Author Topic: Magic and the ways.  (Read 1199 times)

Dexlan

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Magic and the ways.
« on: December 08, 2003, 04:02:53 pm »
:O Ok ok maybe i missed something? i\'ve had another look around the site but still need to post this.
Sooo...

Some of you mention that you are skilled/follower of one of the ways; red way, brown way etc. and these are different forms of magic.

Is this something you all have picked from this game or are you going by some other D&D type games magic structure?

And where can i read up on it?

My in game character\'s are Wolfshade and Kayto! no they wont try to join two different Guilds :rolleyes: !!!!

elscouta

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« Reply #1 on: December 08, 2003, 04:11:24 pm »
The ways are PS magic system.

The best description is on the char creation screen, when you click on them. There\'s probably also another on the main site, in the skill section.
High Loremaster of the Arcane Order.

Axsyrus

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« Reply #2 on: December 08, 2003, 07:04:45 pm »
Mental stat: Charisma
Description: Gets the pure energy of the Crystal, more directly than all other Ways.
Famous for the ability to heal, and cure the most terrible wounds. Someone says that if you reach a great knowledge, you can even bring back a person from death.
Nonetheless there are many powerful offensive spells, particularly effective against evil and dark creatures.\" basecost=\"4\" />

Mental stat: Will
Description: It\'s basically a sneaky and insidious energy, that can control the will, the perceptions and the intentions of any intelligent being.
It\'s power comes from the deep knowledge of the mind and the way to influence it, but it relies also on mind potentials to influence the surronding areas and objects, mainly all that is related to the air element.\" basecost=\"4\" />

Mental stat: Intelligence
Description: Many diseases and poisons will be incurable without the help of the spells of this Way. The offensive and defensive potential of this art, resides mainly on the control of the water element, but also of cold and ice that are strictly related to it.
Equally inestimable are the divination spells that can provide very useful informations on the past, present and future.\" basecost=\"4\" />

Mental stat: Will
Description: The spellcaster is able to invoke the power of Chaos and to bend to his will the devastating fury of fire. Other spells will allow to instill courage and strength also to very weak creatures or companions.\" basecost=\"4\" />

Mental stat: Intelligence
Decription: Using the glyphs of this Way, give to the spellcaster the ability to cast different protective spells, to summon natural creatures and some monsters and to influence their will. This Way is really close to the element of Earth and can control well all that\'s realted to it. \" basecost=\"4\" />

Mental stat: Charisma
Description: It\'s known that many disasters and epidemics were caused by the adepts of this ancient Way, that holds some spells with terrifying effects. Things can become even worst if you lose the control of its power. Some spells enables the control of  horrific creatures, such as undeads, demons, spirits.\" basecost=\"4\" />



This is in the rpgrules.xml file wich can be found in the rules folder. (this are the current rules, they might change for CB)

Axsyrus the Azure - Ruler of the Winds
Member of The Arcane Order\'s Council

Dexlan

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« Reply #3 on: December 08, 2003, 08:48:48 pm »
Cheers!
Not sure how i missed that !
Will have another look at site.
Once again thanks! :))
My in game character\'s are Wolfshade and Kayto! no they wont try to join two different Guilds :rolleyes: !!!!

druke

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« Reply #4 on: December 09, 2003, 12:52:48 am »
notice hehe all others were members of the AO

:), i take pride in that
« Last Edit: December 09, 2003, 12:52:57 am by druke »


my how times have changed.....

Axsyrus

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« Reply #5 on: December 09, 2003, 02:53:11 pm »
hehe, what do you think, it\'s a thread about magic :D

Axsyrus the Azure - Ruler of the Winds
Member of The Arcane Order\'s Council