Author Topic: Mutations. Just cuz s**t happens...  (Read 1141 times)

Kazorn

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« Reply #15 on: October 02, 2004, 07:40:58 pm »
could be fun as long as mutations are removable, removing throught death however i think is a bad idea, since it could create really strange
behavior.

\"hey wana go slay trepors?\"

\"nah, just got spam +2 mutation, gota go kill myself\"
Kazorn is no more... the lemurs time has finaly come

Efflixi Aduro

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« Reply #16 on: October 02, 2004, 07:51:25 pm »
I dont know, I dont really care about this. Seems kinda lame to me.
Lol Internet

Exuro Interficio

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« Reply #17 on: October 03, 2004, 01:05:00 am »
same here. it would suck to have to walk slow until you die. and since its easy to die, it will be very hard to keep the mutations you want. its a good idea, and it can be made better. i dont really understand it either, how do i get a mutation? you didnt really explain that well. or i didnt understand it well.
hv down in flames..

Quote
Originally posted by RussianVodka
Q: How many Planeshifters does it take to expalin a simple concept to a newb?
A: Six. Five to argue on who\'s explanation is right, and Moogie to lock the thread.
That is so true