Author Topic: Cooking  (Read 2698 times)

shangralah

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Cooking
« on: July 21, 2003, 03:39:59 pm »
I dont think you should have to eat most of the day but i think you should be able to cut logs out of trees and use a tinderbox, magicspell,  or a torch to light them on fire and use any meet you found or bought to make food. If your a cook or chef you could make serious profit out of selling cooked food to people without good cooking skills. Of course if your in a town you can just use a stove lol. If you dont like the idea ....... its just an idea lol.

hook

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« Reply #1 on: July 21, 2003, 03:55:13 pm »
i had the same idea some months ago, and it was partially accepted (=maybe it\'ll be made as an option) but do carry on with it, i like the idea, and i hope you\'ll develop it forther then i did, but do search for that thread of mine, so you won\'t repeat yourself :]
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shangralah

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« Reply #2 on: July 21, 2003, 05:46:03 pm »
ok thanks hook (=

Kuiper7986

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« Reply #3 on: July 21, 2003, 07:35:06 pm »
well I\'m as caring about how the food is cooked but what can be used. Like for instance if you use too much of a certain ingredient will you get status effects? Not necessarily bad.
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Drilixer

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« Reply #4 on: July 21, 2003, 09:07:07 pm »
status effects from ingrediants are a great idea - I agree that food should not be required because that just becomes monotonous - creating food for healing/buffing is a good idea though

(of course some ingrediants would have negative effects)

shangralah

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« Reply #5 on: July 21, 2003, 09:12:12 pm »
I dont think you should need certain ingrediants for most foods like beef but i think determining on your lvl  there is a chance you can burn the meat and it will be useless and if you have a really high level in cooking it will put more stamina up or more health.

Drilixer

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« Reply #6 on: July 21, 2003, 09:14:06 pm »
well for beef there are various ways you can cook -> with just bef it would do one thing - but you could combine spices and stuff to effect it while you are cooking...

eating is not required!!! AHHHHHHH

shangralah

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« Reply #7 on: July 21, 2003, 09:18:33 pm »
Yea and you could get certain specail spices from some quests and some ingrediants could be poisoness to other races

shangralah

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« Reply #8 on: July 22, 2003, 10:59:11 pm »
I know alot of people dont liek the idea of having to eat but alot of classes wont make profit. So maybe you can just use the food to heal yourself instead of having to eat and heal yourself at the same time. This way cooks and others will make profit

Hayden

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« Reply #9 on: July 23, 2003, 05:03:54 am »
Here\'s a thought, why not have an alchemenical type of skill that could partially fall under cooking?  I.E. cooks can prepare meals that just heal you, but an alchemist would make food/potions that would have special magical properties (levitating, healing, invisibility, things like that).

hook

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« Reply #10 on: July 23, 2003, 08:17:48 am »
the \"original\" idea applied more to stamina then health, but it\'s interesting to read what you\'ve got in mind yourselves
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Mindari

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« Reply #11 on: July 23, 2003, 09:08:22 am »
how do you recover health if food doesnt heal you? will there be potions to heal you or some kind of hospital, because i dont think resting in an inn for a few days(as in some mmorpg\'s) would cure you of, say, one arm ripped off :D

shangralah

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« Reply #12 on: July 23, 2003, 05:08:08 pm »
Well a alchamest could heal you with a health potion like hayden said but i like the thought of food healing you and i like haydens idea.....

hook

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« Reply #13 on: July 23, 2003, 07:28:18 pm »
i don\'t know health is something really complicated (at least IRL) ...so a perfect health-system is probably to complex to use in a game ...because actually no-one would go fighting anymore :P ...so yea, if i think about it food could bring some health, bot not to the fullest ...for that you\'d need a healer, or a potion, or sleep ...that\'s how i see it
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Wormtail_

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« Reply #14 on: July 23, 2003, 08:25:42 pm »
In Tibia, food healed you over a period of time. What I mean is that food will not instantly heal you, which I think should be left to potions, but heal you over  a period of time. I am saying this as an idea for how food can heal you, and if it doesn\'t heal you, have beneficial/not-so-beneficial effects on you. And I think that resting should at least heal you. As for arms getting ripped off, I think that should be left to others attaching fake arms or magical arms to your body. Or you can brag about having only one (or no) arms.

I keep seeing foods healing health, but not mana. Perhaps some type of magical food can restore mana, but why that or if it will happen I do not know. Also why not eat things raw or overcooked? Of course, it can taste really bad, but in case you\'re bored and want to try out a few new foods... Help yoruself.

I like the idea of some foods being poisonous to some races and not poisonous to others. It can be balanced by those races being able to eat a food not being able to eat another, while the ones unable to eat food able to eat food, i fyou catch my drift.

I think that food should be found anywhere, from apple trees (or the Planeshift equivalent, if there is one) to grasses and roots. Skills in identifying the edible plants would be needed, even the apple trees. For those apples may contain a hidden danger... For they might not be apples at all, or merely deadly to dwarves. Or other races.

And there will be no classes in the game. So anyone can become a chef, though some more skilled in cooking than others.
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