Name: Ahnkthra (god i realy suck at naming, i got it from an egyptian thing to try to keep the theme goin)
Pop: Mostly humans, dosnt exzactly matter to me if there are other races
Location: heck if i know, i havnt been around much in the game so i couldnt tell ya, but somewhere by a wasteland or desert would be nice, try to make it modereately inaccesable(ie harder monsters around it, mountains sorrounding it, ect) i say moderatley because i dont want like only lvl 40 ppl or w/e i want everyone to have a chance to go there, even with a low lvl (like make it so they can go on top of the mountains or w/e and risk a longer trip instead of goin through a wasteland/desert of monsters
Services: Animal trainer, a small inn, a blacksmith, a wall sorounding the city with 2 gaurds gaurding each exit, a couple of tents scattered and sorrounding in/around the town, and about 4 to 6 other little to medium sized houses
Description: Not much u say!? BAH. the city is very small and unoticable, no even rememerable, but it is a stop from the harshes of the desert....But the real cool stuff is with the npc\'s when u talk to the townsfolk walkin around town, and ask like wuts up? they reply with this kinda general thing, hmmmm i dont know i woke up today and all my clothes were in tatters... and stuff like, i saw a horrible creature last night, it looked human but it was obscured by the shadows, ect, and when night comes......WATH OUT!!! all the npcs turn into either zombies or skeletons. very cool. u can kill them but the corpses stay and when morning comes they al return to they\'er normal state, none the wizer....And because of the gaurds absence during night, creatures of the desert can walk into the city.OH MY. i like this idea, very very good quest potiential
Architecture: arabian kinda style weapons found here, squared mud houses, to keep the arabian style theme