Author Topic: Staves and similar weapons  (Read 2953 times)

Jessyn

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Staves and similar weapons
« on: October 23, 2003, 07:05:20 pm »
In most games, the staff is severely limited.  I am hoping this will not be the case in PS.  I don\'t know how many of you have tried, but I can take out 2 people with knives, if I have a quarter staff.  It\'s about an even match for a sword, but will probably lose against a sword/shield combination.  of course, that\'s just for a regular, wooden quarterstaff.  If you mak it spiky, or add short blades on the end, it can do even more damage, but it does get harder to use.  I would like to hear your thoughts on it...

Jessyn
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I3lack Templar

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« Reply #1 on: October 23, 2003, 07:08:08 pm »
Mabey if the Staff is used as an Amplifier for Magic. Or a focus point.
To live, seeking death is a pointless endevour. But to die, seeking life, is a warriors greatest dream. Soon, all will know the name of Skaarj Der\'akoon

Jessyn

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« Reply #2 on: October 23, 2003, 07:14:08 pm »
hmm, could be, but I still think it\'s combat value is quite underestimated.

Jessyn
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I3lack Templar

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« Reply #3 on: October 23, 2003, 07:20:28 pm »
Like Kilik From Soul Caliber 2. Damn if staffs can be used like that, They would be damn powerful.
To live, seeking death is a pointless endevour. But to die, seeking life, is a warriors greatest dream. Soon, all will know the name of Skaarj Der\'akoon

Kixie

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Wooooosh *brainstorm!*
« Reply #4 on: October 23, 2003, 07:25:52 pm »
hey why just make staffs focus your magic power? We could have something totally different and make it to where you cast certain spells with a staff. ok heres a scenario...

You have *normal magic staff* you then attach *small crystal of water* then you are able to cast an array of water spells for no mana power (or whatever the magic points will be) You can keep casting these spells untill the crystal runs out of power. Then there could be a skill for using a magical device that determines the number of uses in one crystal! And even your magic level (or whatever you magic power is) determines which spells you can cast from this water staff you create! Like a level one magic person can only cast water mist from the staff but a level 50 magic person can cast tsunami or something! And for people who like to sell stuff we could make it to where you have to have some sort of crafting skill to mount the crystal on the staff! and however high your craft skill is, is how strong the staff is!

Hehe i didnt know i had all of that in me.... :D well tell me if you like my ideas!

Sarios

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Here we go
« Reply #5 on: October 23, 2003, 07:32:32 pm »
Your ideas sound cool whemyfield but the idea is to make a staff a valuable melee weapon! I think they should be because they have a good number of ranges to attack from and can work quickly! Also it\'s even better if its a metal staff, making it equal to many other weapons!
Quote by Tupac Shakur: \"Why am I trying to see when there ain\'t nothing in sight and why am I dying to live when I\'m just living to die?\"

Kixie

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« Reply #6 on: October 23, 2003, 07:44:38 pm »
well in that case, i have an easy solution. Obviously you wanna make a monk type character who swings his stick around in a wonderfull fasion with pole swings and trips and stuff like that. So one of the martial art syle skills include stave handling (even though that sounds so wrong) or if you wanna be all hardcore about it just make the seperate skills like, specialty: stave, sword, etc. include wonderfull parry\'s in the battles. i dont know... talk amoungst yourselves

Kixie

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« Reply #7 on: October 23, 2003, 07:45:11 pm »
well in that case, i have an easy solution. Obviously you wanna make a monk type character who swings his stick around in a wonderfull fasion with pole swings and trips and stuff like that. So one of the martial art syle skills include stave handling (even though that sounds so wrong) or if you wanna be all hardcore about it just make the seperate skills like, specialty: stave, sword, etc. include wonderfull parry\'s in the battles. i dont know... talk amoungst yourselves

Sarios

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« Reply #8 on: October 23, 2003, 07:47:01 pm »
Your outline idea sounds pretty good
Quote by Tupac Shakur: \"Why am I trying to see when there ain\'t nothing in sight and why am I dying to live when I\'m just living to die?\"

Jessyn

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« Reply #9 on: October 23, 2003, 08:56:06 pm »
hmmm, i\'m liking the idea of having an armed martial art, but it SHOULD probably be a weapon skill.  basically, I just don\'t want to see it reduced to 1d4 damage like in DnD.  Well, they got the damage about right, if you were to double the attack speed...

Jessyn
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Zakynthos

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« Reply #10 on: October 23, 2003, 11:05:46 pm »
Make the user decide what the staff does.  They can have the ability to focus magic power OR be used as a decent melee weapon, but not both.

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Kixie

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« Reply #11 on: October 23, 2003, 11:10:06 pm »
why not both? i mean put the crystal on using your crafting skill and use magic, take it off and pull kung fu! it sounds good to me... :D

lynx_lupo

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« Reply #12 on: October 23, 2003, 11:52:32 pm »
Yes, staves should be more powerful. I train them in RL and one just rocks the air around! Haven\'t you seen any HK movies?

And the focus idea sounds nice too...and someone even suggested another way of making them scroll like. I think it was in generalD.
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shangralah

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« Reply #13 on: October 24, 2003, 12:40:52 am »
yes staves are nice and there should be a more of variety .....

I prefer spears

Jalix Amundus

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« Reply #14 on: October 24, 2003, 01:00:21 am »
hehe...just so you know...the quarterstaff does d6 damage in d&d...

Edit: you can also use it as a double-weapon and with the correct feats you could have twice as many attacks ^_^
« Last Edit: October 24, 2003, 01:01:18 am by Jalix Amundus »
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