Author Topic: HOW do I compile Sound AND OpenGL into PlaneShift OR get it to work???  (Read 817 times)

snail

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I cannot get sound or opengl to work in planeshift it gives me some weird error and does not work...
4 is not a number...

Thanks In Advance For Reading!!!

                               Snail i Am I...

tangerine

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« Reply #1 on: July 12, 2003, 02:23:37 am »
and the error is ???

Zhimoda

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« Reply #2 on: July 12, 2003, 02:28:53 am »
er no one can help unless you post the exact error

snail

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Here is the ERROR:::
« Reply #3 on: July 12, 2003, 03:00:26 am »
Warning: Failed to load `psgui\'; use \'-verbose\' argument for details.
Warning: Failed to load `psgui\'; use \'-verbose\' argument for details.
WARNING: could not load plugin \'planeshift.gui.dialogmanager\'
Xlib:  extension \"GLX\" missing on display \":0.0\".
Cannot use preferred GLX visual - Generic visual will be used.
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not support a generic visual with double buffer and depth buffer
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not provide double buffering
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not support a depth buffer
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not support at least 12 bit color
crystalspace.graphics3d.opengl: Error opening Graphics2D context.
ALERT: crystalspace.graphics3d.opengl: Error opening Graphics2D context.
Xlib:  extension \"GLX\" missing on display \":0.0\".
Cannot use preferred GLX visual - Generic visual will be used.
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not support a generic visual with double buffer and depth buffer
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not provide double buffering
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not support a depth buffer
Xlib:  extension \"GLX\" missing on display \":0.0\".
Graphics display does not support at least 12 bit color
opening audio device: Resource temporarily unavailable
Mounting maps: dungeon hydlaa tower podium temple.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
planeshift.application.client: Failed to init app!
4 is not a number...

Thanks In Advance For Reading!!!

                               Snail i Am I...

tangerine

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« Reply #4 on: July 12, 2003, 08:17:08 am »
I think you didn\'t install opengl into your X system. Look here: http://dri.sourceforge.net/

Thetargos

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« Reply #5 on: July 12, 2003, 09:47:00 am »
What video card do you have?

I know that some nVidia drivers have problems when you try to compile OGL code with them installed, uninstall them to restore your X\'s own GL libs, recompile, then reinstall the drivers and test. That should do it, at least for the OGL part.

Regarding sound, what drivers do you have? (OSS or ALSA) if it is the later then, you may need to install ALSA-lib or ALSA-oss to be able to compile code to use either ALSA or OSS.

Just some random thoughts.
If ain\'t broken, don\'t fix it.
If can be improved, go for it! 8)