cool. modular weapon construction...
A strong, wooden pole that\'s been sanded niceley and has good grips on either end for good bone-breaking potential... (blunt weapon) and when the situation changes a quick reach into the backpack to bring out the polearm blade for a quick construction of a fairly decent polearm (slashing weapon). detach the blade and you\'re back to a pole. same could be done to a staff; only the staff could infuse the blade or other attached part with it\'s powers.

I especially like the whole idea of using crystals or other metal edges to make the weapon sharper, hollowing the metal to make it lighter and faster though more brittle, etc. going on that theme you could enchant and place gems/crystals into a staff, but the staff could become explosive/volitile. 8o BLAM! right in your hand and you take 20 orcs with you. 2k exp gained, but lose it all on the way back to the living
kind of like finding a metal ball, taking it to a smithy to drill a hole into it and put a metal shaft onto it and you have a blunt mace. then you find these metal and crystal diamond shards ...

smashy-smashy with a blunt and peircing object!
excellent idea!
whips are a frikkin SWEET idea... you\'d have EVERY imaginable material put into making a whip. If you\'ve played Soul Calibur 2 and have played Ivy (meow!

) you\'d note that she has a whip/sword like weapon... maybe we could have simillar enchanted whips with metal blades on them. cast a spell and the blades detatch and fly into the enemy. zing.
