In all the time ive been playing online games ive found that i tend to be more suited to roleplaying the villain(probebly due to always being the GM for my friends back in my old pen&paper RP days).
So.........i was probebly going to start an evil guild of some description.At the moment i dont really know enough about Planeshifts History to put together a theme for the group(ive read the stuff on the site, i like it but will wait awhile in the hopes there will be more added),but i have plenty of time to work on that.
For now i would just like to know if i should bother putting the effort into forming such a group.Will evil roleplayers(not l33t d3wd$) be welcome in PS and be successfuly playable.Or will this be a world where everyone is expected to be warm and pleasent towards there neighbours?.
For example say i formed the \'Redemptionists\' a kult of extremists dedicated to avenging the defilment of our beutifull goddess Laanx\'s face by Talads arrogance.Would we be able/allowed to hunt down all kran,who we believe are Talads phyisical embodiment in Yliakum(of course the good aligned guilds probebly might try to stop us,which could lead to further conflict

).Of course we are still PKs \'cept we believe we are in the right(hehe so were a religious,rock hating mob....nobodies perfect

) and will roleplay to that effect.
Basicly i just would like to know if the developers think that such a group will be possible as ive read some stuff mentioning \'dueling only\' which would render the afore mentioned group pointless
Im hoping it will be possible,though i think i would still play if it wasnt,as it adds some nice player interaction/player run storyline to the game and is also a little more believeble than a world where the worst you can do is a let loose a well thought insult
P.S.
Would the you other players and \'good\' guilds welcome an evil group.Since you always go on about \'protecting the innocent\' and \'wiping out evil\' here would be a chance to prove it