Author Topic: Flexable Guild Hierarchy  (Read 2029 times)

druke

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« Reply #15 on: December 15, 2003, 03:57:00 am »
aye would be nice, not a necsesity, but would be really nice


my how times have changed.....

Xordan

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« Reply #16 on: December 15, 2003, 11:12:21 am »
Actually Venge, it looks a bit like this:

Private
Lance Corporal
Corporal
Sergeant
Staff Sergeant
Warrant Officer
Second Lieutenant
Lieutenant
Captain
Major
Lieutenant Colonel
Colonel
Brigadier
General Major
Brigadier General
General
Commander in Chief

That\'s 17, and each rank usually splits up into lvls.. :D

druke

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« Reply #17 on: December 15, 2003, 03:57:16 pm »
what he\'s aying is htat it can be compressed


my how times have changed.....

Draklar

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« Reply #18 on: December 15, 2003, 04:02:14 pm »
No, I\'m pretty sure he\'s saying that you can put milions of soldiers in 8 rank organisation... but like Xordan pointed out, there are more ranks ;)
« Last Edit: December 15, 2003, 04:02:45 pm by Draklar »
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Grakrim

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« Reply #19 on: December 15, 2003, 05:17:07 pm »
Quote
Originally posted by tangerine
Yes, but the possibility to have more title at the same rank describing your position in the organisation sounds good. Like Lord of House of Science or Lady of House of Magic.

Now that\'s gives me a good idea, allow people to have rank titles be dependant on a variety of factors.  For example, sex; there are sometimes complaints when a guild\'s ranks are all of one gender (Lord, Prince, Master, etc.), so if you allowed users to utilize a primittive scripting language:

In the case of a title that is dependant on gender
Code: [Select]
%S=Male:\"Lord\";%S=Female:\"Lady\";
Now, if a man was promoted to his rank, his title would read \"Lord\", while if a woman was promoted to the same rank, her title would read \"Lady\".  Variables could be implemented for race, name, and quite a few other factors.  Best yet, parsing of the title scripts could result in no extra server load, as they could be parsed entirely client-side.
« Last Edit: December 15, 2003, 05:28:19 pm by Grakrim »
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tangerine

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« Reply #20 on: December 15, 2003, 09:48:17 pm »
We could think about many examples which could not be decided on \"race, name, and quite a few other factors\" basis. Lets just allow people write what they want.

Axsyrus

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« Reply #21 on: February 10, 2004, 09:37:01 pm »
Why not just make Ranks and Permissions a seperate thing?

For example, on the ArcaneOrder website, we have a member management script(elscouta wrote it :) ), we have 9 ranks, but only 5 types of permissions, for example, My rank is NightBlade, but my permissions are level 5 (as I\'m the webmaster, so I need to have access to everything).

so why not do something like this in PS:

a User Account would have the following info.
Name, ID, Race, Skin(etc.), Items(etc.), Guild, Rank, Permissions, and probably some more stuff.

So a guild could have a member with a level 1 rank but with level 9 permissions, you could also just remove the whole \"only 9 ranks thingie\" and make it only 9 permission ranks instead, so you could have as many ranks as you want, those would be like names, but you can only give a member 1 out of the 9 permissions.

Axsyrus the Azure - Ruler of the Winds
Member of The Arcane Order\'s Council

Xordan

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« Reply #22 on: February 10, 2004, 09:51:53 pm »
ahh, that would be very good. :D

SnowWolf

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« Reply #23 on: February 10, 2004, 09:57:28 pm »
With the advent of XML it shouldn\'t be hard to make guild hierarchies completely customizable - however lets get CB out first and they can put this idea in as an update later!


From the Ranks of the Arcane Order

SnowWolf