Here\'s something interesting we may discuss: the offensive capabilities of potions.
It\'s a given that potions can have regular effects such as healing, cure disease, recover mana, increase speed for time duration, and so on. While these are quite useful, I was also thinking of potions that can be used offensively.
Examples:
- Poison potions: This potion allows the alchemist to coat weapons with poison. These may include ninja stars, throwing needles, and throwing daggers. Ninjas-type chars might want to look into this.
- Smoke potion: Here\'s another one for the ninjas. A potion that covers the field with smoke which would help you escape mobs. AI-wise, the smoke would have the effect of temporarily blinding the monsters.
- Poison Cloud potion: This potion is not used for coating weapons, but it has the property of making a poison cloud upon shattering on the ground. Poison does damage over a long period of time.
- Grenade potion: This potion is similar to poison cloud, but does immediate fire damage rather than over time.
- Molotov cocktail: For lack of a better name, this potion is named so because it acts like one. This implies it has the effect of doing fire damage over a short period of time, although it does damage more quickly than poison.
- Banishing potion: It does a lot of damage to demons and the undead. If will also drive them away if not dead.
- Sleeping gas potion: If potent enough, this potion sends everyone to sleep... monsters only.
- Love potion: This makes the monster into a useful pet for a duration. It can also be thrown at the ladies. huh huh?