Author Topic: NPC Dialogue... Again  (Read 1894 times)

Drilixer

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« Reply #15 on: July 22, 2003, 01:16:18 am »
yeah... the tetris chat system was the shiznet...

shangralah

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« Reply #16 on: July 22, 2003, 02:33:33 am »
it really doesnt suck it works ok ....... im only 16 and im saying this so im gonna say it again so you can read it again it doesnt suck ti works ok

Drilixer

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« Reply #17 on: July 22, 2003, 02:43:17 am »
as impressive as that is Shangralath... your age doesn\'t really mater because it hs no effect on the chat system - the system is flawed because it is not friendly or particularly useful to/for any users - period.

shangralah

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« Reply #18 on: July 22, 2003, 02:49:48 am »
*puts his head down in shame* ........ *cries*

Arkanon

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« Reply #19 on: July 22, 2003, 04:59:47 am »
Quote
Originally posted by Keldorn
It doesn\'t suck, the old adventures had exactly the same system. And it worked just fine, noone complained and it was actually a very good system.
All you youngsters have never played those games have ya? All you kids are spoiled with fast paced 3d action, cant take it if you have to think for more then 10 minutes eh?? Yes, we old gamers know what real games are all about, its about using your brain. Not who can choose between 3 different choices in a menu. You kids have a lot to learn!!

*looks at his date of birth*

ummm, right.

*walks away*


Ah yes the old text based adventures. I remember how damn annoyed I would always get. Sometimes you would get stuck for months. And there was no fmv at the end to celebrate your achievement. Sometimes all you got was \"You Finished, Congratulations!\".

Anyways, I agree with the fact that it doesn\'t work perfect right now, but it is early, i am sure they will smooth it out. Plus it\'s the only quest we have right now, I would prefer if it took some time to figure it out.

Drilixer

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« Reply #20 on: July 22, 2003, 05:50:00 am »
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Originally posted by Arkanon
I would prefer if it took some time to figure it out.


...Maybe if \'figureing it out\' involved more than just stringing together phrases and plugging them into a Grammar-freak NPC, who doubles as an English teacher in his or her spare time.

Moogie

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« Reply #21 on: July 22, 2003, 06:29:47 am »
Well, I have no doubts of the capabilities and indeed the dedication of the devs. I\'m sure they will continue to improve the NPCs and this system may eventually become so brilliant that we can talk to them about such things as weather patterns, recent events, maybe even what he had for lunch and if he liked it. That would be cool.

What I\'m worried about, though, is those of us who do not have English as our native tongue. The developers will need to find themselves perfectly-speaking French, German, Swedish (the list goes on) translators who can reproduce the exact dialog into their own language. So, not only do you have the massive task of creating an NPC dialog database in English, but then you have to translate it to 14-odd different languages *aswell*.

Hell of a lot of work for a relatively simple aspect of the game, if you ask me.

Drilixer

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« Reply #22 on: July 22, 2003, 06:36:22 am »
Mogura is right - at first glance the translation doesn\'t sem like it would be so difficult - but then you realize that all the grammar and spelling has to be flawless in the current system for it to work... if the devs accidently left out one pronoun or letter in a word a quest or a line of quests might be uncompleteable...

Hayden

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« Reply #23 on: July 22, 2003, 06:40:38 am »
I remember once I was talking to the NPC you probably got the quest from...

I was bored, and ended up wasting 3 hours trying to get the quest, but to no avail.  For all I know, I was off by one word, but you get the jist of it; the current dialouge is horrible.

sashok

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« Reply #24 on: July 22, 2003, 07:38:13 am »
-new generation chooses multiple choise-

you know I would definately like to see like I don\'t know, the latest example I can bring from the game I played Valhalla Chronicles, horrible game, but at least easy chat system.


The npc says something. and your answer pops out

a. explain to me about what you said.
b. if you don\'t explain to me about what you said I will kick your ass.
c. Please kind sir, explain about what you said, I\'ll give you a cookie.
d.I\'ll kill you, you piece of shit.
e.  Stay away from me, I\'m freaking crazy, I\'m suicidal!!.
AAAAAAAAAAAAAAAAAAAAAAAAAAAaaaa!!


There, much better system.
:)

Drilixer

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« Reply #25 on: July 22, 2003, 05:46:07 pm »
nice sig Sashok20!  That system would be much better than the current one.. in fact it is the current one (since the current one is just mulitple choice anyways) with the exception that you dont have to spend hours guessing!