Author Topic: Dwarf Quest  (Read 2758 times)

Xalthar

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« Reply #15 on: September 08, 2003, 11:59:20 pm »
Quote
Originally posted by Grakrim
Quote
Originally posted by Xalthar
You could solve that by not having the price lowered when more new characters turn in the pelts... I don\'t think a world based economy is so important at that level... You could also just make some kind of \"backyard\" similar to the ones in Anarchy. You start in these backyards, and then train yourself a bit more powerful, and earn some money (just to get you started)

Hmm...A land that consists entirely of newbs? I think that exists... They call it HELL!

Seriously though, it would get a bit lonely in there with all newbs and no elders.  Anyway, do we really want our economy to be based solely on loot? Quests are important too, as are crafting skills.


Who said it was \"newbies only\"??

And I wouldn\'t call it \"hell\" either, since it would be a place ALL new players start, and a place to gain a bit of experience (if you want to) before you head out in the \"real world\"...

It would only be an \"offer\" to new players, you could just skip it, if you felt like it, and start out as \"the gods made you\" :P
« Last Edit: September 09, 2003, 12:00:27 am by Xalthar »

Grakrim

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« Reply #16 on: September 09, 2003, 12:39:35 am »
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Originally posted by Xalthar
Who said it was \"newbies only\"??

And I wouldn\'t call it \"hell\" either, since it would be a place ALL new players start, and a place to gain a bit of experience (if you want to) before you head out in the \"real world\"...

It would only be an \"offer\" to new players, you could just skip it, if you felt like it, and start out as \"the gods made you\" :P

The \"hell\" comment was a joke ;) .  Although, it certainly would be hell to some people.  But why would any experienced character in their right mind want to goto the newb area? Unless, of course, they wanted to assist.

Anyway, if they designed a newb area, you\'d imagine the \"safe zones\" near the starting towns, where newbs usually train, would be more difficult.   So, I\'d say that even if wasn\'t required, you would certainly be at a disadvantage not to take the offer.
\" I think you should just follow Grakrim\'s advice ;)\"

\"A universe is enough for more than one opinion.\" - Maxximus

lostprophet

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« Reply #17 on: September 09, 2003, 10:31:43 pm »
Well why don\'t the newbs run along and do some quests? Best way of making money and getting experience. Going a bit off-topic here, but are we going to get experience or just items on completion of quests?


Xalthar

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« Reply #18 on: September 09, 2003, 10:43:54 pm »
Quote
Originally posted by Grakrim
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Originally posted by Xalthar
Who said it was \"newbies only\"??

And I wouldn\'t call it \"hell\" either, since it would be a place ALL new players start, and a place to gain a bit of experience (if you want to) before you head out in the \"real world\"...

It would only be an \"offer\" to new players, you could just skip it, if you felt like it, and start out as \"the gods made you\" :P

The \"hell\" comment was a joke ;) .  Although, it certainly would be hell to some people.  But why would any experienced character in their right mind want to goto the newb area? Unless, of course, they wanted to assist.

Anyway, if they designed a newb area, you\'d imagine the \"safe zones\" near the starting towns, where newbs usually train, would be more difficult.   So, I\'d say that even if wasn\'t required, you would certainly be at a disadvantage not to take the offer.


Hmm.. well, they could easily gain the experience they missed in the newbie area( I don\'t like the sound of it really :P) in the other low level zones that have to be there :P so the disadvantage would be almost nonexistant... (and yeah, I knew the \"hell\" comment was a joke :P, I just forgot to add a smiley :P)

Shiko

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« Reply #19 on: September 11, 2003, 11:29:39 am »
umm.. guys i TOTAL newb..... i downloaded PS but.. it says i have deadlink... and cant connect to server... btw can some1 giv me a general run down on the main points of this game.. read the player guides.. but it didnt help much...

Caldazar

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« Reply #20 on: September 11, 2003, 06:28:23 pm »
That would be linkdead. There is a thread about it in the technical forum.
(where you post in order to recieve help)
Browsing the forums when I\'m bored, nothing more.

RussianVodka

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« Reply #21 on: September 11, 2003, 09:00:33 pm »
Curently the point is just to run around collect cristals and test the game out.......  in a couple of months i dont yet know when you will be able to fight the first monsters......
 
By the way... when you get to log on into the game JOIN THE MERCENARY GUILD http://www.darkzephyr.plus.com



Q: How many Planeshifters does it take to expalin a simple concept to a newb?
A: Six. Five to argue on who\'s explanation is right, and Moogie to lock the thread.

lostprophet

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« Reply #22 on: September 11, 2003, 11:27:17 pm »
A friend of a friend of a dev\'s auntie\'s sister told me the next version will be January at the latest. Then you can smite whatever you like vodka.


Axsyrus

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« Reply #23 on: September 11, 2003, 11:52:23 pm »
Why should creatures even drop items, if you kill a rat you can pick it up, take it home and use your equipment to remove all valueable parts.
This would be something really new and give another dimension to the crafting part of this game.

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Xordan

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« Reply #24 on: September 11, 2003, 11:59:45 pm »
U mean like having Skinning skills etc.  The higher u\'r skill the better quality the skin.

RussianVodka

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« Reply #25 on: September 12, 2003, 04:13:18 am »
Decapitation would be a nice skill to have........ especialy if your a sadist :D



poor grammer again... sory



Q: How many Planeshifters does it take to expalin a simple concept to a newb?
A: Six. Five to argue on who\'s explanation is right, and Moogie to lock the thread.

Xalthar

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« Reply #26 on: September 12, 2003, 02:10:02 pm »
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Originally posted by RussianVodka
Decapitation would be a nice skill to have........ especialy if your a sadist :D



poor grammer again... sory


Well, It would be nice to have.. Just not as a skill, but as a general thing that happens if you score a correct hit :P

But I don\'t know if that is too violent.. Not all players are the same age around here :P:P

lostprophet

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« Reply #27 on: September 12, 2003, 09:12:55 pm »
If there was a way of setting the gore level with maybe a parental password or something lil\' timmy could still play without fear of seeing orc heads flying across the screen.


RussianVodka

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« Reply #28 on: September 12, 2003, 09:52:03 pm »
I was just kidin bout the dicapitation thing...... but we realy dont want lil timmy to have night mares bout orc heads.........  



.....or do we??? ;)



Q: How many Planeshifters does it take to expalin a simple concept to a newb?
A: Six. Five to argue on who\'s explanation is right, and Moogie to lock the thread.

lostprophet

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« Reply #29 on: September 12, 2003, 10:28:47 pm »
Will there be blood in the game?

How did we get from shifty dwarves to decapitation?