well that just sounds like a normal quest to obtain a certain item. maybe that particular idea for a relic is not good. I meant to show what it required to own a relic.
for example, to own some relics you would require to kill a certain type of monster once a day. or you would have to pour some ingredient on a relic every week or you would have to do a hard timed quest to permenantly own the relic. This way it wouldn\'t be easy to keep an item that would give you bonus in certain thing, and if the requirements are not meant, the relics would dissapear from a player.