are quite successful at that
)
I'm with you Rig. I tend to start out light too. I truly can't imagine having a blank slate though. I know someone did it once to where they showed up in Hydlaa naked, with permanent mind damage, and no knowledge. That really didn't work too well I don't think, because as much as we like to say we're super-immersive, none of us have the time to play 24/7 or accommodate people.
Kinda like what Mari brings up - let's say you have a character being healed (I do), and I decide there just isn't ANYTHING that ANYONE can do to make her feel better. Well, that gets piss-poor boring pretty quickly. Odds are she'd just, well, die. Well, that should never be the case. ( I know that sometimes in RPs that odds can certainly feel stacked against you. I do find that you need to be able to derail, or at least unhinge people's plans. In the case I speak of, there have been de-rails and I surely hope there always will be, I love that the players are so creative!)
There truly is an innate need for the 'good guys' to win. Justice has to be served. If you like playing a defeated character, I applaud you. I know several characters who get beaten, tortured or killed, but hope remains. They always come back. I've (maybe) once seen a character that someone invested time into, not a one off alt, that was deprived of hope. There really is that little spark in us, and our characters as an extension of sorts, that drives us to believe there's always a way to overcome.
Take that hope away from someone's character and the game isn't fun anymore. And it's your fault, which is no fun. Give people very little hope of making your character worthwhile and it's much the same.
I don't think blank slates are much fun, lol.
Ummm....