All right, all right, calm down you two, we don\'t want this to get ugly.
lynx_lupo, the reason people are having trouble with your posts is:
1) The way you explain your problems is a bit tricky; yes it is very basic math, but the way you arrange your equations makes it difficult to read
2) This thread topic started as an idea about using words to cast spells, rather than a spell tree of pre-defined spells; you\'re trying to get into defining the strength/composition of the spells themselves
3) \"even 3st graders(9yrs) could compute that.\" Ok, this is a BAD thing to post because it translates into an insult (especially since there\'s no \'

\' at the end, which doesn\'t belong in this case anyway)
4) \"even 3st graders(9yrs) could compute that.\" Also, this an invalid statement. If you showed a 3rd grader:
\"Heal(1,2,0.5[,0,1,0,0.3,1.5]) //these are said modifiers
Let\'s say heal depends on brown, blue, cristal magic(respectively). It heals Sm*4HP \"
And ask them to compute the value of Heal() for magic-skill0=1 how many of them would get it?
lynx, just know that I\'m only trying to help you be better understood on the forums. It takes some learning to know how to effectively express your ideas in written format.
5)
\"I could also make a math example, telling why 100 skill in fist fighting gives better healing, but if I did that, it would simply be stupid.\"
\"Is this supposed to be an insult?\"
No, it\'s not. A fist fighting skill giving better healing makes no sense, and Grono thinks that your idea doesn\'t make any sense either (from what I can tell)
Ok, enough damage control, let\'s move on to some real posting.

EDIT: I remembered the word I wanted to use