Author Topic: First Look  (Read 526 times)

Winterheaven

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First Look
« on: November 04, 2003, 12:09:37 am »
Hello role players,

what nice two days and nights i have in some minutes visiting planeshift. I was very, very impressed how far the work on the game is already. But you know: Give them the little finger... they take the whole hand ;)

Ok, just my 2 cents:

+ graphic is amazing, but there are many visible glitches between adjacent textures. that takes some of the intended rp athmosphere.

+ movement is a bit jaggy. (escpecially moving 180? rotation, stairs and bevels) don\'t know, if it is crystal sphere or some network delay.

+ movement is really slow. i know, this is not easy to adjust for a rp game. and morrowind does also use this slow system. but during my game play i saw most of the pcs only running... so perhaps its worth some short thoughts?

+ chat window is difficult to handle (after the tip with the tab it works fine) - resizing and autoscrolling needs perhaps some improvement? (or i am too stupid to use it). and tool the chat window on the window border would be also an advanced feature.

+ at least it was definitively not my last visit... and that says it all.

Greets to all travellers,

Winterheaven.

ps: for debugging, testing, optimisation and additional information for the developers it would be nice, to have (at least during development) some keys, which toggle the display of the frame rate, the count of triangles together with the player position, etc. So everybody who will help can sent in their measure together with its system specs... and you can see, where you can set your focus.

ps2: when something was already discussed somewhere... it was not my intention to bother someone.
Max and Logan, that is the plan. (joshua)

Axsyrus

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« Reply #1 on: November 04, 2003, 12:33:32 am »

O.o i used the secret smiley :P

anyways, great you didn\'t start posting n00b questions all over the place but instead made a good post :tup:

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graphic is amazing, but there are many visible glitches between adjacent textures. that takes some of the intended rp athmosphere.

This is a known bug,  you can gind it in the Known Bugs list, the link to it is somewhere on these forums.

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movement is a bit jaggy. (escpecially moving 180? rotation, stairs and bevels) don\'t know, if it is crystal sphere or some network delay.

LAG, this is another known bug..

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movement is really slow. i know, this is not easy to adjust for a rp game. and morrowind does also use this slow system. but during my game play i saw most of the pcs only running... so perhaps its worth some short thoughts?

there\'s the lag again..

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chat window is difficult to handle (after the tip with the tab it works fine) - resizing and autoscrolling needs perhaps some improvement? (or i am too stupid to use it). and tool the chat window on the window border would be also an advanced feature.

I\'ve never had any problems with this before.. except for when you talk with NPC\'s and other people talk, so the autoscroll will scroll away from the part you\'re trying to read..

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at least it was definitively not my last visit... and that says it all.

Crystal Blue will be released at the end of the year, so be sure to come back then.

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ps: for debugging, testing, optimisation and additional information for the developers it would be nice, to have (at least during development) some keys, which toggle the display of the frame rate

you can turn framerate display on by editing some file, i don\'t know wich one, but it\'s somewhere on the forums so just search for it.

another long post by me ^^
« Last Edit: November 04, 2003, 12:35:54 am by Axsyrus »

Axsyrus the Azure - Ruler of the Winds
Member of The Arcane Order\'s Council

Nihil

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« Reply #2 on: November 04, 2003, 03:11:46 am »
its described in the newbie faq thread in the newbie help forum :)

Xandria

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« Reply #3 on: November 04, 2003, 06:34:13 am »
Secret smiley??  ?(

How I set my timezone:

ln -sf /usr/share/zoneinfo/Antarctica/Davis /etc/localtime

Arthureloi

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Ya the game?s great!
« Reply #4 on: November 09, 2003, 01:38:23 am »
Too good!
I?ll kill ya, moogie!

Wedge

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« Reply #5 on: November 09, 2003, 02:03:33 am »


No idea what face activates it, but I got it anyway  :P .
Ninjas have feelings too.  Mostly they feel like dancing.