Author Topic: What kind of house do you want?  (Read 10419 times)

Caldazar

  • Veteran
  • *
  • Posts: 1413
    • View Profile
(No subject)
« Reply #30 on: January 05, 2004, 01:20:09 pm »
We\'re not talking about housing in CB or the next release. It\'s as far as away as being able to fly creatures, which is much more troubling to code imo.
Browsing the forums when I\'m bored, nothing more.

roguewolftamer

  • Hydlaa Resident
  • *
  • Posts: 124
    • View Profile
(No subject)
« Reply #31 on: January 05, 2004, 02:17:59 pm »
i know that housing probably wont be in till anytime after beta, if we\'re lucky maybe while beta, but can u show me where i was implying before then? i probably missed it

Grakrim

  • Hydlaa Citizen
  • *
  • Posts: 468
    • View Profile
(No subject)
« Reply #32 on: January 05, 2004, 03:30:49 pm »
I think the most important thing about player housing is make it practical!  Too many games have housing as only a novelty feature, so quite a number of people lose interest in it fast, and for those that remain, residences are only a status symbol.

This could be done in a number of ways, I think.  The easiest (and probably best, at least in my opinion) way would of course be severly (but realisticly) limit player inventory size.  This way housing becomes a sort of static \"base of operations\" for the player.  A centralized point for item storage, quests, everything!  And the prime way to accomplish this is to make residency a requirement!  I\'m not talking about requiring people to buy houses, but instead requiring them to maintain a relatively constant point of living.  Say there\'s an Adventurer\'s Guild in every large town that offers a very small amount of item storage and persistance for free.  For a small daily fee, they could instead reside in a room at the Inn, where they recieve greater item storage, and some of the perks of an Inn (Perhaps quests provided by Inn staff?)  Or instead, they could live in a friend\'s house, or their own.  I think the matter isn\'t what people live in, its where they live.

And another potential feature of this residency is the persistance that a place of residence provides.  Residencies could be used as mailboxes, where players can leave messages or items for offline players; or perhaps act as another means of questing and RP, imagine portions of quests handled through the mail.

If you\'ve ever played the MUD Core 2651, then you might know a thing or two about practical living.  In CoreMUD, all players are offered a free apartment, where they get storage, shower, and television, three things not offered anywhere else (except for showers, but still, the apartment is a much more convient place than the sanitarium after a hard day\'s work in the mines).  This is practical housing, as opposed to novel housing.

Just my two tria; now that I look at this, its probably a stupid post...

[edit]
As for what kind of house I\'d want, a small shack with enough room to comfortably fit me and all my gear (Alchemy/Spell ingredients, equipment, etc.) would suit me fine.  I\'d have enough left over to buy most of Yliakum, me thinks.
[/edit]
« Last Edit: January 05, 2004, 03:46:03 pm by Grakrim »
\" I think you should just follow Grakrim\'s advice ;)\"

\"A universe is enough for more than one opinion.\" - Maxximus

Jessyn

  • Hydlaa Citizen
  • *
  • Posts: 249
    • View Profile
(No subject)
« Reply #33 on: January 05, 2004, 07:59:08 pm »
dexlan, i love your idea.  Iwant a WAGON,that i can keep my stuff in, and park it in a clearing in the woods, and sleep under it.  I\'d be atravellingmerchant.sigh,the spacebarjustbroke.great.

Jessyn
Most things in life operate, not on reality, but the perception of reality.  

Kixie

  • Veteran
  • *
  • Posts: 1868
  • I chase the moon, liquour, cars and women.
    • View Profile
houses are so important!!
« Reply #34 on: January 05, 2004, 11:24:46 pm »
I really dont see how you can view houses as unneeded. They could make the game so different. In most game you are a one man army on his own killing/living and you never have one main place to come back to. Always traveling and never stoping. Its horrible. Having a house or residence is a great place to leave items that you defenally want and dont want to put in the bank. Its not very fun to have a bank and they are a little suspicious because i have had many times a crash has happened in a game and it has deleted all of the contents. Instead a house provides a physical place for you to store your items. Houses are also a great place to meet people and talk with your friends. Houses could also be used as fortresses for guarding against invaders. You could build your own mini castle on the outskirts so if there is a giant guild war you have something to hide in.

Is it really so bad for houses to be only pretty anyways? It would be pretty dull if there werent any houses owned by players. The cool factor and the practablity along with the new style of game play which is being supported by developers make player houses great.  :D

roguewolftamer

  • Hydlaa Resident
  • *
  • Posts: 124
    • View Profile
(No subject)
« Reply #35 on: January 05, 2004, 11:59:36 pm »
i hope this idea comes into PS, but what i really wanna see happend with player housing is being able to do more then storage and looks and such, but instead being able to sell rooms off as rent to other players, so say if u were able to get a mansion, u could have like 20 ppl paying rent, for 1. help pay for the cost, 2. helps save room of making more houses, 3. they all get a space, storage, ect. but only own the room they live in till they cant pay the monthly fee or whatever

i think being able to rent a player\'s guest room would be cool if he was like a cool friend, and maybe make it so yall can keep track better by havin maybe a little board where u can post small msgs

now some of these ideas i\'d like to see, such as being able to rent certain rooms to ppl, or to even be able to have a roommate or make an in-game frat/soroity house for fun or something ;)

loan

  • Traveller
  • *
  • Posts: 14
    • View Profile
(No subject)
« Reply #36 on: January 06, 2004, 03:04:34 pm »
But...If you store you stuff in your house, maybee a thief will steal it!

Moogie

  • Forum Legend
  • *
  • Posts: 4551
  • Artist/Flash Animator
    • View Profile
(No subject)
« Reply #37 on: January 06, 2004, 04:12:07 pm »
Quote
Originally posted by whemyfield
You could build your own mini castle on the outskirts so if there is a giant guild war you have something to hide in.



That\'s what guild houses and castles will be for. This is talking about normal houses, I think.

roguewolftamer

  • Hydlaa Resident
  • *
  • Posts: 124
    • View Profile
(No subject)
« Reply #38 on: January 07, 2004, 12:24:24 am »
loan, u cant kill ppl so u cant stop the thief, unless they let ya defend ur stuff (with proof of course)

druke

  • Hydlaa Notable
  • *
  • Posts: 965
    • View Profile
(No subject)
« Reply #39 on: January 07, 2004, 06:20:55 am »
Quote
Originally posted by roguewolftamer
ok there are some probs that there might be, 1. i dont think their gonna have zones (even though it is possible)



you realize they already have zones right, you just dont notice the cross

kada\'s

the dungeon

the city

all three require zoing, thats why its reall laggy at the \"border\"areas excpet kada\'s b/c its small

look at the client files you\'ll see


my how times have changed.....

Avallok

  • Traveller
  • *
  • Posts: 25
    • View Profile
(No subject)
« Reply #40 on: January 07, 2004, 11:21:59 am »
ive seen so many posts about lag, i dont get it, ive never been laged while playing planeshift

roguewolftamer

  • Hydlaa Resident
  • *
  • Posts: 124
    • View Profile
(No subject)
« Reply #41 on: January 07, 2004, 02:39:18 pm »
aaa, so it is kinda like morrowind, ok well thx for clearing that up for me, since its put together (and it lags alot), i hardly notice any difference when i do cross the border, but still i dont think that its set up for that kinda stuff, to be able just to change zones, but if it teleported ya at a certain spot in there then i guess it\'d be fine

tygerwilde

  • Hydlaa Notable
  • *
  • Posts: 739
    • View Profile
(No subject)
« Reply #42 on: May 01, 2004, 06:18:41 am »
Quote
it?s a place to put your belongings. Most people in role-playing games don?t exactly buy couches and other furniture.


man, that\'s bunk. I was once an avid player of Asherons call. I worked for months to earn my cottage, had a huge housewarming party with my monarchy and other various friends when I got it, even after getting like fifty housewarming gifts, I still went out and purchased a couch and a fireplace (I was way dissapointed with the way the fireplace hooked in the room btw) and even went questing for a few items. It\'s about making a place in the world where you be comfortable, as well as, yes, a status symbol (for some) and a place for keeping things you can\'t just carry everywhere you go.

can you imagine how I felt when I lost my internet connection for a month and lost my cottage and everything in it? I lost my collection of quest daggers!
(:-(
we are the music-makers, we are the dreamers of dreams - Gene Wilder as willy wonka

Johnny Depp\'s a poser to the throne. No one will ever play the part as well as Gene Wilder

rumblebelly

  • Hydlaa Resident
  • *
  • Posts: 165
    • View Profile
(No subject)
« Reply #43 on: May 01, 2004, 06:54:18 am »
well there is another reason for owning a house and that would be too have friendf\'s over for say...have a poker game or a small private party where you can talk with friend;s without having other\'s hear what you say but that would only be good if your house was secure ..say with a key or password that you only give to who you want to have access.
that way you can talk to friend\'s without having to /tell them and it would also be good for planning battle stratigie\'s if you were at war with someone or some guild you could do your planning in game instead of having to send private email\'s and such.....
i also like the idea of having a place to store thing\'s that you have collected and maybe a place to put your money instead of a bank. (i don\'t care too much for bank\'s and i think you should have another option with your money ).
well that\'s my two cent\'s for now  :D
if man didn't take chance's the moon would still be made of cheese  8)

Toadhead

  • Hydlaa Citizen
  • *
  • Posts: 249
    • View Profile
(No subject)
« Reply #44 on: May 02, 2004, 09:25:41 pm »
I want a big cave, secret to everybody. Here I will hide myselve and train abit :P