hi, i\'m a newbie, i tried to run planeshift bye binaries but i get an error like this (i paste from another post)
\"mercy@blubber:~/Entpack/planeshift> ./psclient -verbose
Warning: Failed to load `gl3d\'; use \'-verbose\' argument for details.
Warning: Failed to load `gl3d\'; use \'-verbose\' argument for details.
WARNING: could not load plugin \'crystalspace.graphics3d.opengl\'
aws-debug: Couldn\'t find iGraphics2D plugin!!
psclient: No 3d driver (iGraphics3D) plugin!
mercy@blubber:~/Entpack/planeshift> \"
but my nvidia drivers works good with other 3d games like enemy territory...
so i decided to try compile the source ... i read the readme that told me to run build.sh...
i run build.sh but receive this error...
configure-jam: creating ./config.status
config.status: executing include/volatile.h commands
config.status: include/volatile.h is unchanged
config.status: executing Jamconfig commands
config.status: Jamconfig is unchanged
config.status: executing Jamfile commands
config.status: executing test commands
data/Jamfile: No such file or directory
plugins/cssaver/Jamfile: No such file or directory
apps/Jamfile: No such file or directory
...patience...
...patience...
...found 2485 target(s)...
...updating 5 target(s)...
Flex plugins/aws/skinlex.cpp
flex: fatal internal error, bad line in skeleton file
flex -S./mk/support/flex.skl -t plugins/aws/skinlex.ll > plugins/aws/skinlex.cpp
...failed Flex plugins/aws/skinlex.cpp ...
...removing plugins/aws/skinlex.cpp
...skipped
skinlex.o for lack of skinlex.cpp...
Bison plugins/aws/skinpars.cpp
plugins/aws/skinpars.yy:61.8-12: type redeclaration for window_item
bison -d -p aws -o plugins/aws/skinpars.cpp plugins/aws/skinpars.yy
...failed Bison plugins/aws/skinpars.cpp ...
...skipped skinpars.o for lack of skinpars.cpp...
...skipped aws.so for lack of skinlex.o...
...failed updating 2 target(s)...
...skipped 3 target(s)...
i really don\'t understand what i have to do... can you help me?