Author Topic: City Wishlist  (Read 19841 times)

Fish

  • Hydlaa Citizen
  • *
  • Posts: 200
    • View Profile
(No subject)
« Reply #75 on: September 13, 2003, 08:51:56 pm »
At so many levels the city is hell warmed over!

Name : Kraken

Economy : there is no real trade going on and being an artisan in this place means you will have a short life expectancy.  The only real influx of money are the sides of the struggle being funded by outside interests.

Trade : since the city is based on a huge power struggle one of the primary things that is traded is exotic poisons.  Poison delivery systems are also a hot item.  Standard military gear is fairly common but not really considered viable because the vast number of encounters are cloaking dagger backstabbing.  

Laws : The city guards tinted to turn a blind eye to murder as a form of self-preservation.  If one catches you murdering somebody it isn?t too expensive to pay them off.

Background : this city used to be fairly pleasant.  It had a reasonable economy based on mining.  Things started going downhill however when it was discovered that there was a major gem deposit under it.  Neighboring warlords wanted a piece of the action.  They fight tooth and nail over the city to try to own it.  This resulted in a stalemate.  Since the warlords were not particularly nice people the battles turned into subterfuge where assassinations and murder became common.  The city people realized quickly that lying low and not stirring up anything was the only survival technique that worked.  The gem mine has been shut down for years anybody going into it is marked for assassination immediately.  Many of the city residents live in abject poverty despite the fact that they are over the richest gem deposit ever found.  There are bands of thugs and cutthroats that will take anything of value and outside the city walls is even worse.  The population of monsters outside the walls walk around with impunity.  Nobody is strong enough to actually take them on in the bands of thugs have no interest in doing anything about it.  If the group is formed strong enough to take on monsters of thugs will come after you thinking that you?re cutting into their territory.

This city truly has no redeeming qualities at all.  If you?re forced to go through it for any reason it?s a good idea to lie low and not draw any attention to yourself.  If you actually try to mind the gems you will have to fend off group after group of thugs.  If you continue to do it one of the warlords will take exception to it and you will have a severe battle on your hands you will probably lose.  The only way to mind gems is to do it very fast and get out of their within a few days.  So far mining anything has been very unsuccessful.

Even though you can get through the city at low level(if you mind your manners) to turn it around would take a very powerful guild.  If you think your guild can take on three warlords and an entrenched group of NPC assassins the rewards are great.  Pretty much as much money you could possibly want.  However be warned there are bigger and nastier things then warlords out there.  You might find your guild at war with an empire of monsters.

This city looks extremely run down.  The wall has several large holes in it that the guards can barely keep the monsters back.  Sometimes they can?t and they come write on through.  Other than a few very solidly built stone buildings the city is one huge shantytown.  It does have an extensive dungeon under it that used to be a huge mining operation that sometimes broke into natural caves.  However its old and prone to cave-ins.
Doing things just for the halibut.

Taurandur

  • Wayfarer
  • *
  • Posts: 7
    • View Profile
(No subject)
« Reply #76 on: September 14, 2003, 01:54:38 am »
Oh my god... Where is my english dictionary?  8o  I\'ll try to write something anyway.  :D I hope you can undertand... ;)

Name: Yarelinn

Population Type: Dermorians

Services: Things based on nature: animal trainer, pharmacist, healer, carpinter, bowyer, farmer, cartographer, bowyer, weapon smith...

Level: one of the firts levels, somewhere there is enough light for the existence of a forest.

Setting/History: When the dermorian arived, a group of them deceided re-create an enviroment like they lived before. So they built a little vilage and around it they planted some of the seed they carried. After many and many years taking care of that land and planting more seeds that place became a great forest. So they started building on the top and inside the trees.


Architecture: wood houses on the ground and on the top of the trees, some of the houses are built inside big trees. The houses are conected to each other with wood bridges and plataforms. At the core of the forest there is the inicial vilage and at the center of the vilage the is a gardem with statues of great dermorians heros of the past. on the walls of the houses there are drawings of dermorians, plants and animals and some inscriptions maybe about the history of the family that lives in that house.

Take a look in this picture:
http://www.staff.ncl.ac.uk/r.c.wood/house.jpg

PS: I\'m just posting the url becouse the picture is too large to put on this post.
« Last Edit: September 14, 2003, 09:30:29 pm by Taurandur »

Nairan

  • Hydlaa Resident
  • *
  • Posts: 164
    • View Profile
treethiningie exist
« Reply #77 on: September 21, 2003, 10:10:49 am »
well Taurandur there is a project yet for a treecaste
look here:http://pub161.ezboard.com/btreecastle

Hamled

  • Traveller
  • *
  • Posts: 16
    • View Profile
(No subject)
« Reply #78 on: September 22, 2003, 09:43:36 pm »
Name: The Edge
Population: All races
Services: Most any that an adventurer would need. Blacksmith, healer, crystal merchants.

Level: Above the first level

Description: The Edge is a city set as close to the Azure sun as anyone dares to go. It mainly draws adventurers who seek to find hordes of crystals that might drop from the sun, and even a few who seek to be enlightened by the power of the crystal.

Architecture: The city is covered in a huge protective dome which reflects most of the light away. Other than that it\'s generally an average looking \"human\" town, although there are sections which cater to just about every race.

Hamled

  • Traveller
  • *
  • Posts: 16
    • View Profile
(No subject)
« Reply #79 on: September 22, 2003, 09:49:20 pm »
My original thoughts on how the area of Yliakum would be structured is to have the poor areas with peasents and farmers living on the first several levels. And then progressively the social class would get higher as you went down to the 7th and 8th levels.
I thought perhaps on the 7th and 8th levels, inside special domes or something, would live the Octarchs, and several of the wealthiest merchants.
The first through 3rd levels would mainly be farm land with small hamlets throughout. After that the levels are mostly urban, with the main city existing on the 4th and 5th levels, where most of the merchants do their trade. (Farmers would come down from their levels to buy supplies from time to time).
On the 6th level would mainly be the housing for the merchants who are rich enough to live outside of the city, but not quite rich enough to live on the 7th and 8th levels.

Chradraf

  • Traveller
  • *
  • Posts: 38
    • View Profile
hobbiton
« Reply #80 on: September 23, 2003, 03:04:50 am »
i like that idea too, but i think that those buried houses should be suburbs of a main city (kinda, but not exactly, like Rivervale in everquest).  maybe also have the buried houses connected underground?

(talking about the idea for buried houses on page 1)
« Last Edit: September 23, 2003, 03:05:16 am by Chradraf »

Im happy :)
If you like any of these skins (blue guy with leather shirt, red guy with chainmail, and green guy with chainmail), then e-mail me at soad_887@hotmail.com

Tranor

  • Hydlaa Resident
  • *
  • Posts: 169
    • View Profile
(No subject)
« Reply #81 on: September 23, 2003, 04:07:05 am »
that would be VERY kewl i would love to live in a \"hobbit hole\" of soem sort!! WHOOP! WHOOP! GO SHORT PEOPLE!!!
..:Tranor:..

Skizzik

  • Hydlaa Citizen
  • *
  • Posts: 491
    • View Profile
(No subject)
« Reply #82 on: September 24, 2003, 08:26:52 pm »
Name: Ruins of Tel\'Torim
Population: Small - mostly adventurers, looters or bandits hiding from the authorities.
Services: This is one of the few places where you can buy forbidden weapons, potions, drugs and scrolls/spells.
Level: hidden on (\'hidden\' as in \'one of the less visited/more dangerous areas of\')... let\'s say the 3rd or 4th level from the bottom
architecture: I\'m no architect, but I\'ll give it a try.
As the name implies, this location consists of a large amount of stone ruins. In a distant past, one of the earliest inhabitants of Yliakum build a settlement here. It quickly grew to one of the largest cities in the stalactite. However, the population of this city quickly wore out the natural resources in the vicinity of the city, so it\'s inhabitants were forced to move elsewhere. While this city was abandoned, it became a hidingplace for all types of rogues; this is why one can still find hidden treasures here today. Most of the locations are outdoors, since the roofs have collapsed. Some of the larger buildings however are true marvels of engineering and still stand today. The rooms beneath these buildings is where one can find the most services in the ruins of Tel\'Torim.

The ruins are a dangerous place to travel alone, but if you\'ve got the money, they\'re well worth it since you can get objects here that are unavailable elsewhere.
I see these ruins as massive stone structures made out of LARGE stone blocks (not little bricks). Some walls might have fallen over, obstructing paths or creating obstacles.

Visit the Circle Of Legends at:
http://www.circleoflegends.tk

Reydan

  • Traveller
  • *
  • Posts: 26
    • View Profile
(No subject)
« Reply #83 on: September 26, 2003, 02:26:43 am »
Name -  The Royal Library
Location - in the center of the City of Hydlaa
Level - 1

Description:
\"May I introduce You The Royal Library. This is a very old and huge round tower (about 100m lenght and 50m diameter in the bottom and 10m diameter on top) made of green and grey stone bricks. When You will enter the
Main Entrance (guarded by 2 elite knigts), You\'ll find
yourself in a Hall, covered with expensive old carpet,
and wonderful creatures will look at You from the paintings at the walls. And suddenly You will see an old man in front of you, sitting on a chair behind the desk. He is a Bookkeeper, just ask him, what book do You want to find, and he will tell You it\'s exact location in The Royal Library and number of door. Now, open the door to your right (remeber, don\'t open the door
to your left, this one will lead you inside a cellar, where all sacred and most rare books are kept. Guards will kill You immediatelly.
If they will see You...)
There You will see an Endless Ladder. Follow those directions, that Bookkeeper gave You, go upstairs, skip all those locked ancient doors, made of black wood, with inscribed numbers on them, till You won\'t find a door with the number, that Bookeeper told You
about. Open the door, go inside a room, look around, find a shelf You need and take the book, You was looking for. Don\'t forget to look at the window nearby, You will see The whole City of Hydlaa from the top. After You will read the book, put it back.\"
........-=A Sword without a Guild=-..........
Completely Neutral
Always looking for a fight

zinder

  • Hydlaa Resident
  • *
  • Posts: 193
    • View Profile
(No subject)
« Reply #84 on: October 03, 2003, 01:50:37 pm »
The Living City
Location: somewhere in the wilderness, slowly moving around
Level: a lower level, perhaps something like a jungle or other very lively environment
Services: some of the best (black)smiths, stone-cutters, carpenters, and pharmacies
Architecture: stone and wood, every building looks very organic, the stone looks like it was liquid and then frozen in the form of the building. the wooden parts look like grown, no artificial joints; there are no real frontiers to the surrounding, it slowly goes from city to not city
Population: all races, but only some real people, who live there; most beings are part of the city

You can find the city by wandering around or joining a caravan to the city. It is one big being and lives mainly like a plant from the ground, but it needs some minerals you hardly find at that level. So it generates an environment for people to come there and sell it those minerals.
 Most of the of the citizen are avatars, which doing the work. For example hunt and collect food in the surroundings, serve in the tavern or the shops, give the illusion of a real town. But they cant leave the city for long, without starving and dying.
 The real poeple help out, when an avatar isnt enough, help it to understand the world outside. Some people have connected themselves to city with an implant (or magic) and acting as its eyes and ears in the caravans and other citys.
 The city is constantly changing. If you wander around you sometimes can see, for example that small palace for a rich merchant becomes a group of housings or a stall for the caravans animals. Or it disapears in the ground and small park or wood grows fast at that place. A house \"eats\" its neighbor to give the inhabitants more room. All those look like fast morphing.
 Guests are not allowed to kill in the city itself or its surroundings.

shadowmancer

  • Hydlaa Resident
  • *
  • Posts: 184
    • View Profile
(No subject)
« Reply #85 on: October 11, 2003, 04:23:38 am »
About the royal library. There is already a library in Hydlaa. Also, would guards really kill someone for taking a wrong turn? I would think there would be more protection on those rare books. And what\'s the point of books people can\'t borrow? And don\'t the guards have access? And you can already see the city of Hydlaa from the towers.
OK, that\'s just some constructive critizism. Hope you appreciate it.
Quote
Originally posted by Evanchild
hes a really talented squirrel.

Sarios

  • Hydlaa Resident
  • *
  • Posts: 89
    • View Profile
(No subject)
« Reply #86 on: October 11, 2003, 10:44:22 pm »
Sorry but I agree!
Quote by Tupac Shakur: \"Why am I trying to see when there ain\'t nothing in sight and why am I dying to live when I\'m just living to die?\"

Kixie

  • Veteran
  • *
  • Posts: 1868
  • I chase the moon, liquour, cars and women.
    • View Profile
i got a good city idea...
« Reply #87 on: October 12, 2003, 12:41:33 am »
What about a city like the wookies have in star wars?
Just in case you are wondering to your self (what the heck is this guy talking about) then here is a basic desrcription

Race: Very diverse mostly a trading town so just about every race is found here

Architecture: this is where it gets interesting, i want almost a  
tree house city. Basically a bunch of tree houses connected by rope bridges. It seems the ropes holding the bridges inside the giant tower turned out pretty good. i mean u can even stand on top of the ropes (thats detail). All in all this to me would be an awesome city, except one problem would have to be adressed and that would be people falling off the bridges. Either the lag would have to be fixed so people didnt go through lag and find them selves on the forest floor, or if you fell you could respawn back where u fell off of, or you could just make the bridges impossible to fall off of via invisble walls

Cmon give some feed back guys, im desperate....

(i like cheese...)

Rougearrowz

  • Traveller
  • *
  • Posts: 17
    • View Profile
New citiy thingy
« Reply #88 on: October 13, 2003, 02:34:24 pm »
well


1)Asytherial
2)demorian mianly some other races
3)bower, weaponsmith,leatherworker,armoursmith,
healer,animal trainer, herbalist,
4)1st (closest to the world above where many of us long to see agiain)
5) the houses are built into the suroundings as not to blacken the natural ground buy covering it with tiles and cement(ect) but the houses to be inbuilt into trees in above around pretty much a city for the sylvan elves and those who have an affinity for nature. also large buildings could be made out of processed materials but to make up for this violation of beliefs the lagrer buildings will have to have trees planted in and around the larger buildings

well i hope this is ok
it is jus tan idea

Rougearrowz

  • Traveller
  • *
  • Posts: 17
    • View Profile
about the above
« Reply #89 on: October 13, 2003, 02:36:06 pm »
thsi is not ment to be a tree castle just somewhere that is lightly covered with wildlife