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Thekkur
Guest
posted 21-10-2001 02:46 GMT
MAybe an option for a government system is that hero\'s (players with a level higher than 25) could make himself eligible for a
function of major. Players inhabiting the city (by means of having a house there) could at their homes select the name of the hero
they want to rule the city. Each hero that runs for election could write a text in the public place and post personal messages in
which he explains why he would be a good major.
After a major has been chosen he will get a salary and will have some control of the city, by choosing from variable options.
(amount of city guards, hight of taxes etc.)
This system would be very basic but would add a simple hierarchy to cities.
Thekkur
Catalyst88
Guest
posted 21-10-2001 10:07 GMT
And then when there\'s a corrupt mayor you could lead a revolution against him
![Wink ;)](https://www.hydlaaplaza.com/PlaneShift/smf/Smileys/custom1/wink.gif)
Thekkur
Guest
posted 21-10-2001 10:58 GMT
ofcourse, but that\'s entirely up to the players.
Thekkur
Gion
Guest
posted 21-10-2001 12:20 GMT
And they could organise some big partys in the arena :-)
Thekkur
Guest
posted 21-10-2001 16:08 GMT
...hire hero players to battle eachother in teh arena, and thus win the crowd for you!
Thekkur
TheDaiv
Guest
posted 22-10-2001 12:52 GMT
I like your ideas Thekkur... straight out monster killing gives you Adventure, Your idea of Mayors adds a nice Political structure to
the game, the Prof give you an economic edge... add it all up, you have a Socio-economic Adventure game... we need to add a
marriage system I think. The you have the Romantic Socio-Economic Adventure game, and PlaneShift can post adds in
GamePro, Dragon, Chic, The WallStreet Journel, and Time... also if they make ir so you can decorate your house, Martha
Stewart Living!!!! What an all purpose game!