I agree with you entirely. Perhaps until the proper authorities have been installed, tavern owners should be granted special powers

- like a captain of a ship being able to marry people at sea. It sounds right to me, you wouldn\'t have far to go to have a celebratory drink anyway
I was thinking exactly the same thing about partners and stat modifiers, but taking it a tiny bit further. You could extend the idea and have a number of people who affect your life and stats in many different ways. Perhaps being with a marriage partner would increase your charisma and endurance. But to balance this, their death would have disastrous results. Maybe you could nominate people for other roles e.g.
Brother/sister in arms - when together you fight as one resulting in dexterity and combat stat increases.
Mortal enemy - If you see this person in the area perhaps wisdom and charisma would be reduced as all you can think about is the demise of this person, as a consequence perhaps your strength could increase with your rage.
I\'m sure their are many other examples that can be used: love rivals, clan rivals, clan leaders, criminals, heros etc. Of course you would have to restrict this somehow to stop people being able to change these whenever they want just to have an advantage in a certain situation.