haha your members are already \'masters\' in their fields yal better start power leveling as soon as the next version comes out or else there are going to be alot of laughing guilds at the almighty noob masters of Blah way.
Hi Dril

It took me just a little while to get the big smile on when I read this post, then I remembered it was you and came to think of the humorous and toungue in the cheek nature of so many of your other posts.
Whether tongue in the cheek or not it is an important point you raise.
Tepsu id right though, this is a phenomenon that is seen everywhere in existing PS guilds and as we are still in pre-alpha it really can\'t be any different. I would expect that not before we get to at least beta will the issue of XP\'s and mastering higher levels of blah blah blah

wether magic or anything else become relevant and a deciding factor.
Even if one of our councilmember is called \"Raiyuh the Red - Master of Flames\", it doesn\'t mean he has to be the best red magic user in the whole Yliakum, but it means he\'s AO\'s master of using red magic ...
As a founding member of a guild of blah... blah (starting to enjoy this

) it is showing an intrest and having the intention of mastering whatever skill that is important. Magic for example is still without rules, spells etc. so no-one could even begin working on it. The other side of the coin ito guilds is the actual devotion to guild organisation and activities. There, being a web-designer/administrator, PR person for guild, recruitment \"officer\" (no officer training available I must regret

) or just a loyal and active member is at least as important as being a blah blah blah skill ace with blah blah level etc. etc.
Again I agree with Tepsu, you don\'t have to be the best at a skill to be the representative of that interest or skill. If that were so every military general in the world would also have to be an extremely well trained effective \"lethal weapon\". That is however not the case as those good at those skills more often than not sux at organisation, logistics etc. So, the leader of an rogue, fighter, mage, merchant ... blah blah bla guild does not have to be the most proficient expert of that class. The leader has to devote a lot of time to leading (

), organisation, planning, strategy etc. and would therefore have less time to master skills. Those characters who spend all their available time practicising their skill are inevitably bound to become more proficient at that. Thus I expect that only seldom will guild leaders also be the most \"lethal weapons\" or blah blah blah of their blah blah blah skill and blah blah blah way etc. etc. etc. ........ etc.

.
It\'s all about the roleplay! Stats, skills, points, experience... it doesn\'t mean anything yet. Of course they know that... but hey, if you\'re going to be in a guild, you can\'t just not have a rank, right..? - moogie
Thanx, once again moogie to the rescue! Otherwise, Dril, we might as well scrap guild creation, development, recruiting etc. That will kill networking between ppl and a lot of the synergy that comes out of that will be lost to the detriment of the whole PS community and project.
Sheezz I\'m good at this :rolleyes:

, I think I\'ll run for President of Yliakum and Dril you can be my Jester at the Court and neutralize all our enemies with your \"lethal humour\". I\'ll make you master of Comedy

.
I\'m really looking forward to your reply, pleeezzzz make me laugh some more, you usually make my day.
But good point Dril, it actually makes us think this through some. The only real point you have *glimt in the eye like the evening star* is that we at AO might want to reconsider using the title \"Master of blah blah bla\", you got any suggestions?
*leaves himself wide open for a witt and humour barrage from Dril*