Author Topic: New quests and monsters!  (Read 240945 times)

Talad

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New quests and monsters!
« on: July 30, 2016, 11:36:27 am »
Here the detailed changelog of this update, enjoy!

Please let us know here below what you think of the update.

Settings - Quests

  • NEW: A Dirty Job for a Dirty Mercenary
  • NEW: Balms for the Battlers
  • NEW: Consumer Ecology
  • NEW: Deceit and Honour
  • NEW: Fishing lessons for fishes (two quests)
  • NEW: Keiana's Supplies
  • NEW: Kireya Needs Help Filling Orders
  • NEW: Last One Standing
  • NEW: Ore and ore and ore
  • NEW: Wooden Toys and Old Friendships
  • NEW: Stonehammer, Ynnwn, Nolthrir, Dermorian, Diaboli, and Ylian hair dressing quests
  • Improvement: Added skill rewards to red, blue, azure, crystal, brown and dark way quests on the quests that you gain a full rank so there are 3 sets of skill boosts. [These will not be added retrospectively to players]
  • Improvement: Added skill rewards to quests where you gain a crafting book except enchanting quests, I need to think of a design to let players pick the way to get a bonus to. [These will not be added retrospectively to players. Enchanting quests not included]
  • Improvement: Skill rewards added to Hide Hunt, Remant's Gauntlets, and Brado wants a Clean Tavern
  • Improvement: Added missing quest completion to xenak's farewell
  • Improvement: Improved crafting directions in A New Mace for Nevis
  • Improvement: Improved directions in Humble Beginnings to help find an NPC
  • Improvement: Improved Knowledge of the Dark Way Adept step logic
  • Improvement: Added tutorial gold man explaining the basics of pets and made it show in the first quest you get a pet in
  • Improvement: New steps added to Something's Brewing to fix step dialogue under certain paths taken
  • Improvement: Corrected style bug in Grimal's Tribute to Talad, A Dwarf's Wish(x2), Something's Brewing, To Save or to Steal due to missing reminder step for 'no active magic'
  • Improvement: Added custom quest waiting timer buff to Vresa's New Sword, Dealing with Young Engineers, Yonda's Delayed Delivery, Lyrus Has An Idea, A Tribute of Circles, Archilaya's New Recipe, Trasok's Commission, Jomed's Meat Medley, Grimal's Tribute to Talad, A Dwarf's Wish, The Course of True Love, All in a Day's Work, The Statue of Limitations, Something's Brewing, Its Gone Bad, To Save or to Steal, An Undead Howling, Feeding the Guard, The Arrivals, A Dermorian Affair, Gem Necklace for Uri Djho-Maat, The Bitter Battle, Replacing Red Way Items, Replacing Blue Way Items, Replacing Brown Way Items, Replacing Dark Way Items, Replacing Azure Way Items, Replacing Crystal Way Items
  • Improvement: Updated to hear a whisper menu to make it apparent of the choice at the end of the quest no more things in the game can run off it
  • Fix: Logic bug with Roaming for a Rivnak
  • Fix: Logic bug in The Bitter Battle
  • Fix: Added missing quest locks in Liera's Cure that allowed for giving of temp winch access items twice
  • Fix: Typo in malco's munchies
  • Fix: Corrected completion step number in helping the guards
  • Fix: Bug in staff replacement quests where steps would be open incorrectly
  • Fix: Mistakes in Knowledge and Practical of the Brown Way Master
  • Fix: Mistakes in Trasok's special axe
  • Fix: Mistakes in Knowledge and Practical of the Brown Way Master
  • Fix: 3 typos in Seeking Guidance II
  • Fix: 3 typos Spiritual Healing
  • Fix: Typo in Items Can Break a Friendship
  • Fix: Typo in helping the guards
  • Fix: Typo in Thirsty Serana
  • Fix: Typo Malco's Munchies
  • Fix: Typo Jomed's Coalchamist Problem
  • Fix: Typo in helping the guards
  • Fix: Typo in Trasok's Commission

Settings - NPCs
  • Added 9 new NPCs in the arena
  • Added more KAs to basic Hydlaa KA
  • Added lots of general KAs to Amdeneir_basic KA
  • Added more KAs to Percival about the winch gate
  • Added base 'greetings' KA to Muresie, xenak and willam
  • Added new KA to Telzanna Zarel 'about exit'
  • Added [INFORMATION] about fishing to burdess
  • Added more KAs to base ojaveda KA area
  • Added base greetings KA to Seduna
  • Added a few KAs to Raithen about pterosaur access
  • Cleared up some remaining KA triggers left over which told players were to buy training, should have been removed previously
  • Corrected typo in Woorixa Lazdia's description
  • Corrected typo in Qaxin Kaxen's description
  • Fixed invalid symbol in Gordy's description
  • Fixed all illegal characters in KA scripts so all text should now be bug free when displayed in game
  • Improved Muuro Zarel KA script dialogue

Settings - Others
  • Improvement - Updated the first four 'Gold Man' tips new players see after joined PlaneShift.
  • Added notice board to Bronze Doors fortress.



Rules
  • One-Claw boss
  • 3 new Tloke tribes have been implemented in game
  • Monster attacks: a special attack has been added to the Toxic Grendol and the Poison Carkarass
  • Fixed a problem with Taria being invisible for a few in game hours;
  • Tefusang: change a default message ("Hold on friend") appearing when a Tefusang was called for help
  • changed Venom Adaptation description to make its effects more obvious
  • Stalg: fixed an error with Stalg behavior
  • Combat: a few stance factors have been fixed, this should solve a problem with the fullydefensive stance.
  • Armor training: fixed a bug where you could be damaged during combat and you still didn't get any armor training.
« Last Edit: July 30, 2016, 02:53:21 pm by Talad »

Gaheris

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Re: New quests and monsters!
« Reply #1 on: July 31, 2016, 12:03:36 am »
Awesome update, thanks all for the hard work!
Regards,
Gaheris Silverhair
Commander in Iron Claw
http://planeshift.teamix.org/myplane/profile/Gaheris_Silverhair/

Venalan

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Re: New quests and monsters!
« Reply #2 on: August 03, 2016, 04:09:58 pm »
So a post update update....

A bunch of quest bugs have been fixed on production already so all the quests work fine.

A crafting code bug which was creating stacks of 0 items has been fixed on production.

A crafting code bug which was creating crashes due to stacks of 0 items has been fixed on prodcution.

Whats left.

It was not mentioned in the rules update change log, but it is now possible to do much much more bulk crafting, this time with combinations. So when you would combine 1a+1b=1c you can now do 65a+65b=65c in one go and no longer need to do it 65 times. Where this is possible it will show as the following 'combine 1a and 1b into 0c' that 0 in the crafting book acts as a wild card so the number it makes depends on the number of items you give it. The items need all be exact multiples as well, so, 10a+11b=/=10c + 1b left over.

However there is a bug in the crafting rules which was not fixed prior to release. This is if you have the same starting item making two final items which are multiples of each other you only ever get the first item the server finds, for example.

2a = 1b

and

20a = 1c

If you give it 20a to try and make 1c you will always get 10b (10*2a).

This will just require someone to edit the crafting rules to fix it.

Thanks to all who have reported bugs so far.

Venalan.
..

Venalan

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Re: New quests and monsters!
« Reply #3 on: August 07, 2016, 04:04:20 pm »
Hey guys,

So we just had another two rounds of server updates to fix more crafting bugs. Big thanks go to Ravna for fixing them, and Talad for updating the server when we asked.

Previously, the bulk crafting allowed you to make stacks of items greater than 65, say 225, but when you relog the server lowers it to 65 so 160 items would vanish. It is now no longer possible to make stacks above the maximum of 65.

We have also added a code fix which should mean the 'you moved away from X' while crafting is finially fixed for all items for all crafts.

The crafting bug I mention in my last post is still there however.

If any more problems appear please let us know.

Thanks.
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Izzabella

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Re: New quests and monsters!
« Reply #4 on: August 07, 2016, 10:54:31 pm »
Thanks venalan you guys are doing a great job!

Venalan

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Re: New quests and monsters!
« Reply #5 on: September 05, 2016, 03:29:05 pm »
Hey all,

So we have had an exploit reported for the skill quests which allows you to repeat them faster than expected. As such we have disabled the ability to repeat the quests. Once a server fix can be made the quests will be set to repeatable again.

Venalan.
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Venalan

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Re: New quests and monsters!
« Reply #6 on: September 26, 2016, 04:30:22 pm »
A server patch has been made and applied to the production server, this should fix the exploit.

Have fun!
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Venalan

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Re: New quests and monsters!
« Reply #7 on: October 08, 2016, 05:10:42 pm »
Me again,

We have just validated another crafting problem...

This time located in the forge, what happens is that any item placed in there which does not have a valid transformation (like blade -> heated blade) falls into a catch all transformation which last about 10+ seconds, and transforms the item to nothing. Basically resulting in deleting the item. Previoulsy you would be exposed to the garbage collection which makes a pile of dust, but that lasts 200 or so seconds so you have much longer to pull your items out. For the time being we suggest you just pay attention to auto transformations in the forge as you are likely to lose lots of items if you do not take them out promply once made.

Thanks,

Venalan
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