Author Topic: What kind of house do you want?  (Read 11409 times)

lucifeir

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« Reply #90 on: November 30, 2005, 12:35:54 am »
id want a nice small place at first ,on which i will expandwen nessisary, so i can live a simple yet good a pleasurable life

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Celebrimor

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« Reply #91 on: February 21, 2006, 01:57:20 am »
Just a small house, first floor being half my workshop (forge) and a small kitchen-like area (circle of rocks to make a fire, and some place to keep water), as you walk in through the front door, you\'d see crates with metal and gems to your right, as well as works in progress, the forge on the far right corner. On the left, a table with finished weapons and armor available for sale, and on the far left corner the \"kitchen\". By the kitchen, some stairs would go up to  what would be my room, located right above the forge, to keep it warm. My room would only have a bed and two chests; inside the first chest I\'d keep clothing and other personal stuff, and in the second one I\'d keep a good armor and a good sword, to be able to fend off any invasion. My room would only occupy half of the upstairs space, the other half, located over the materials and finished creations, would be a terrace.

About the NPC merchants thing, I don\'t like it. If you\'re not home, then you\'re not home, and therefore can\'t sell stuff there. Imho it would kill the immersion to have a \"machine\" set up there to sell stuff all day long.
« Last Edit: February 21, 2006, 01:59:00 am by Celebrimor »

Kymizer

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« Reply #92 on: February 21, 2006, 02:39:53 am »
personally....i think that houses should be a last thing planeshift crew should do...b/c there are much more things they need to work on...houses should be the last cuz personally....i can\'t find much use for them at all....only for show
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Karyuu

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« Reply #93 on: February 21, 2006, 02:43:38 am »
Indeed, player housing is one of the lowest priorities, really :) While a very cool idea, it\'s just not important enough to take the dev team\'s attention away from other matters.
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davvyo

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« Reply #94 on: February 26, 2006, 09:51:20 pm »
My ideal pad would be for all 3 of my characters.

somewhere on the edge of the sixth and seventh levels, near the water, my guys would live in either:

A large apartment, just 20 metres from the water.
A rather large, two-story beach shack.

and in it would be:

A portal to the first level and back for my miner.
A furnace and an anvil and a storage area for the stuff that he makes.
a store of crystals for my little kran (actually, hes not little, he\'s on the way to becoming a ruthless killing rock)
a pen of sewer-strength tefusangs for my kran to kill (hey, they\'ll respawn ;))
and finally, a gallery for all the big fish my klyros has caught. The smaller ones just get eaten (i guess killing and mining/smithing are hungry buisnesses).


annnnd... drumroll please...... an xbox 360!! only joking, its a PS3 really.

nightstalian

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« Reply #95 on: February 26, 2006, 09:59:52 pm »
my characters home would be the castle he grew up in.
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Cyl

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« Reply #96 on: February 26, 2006, 10:03:09 pm »
Well a shaby basement under a certain tavern. Well actually Cyl already lives there (RP wise).

And no it is not Kadas.
« Last Edit: February 26, 2006, 10:03:31 pm by Cyl »
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Typhorean

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« Reply #97 on: February 27, 2006, 02:39:39 am »
Typhorean will want to have a nice cozy little home with a fireplace and somewhere to display his axes.  All of it could be small except the library, which would have to be huge since he\'s a book worm, to a degree.

Eldraneth would prefer a few wagons over a \'traditional\' home -- wagons are mobile.  He\'ll also be constantly experimenting with magics to create and link to new universes...in an effort to have a mansion he can keep in the trunk of his caravan. ;)
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« Reply #98 on: March 30, 2006, 02:55:00 am »
I just want houses that will be upgradable im not so picky.

defender43

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« Reply #99 on: March 30, 2006, 06:15:50 am »
Hmmm... But, PLing players might build a house and then quit... then what.

Oh! I know! Have houses deteriorate over looooong periods of time unless someone repairs it! That way, if someone quits, the house becomes vacant, and then slowly falls apart until it completely collapses and then someone else can build there!
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jkid

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Re: What kind of house do you want?
« Reply #100 on: April 30, 2006, 02:10:46 am »
I think if you could choose to put your house anywhere as an advantage people would want to place their house near as many resources and monsters as possible and just use it as an outpost maybe even make into a sort of trading center.

Jethain Zarel

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Re: What kind of house do you want?
« Reply #101 on: April 30, 2006, 03:38:10 pm »
Quote
Hmmm... But, PLing players might build a house and then quit... then what.

Oh! I know! Have houses deteriorate over looooong periods of time unless someone repairs it! That way, if someone quits, the house becomes vacant, and then slowly falls apart until it completely collapses and then someone else can build there!


A function to maintain it would be good, like if you don't come back to the house in one week then the house deteriorates, and you can set to away, for when you will be on holiday and so on. And an ability to sell your house.

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Hellmark

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Re: What kind of house do you want?
« Reply #102 on: May 12, 2006, 09:08:57 am »
Personally, I'd just like a place to stash stuff.

It'd help free up the furnace at Harns (because people leave their iron in there, so they dont have to carry it), and lets you not have to liquidate your assets all the time (I have some nice, expensive weapons, I dont always use them, but I want to keep them.)

That way it'd be easier to make (remember, someone has to model and setup all those fancy places you're wishing for), and easy to get to. Just have like the Inn have a storage locker that basically gets treated like another inventory box.
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