MMF. Technically it\'s not usually used for things like that. It\'s ideal for 2D games, single player and multiplayer, servers, more complex apps, etc. Using it for adding lines of text is such a misuse of it\'s power, when I could just as easily make a 2D tile-based game with it, or a screensaver, in under 30 minutes. It is nice though because it gets rid of all that extra compiling hassle. Just check some boxes to enable features, and click a button. *poof* The other nice part about it is it\'s very easy to learn(but hard to master) mainly because it\'s all object based. Download objects, insert them into your app, and all the coding needed is presented on a platter...just right click objects to get everything you need. Ofcourse, giving all that ease of creation to newbies still won\'t help them make good to professional quality stuff if they don\'t take the time to master it.
Clickteam, which created MMF, has also created a scripting language(Jamascript) used for 2D/3D games and apps. Unfortunately, I forgot I installed the demo, so now it\'s expired and won\'t let me in(and I don\'t want to pay $99 american for it incase I don\'t like it).
Their website is at:
http://www.clickteam.comIt\'s mainly geared toward the \"no nothing newbies\", allowing them to make really cool stuff without a scripting language, but lots of professionals like it too for it\'s ease of use and extensions ability. If you know C++ you can make your own objects to do whatever you want.(which is a bonus ontop of the huge database of objects that already exists)
P.S. I can\'t afford to buy a Linux.