Author Topic: Tax us baby.  (Read 3561 times)

Icubus

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taxes
« Reply #30 on: October 17, 2003, 01:43:24 am »
Taxes suck,i hate them, noooo taxes!!!!!!!!!!!!!

Fanomatic2000

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« Reply #31 on: October 17, 2003, 10:39:25 pm »
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Originally posted by Gronomist  You sound so... American... Fanomatic. If you want to completely own the house which you\'ve built, you should first buy the land on which to build the house (that means no house in the city limits). Then you should also get the materials, and you should pay the builders as well. That could easily be many many money, so... Well, that\'s just your problem, I suppose.


American!? ARGH! The ultimate insult! ;)

Yes, if an organisation owns the ground you\'ve built on they should be able to tax you, but if nobody happens to own the ground you\'ve discovered and built on, then why should you pay any taxes? And to who?

BTW. Gahd blaess da waild west!:P


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Psycon

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« Reply #32 on: October 19, 2003, 11:32:16 pm »
There is no reason for taxing. If the devs need something they just make it appear in the inventory. And as for buying a house and not using it, you should first recieve a notice and then they should sell it and give you the money.
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shangralah

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« Reply #33 on: October 19, 2003, 11:45:06 pm »
i hate taxes but ti would make sense for having to pay monthley for ownning a house ...... :O

Elegrand

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« Reply #34 on: October 20, 2003, 01:24:21 am »
the way i see it is there should be only taxes if you built/bought a house ON city grounds OFF city grounds there is no need to tax you because who is, some dumb creatures? as for sales tax it should be implemented but not much, i mean i wouldn\'t wanna pay an extra 20 tria just because the town needs it, it should be about 2-4 tria, just to make it relistic OR have 1 large monthly tax, so at the end of the month you go to the nearest city and pay 20-40 tria, if you refuse to pay it just adds up, then if you dont pay the 5th time your cash will be automaticly drawn out
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Qrack

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« Reply #35 on: October 21, 2003, 02:46:44 am »
In any way, we shouldn\'t ask the dev\'s to do administrative crap related to in-game infrastructure. It will end up as a lot of daily work, which requires time, which requires money. We want to keep this free don\'t we? It should be able to run itself. Without any outside non-in-game interferance.

Just my 2 cents.

Harwen

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« Reply #36 on: October 28, 2003, 05:17:11 am »
Uhh? Taxes? Lets go  back to discussing Pvk PvP....that\'s alot less potentially stressing.  :(

Besides, there would be a difference between a Tax and Rent for your house or something, which would make infastructure alot less hassling for the Devs. A sort of bank database which would keep track of an owned house, or a rented castle.

Please, no taxation, that\'s one aspect of reality that I just find annoying. The IRS suck, I would hate to have the PIRS, since I would go postal... ;(

Besides, if you have taxation, why not go all the way and have a member\'s fee for guilds? And a guild tax, and a lag slipping tax, or edge grabbing tax, or better yet, a dying tax, or a lag tax.....::crickets::....when I mention the lag tax no one argues, eh?   ;)
 

Melbourne

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« Reply #37 on: June 14, 2004, 02:18:22 am »
I like the idea of the property tax, but none of the others.  This I think will prevent people from coming in, buying a house, then when they want a nicer house say \"Should I sell my old house? Nah I have plenty of money.\"  Then just leave his old house sitting unused.  If you don\'t want to pay rent, don\'t buy a house.  And if houses are supposed to be for those with a lot of money, having property tax will prevent everyone from buying a house the very moment they have enough money to buy one.  As far as housing outside city limits, I would hate to step outside town then see hundreds of abandoned shacks because there is no regulation for building houses.
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Entamis

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« Reply #38 on: June 14, 2004, 07:58:54 pm »
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Originally posted by Melbourne
 As far as housing outside city limits, I would hate to step outside town then see hundreds of abandoned shacks because there is no regulation for building houses.

Only the richest would be able to afford building their own house. I doubt there will be hundreds of them and I also doubt they will abandon them so easily. And I can\'t think of any regulations outside a city. It will be more dangerous there after all.
« Last Edit: June 14, 2004, 09:28:43 pm by Entamis »

dfryer

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« Reply #39 on: June 14, 2004, 08:55:49 pm »
Property tax is sensible within the boundaries (say, walls) of a city, township, or large estate.  How else are the rulers to generate revenue?  I think sales taxes are a little too much beauracracy for a \"medieval\" type economy, but perhaps levies would be charged on certain types of things?  (Restricted magic, poisons & whatnot).  

The tax burden doesn\'t have to be phenomenal, but I think adds a good economic force to the game - the need to maintain property.  (By \"good\" I mean a force that will drive the game in a dynamic or interesting way)
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snow_RAveN

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« Reply #40 on: June 15, 2004, 07:23:10 am »
id like the idea of taxes look guys it helps the game play !
it stops inflation of items when the game gets too popular

no one like it when you start a new acc and you just ound out that the cheep newbie practice sword which can be bought for 10 bucks is now inflated to 1000 bucks !

so to do the tax thing sucessfully we need to have player run goverments and banks investing and spending on welfare and stuff
this adds to more fun and who would\'nt want to be the head huncho of a town or city ?
« Last Edit: June 15, 2004, 07:23:32 am by snow_RAveN »
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Originally posted by DepthBlade
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