Hi,
First I want to say the Planeshift project looks great. I was very
impressed by the quality of artwork in Planeshift. The network code
and a gui client/server have been finished. A lot have already been
done for this really cool open source project.
Forgive me if I\'m posting in the wrong place, I am looking for
help setting up my local machine for Planeshift.
I want to contribute to the Planeshift project, however, from
reading the main site, I know there\'s no chance I\'d qualify to be a
developer. But, since I am a working programmer, I know I can at least
find and debug simple bugs in the code
I downloaded the source and followed acraig\'s instruction (this
site
http://www16.brinkster.com/acraig/planeshift/buildmb.html) from
this thread
http://www.planeshift3d.com/wbboard/thread.php?threadid=3933&boardid=17&styleid=3&sid=071d226fae29783c4c3127f979063791. I did run into some issues.
1. I had a issue with the configure script, seems the mysql
installation was hardcoded instead of using the
$mysqlclient_prefix. Worked around
2. My version of mysql was different from the one used by the dev
team. I had to change the mysqlclient test code to get the configure
script to pass
3. I could not log into the local Planeshift server (probably) because
my map was out of date.
I believe many of the issues I had was more or less something wrong
on my end. So what I like to find out is how I can setup my local
environment correctly. Also, if I find what I believe is a bug, how do
I verify it\'s not just something wrong on my end before submitting the
bug to the bug tracker. And if I was able to fix a bug, what\'s the
best way of submitting the patch.
And happy new years everybody! Hope I can help contribute to Planeshift.