So the current skills we have implemented are as follows;
Alchemy
Axe or sword or ranged or kives & dagger or mace & hammer or melee or polearm & spear (you can pick one each quest completion)
Baking
Cooking
Empathy
Fishing
Harvesting
Herbal
Minning
Mace making is basically complete, thanks to Tuathanach.
We need all other skills completing. Skills like jeweley making or leather working could be simple 'make me X' *get a level*, where as things like lock picking, body development and music could (and maybe should) be more story based as we can not check someone can play or compose music so the quests could be short tasks which are highly variable where you get a level once your done, like the variable quest where your given travel tokens.
I suggest you try and come and talk with me about doing any of these quests either on IRC or when i'm in game. I'm always very hapy to with a player again to make more of these skill based quests.