Author Topic: Law for Mages  (Read 769 times)

Watcher

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Law for Mages
« on: October 21, 2003, 05:58:26 pm »
I found this while surfing and i thought it might be good for the game


Quote
The Laws & Regulations Governing the Mage

 

All persons, regardless of race or gender, having the ability to bind spells must be registered with the government.

The public display of Magic or Spellbinding is prohibited. The populace is advised to report any and all occurences or displays of magic to the proper authorities. If you witness a spellbinding, do not take action yourself, merely report the individual to the Order of the Sword or to the Imperial Mages Guild, or other recognized lawful authority.

If magic is used in the commission of a lesser crime, the punishment is equal to the magic used. If magic is used in the commission of murder, treason, or other High Crime, then the punishment is to suit the crime. In some cases, outlined in the addenda section below, the use of magic will incur a greater punishment than would otherwise apply to the crime.

In certain circumstances, Registered Mages may bind spells in public:

Spells may be bound in Self Defense. If the spellbinder is registered, this is Lawful. If the spellbinder is rogue, he is fined 100 gp and allowed to choose between automatic Imprisonment or Registration.
Guild mages, operating with legal authority or in conjunction with Order of the Sword investigators, may use spells to further an investigation or to examine evidence in criminal proceedings. <>

--------------------------------------------------------------------------------

The following addenda apply as well. Some of these apply only to registered magic users, others apply to the use of magic in other crimes.

If a registered mage causes damage to property, he faces an automatic fine of 100 gp plus property damages. A hearing will be conducted to determine if the Mage should be stripped of guild status.
Casting a spell which results in property damage is illegal. A registered Mage is fined as above. An unregistered Mage faces an automatic 200 gp fine plus property damages, and possible jail time if the Mage is found negligent in not attempting to register. The mage must either face imprisonment or be registered with the Guild.
Using magic in private is illegal in the case of unregistered spellbinders. The penalty is an automatic fine of 50 gp, and the Renegade Mage is must either face imprisonment or be registered.
Using spell from an illegal school is illegal, even in cases of self defense. There is no justification for casting prohibited spells. There is an automatic fine of 250 gp (or higher, if the spellbinder is not registered), as well as a hearing to determine the further Guild status of the spellcaster. The spellbinder faces possible jail time (depending on the seriousness of the spell). If the spellbinder is unregistered, then he must either face imprisonment or be registered, though the hearing on his Guild status may affect this.
If a registered Mage causes unintentional harm to an innocent, then there is a fine and a hearing to determine the mage\'s status within the Guild. The spellbinder must also spend a period of time performing public service.
Casting a spell which results in unintentional harm to an innocent is punishable by a fine and jail time. If the spell caster is unregistered, then he must either be imprisoned or be registered with the Guild.
If a registered spellbinder causes intentional harm to an innocent, he faces automatic jail time and a complete loss of all Guild status.
If spellbinder causes intentional harm to an innocent through the use of his spells, he faces complete loss of all Guild status (expulsion from guild), and either execution or life in a prison work camp.
Unintentional manslaughter by a registered spellbinder results in loss of Guild status (expulsion from guild), and either execution or life in prison.
Unintentional or negligent manslaughter through the use of spells and magic is punishable by immediate execution.
Murder: execution, registered or not.
Treason: execution, registered or not.


I got all the information of http://www.angelfire.com/or2/veneficus/IMG_Regulations.html its about D&D so what do you think of the idea?

Altharion

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« Reply #1 on: October 21, 2003, 06:12:23 pm »
and you want??

to make this ps rules??

elscouta

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« Reply #2 on: October 21, 2003, 06:15:19 pm »
A lot of these rules can apply both to mages and warriors. There\'s no really difference between slaying someone and casting a doom-fireball to the same person (or another if the first one hasn\'t respawn yet :D). For these rules, i have read that PK will not be allowed. Combat will be allowed only in areas or if the two persons agrees.

For \'prohibited schools\', i think it\'s a good idea. A lot of spells from Dark Way can be prohibited so using them will decrease your reputation (low reputation = bounty on your head or guards that attack you when you enter in a town). To be sure that Xalthar and the Cabal don\'t flame me ;) , these loss of reputation can happen only if someone lawful see you casting a prohibited spell

For registration, i don\'t really see the interest... There are Magic-specific guilds that you can join if you like magic (no, i\'m not advertising for AO, that\'s not the guild forum ;) ). If only registred mages can cast spells, everybody will regist so that if they feel the need, they can cast spells (remember that there is no classes in PS). If there is drawbacks from registring, i think that this will break game balance, making mages weaker. (especially if the drawback is a tax, new players will not be able to play mages since they haven\'t the money to register)

Wow, my first long post :)
High Loremaster of the Arcane Order.

Xordan

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« Reply #3 on: October 21, 2003, 11:38:04 pm »
I quite like the idea. Like Baldurs Gate 2. I\'m in favour of this. It\'ll be fun to break the rules while trying not to get caught.  :D

Aramys

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« Reply #4 on: October 26, 2003, 03:33:22 pm »
Maybe if you get arrested, you get a chance to plea your case with a bored Dev to convince them that what you did was neccesary/in self defense Blah Blah, even if it wasnt to try and get off the hook :P Would lead to the fabled and much feared Lawyer skill set

Auran

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« Reply #5 on: October 26, 2003, 04:22:11 pm »
It might be good but don\'t push it. It might freak out the devs to see so high expectations from the gamers. Let them come out with CB first and then we\'ll pester them  about these details until they give in.:P:D

*note to self : remember to whine about abundant PK :P*

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Kixie

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« Reply #6 on: October 26, 2003, 04:57:44 pm »
hmmm this is an interesting post but it doesnt really relate to me cus i dont think im gonna use magic  :D

I3lack Templar

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« Reply #7 on: October 26, 2003, 06:08:15 pm »
Quote
Originally posted by elscouta
A lot of these rules can apply both to mages and warriors. There\'s no really difference between slaying someone and casting a doom-fireball to the same person (or another if the first one hasn\'t respawn yet :D). For these rules, i have read that PK will not be allowed. Combat will be allowed only in areas or if the two persons agrees.

For \'prohibited schools\', i think it\'s a good idea. A lot of spells from Dark Way can be prohibited so using them will decrease your reputation (low reputation = bounty on your head or guards that attack you when you enter in a town). To be sure that Xalthar and the Cabal don\'t flame me ;) , these loss of reputation can happen only if someone lawful see you casting a prohibited spell

For registration, i don\'t really see the interest... There are Magic-specific guilds that you can join if you like magic (no, i\'m not advertising for AO, that\'s not the guild forum ;) ). If only registred mages can cast spells, everybody will regist so that if they feel the need, they can cast spells (remember that there is no classes in PS). If there is drawbacks from registring, i think that this will break game balance, making mages weaker. (especially if the drawback is a tax, new players will not be able to play mages since they haven\'t the money to register)

Wow, my first long post :)



Ntice he said may be applied to warriors as well. theres something to think about
To live, seeking death is a pointless endevour. But to die, seeking life, is a warriors greatest dream. Soon, all will know the name of Skaarj Der\'akoon