Author Topic: "Fun" Magic  (Read 7980 times)

Jacer

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« Reply #45 on: January 15, 2004, 02:23:52 pm »
With all the excitement here, a warner should say ...

Fun magic, especially cast on other players, is a good way for grief play ;)
Imagine somebody chaincasting green farts on you - and basically, you have no means of stopping him from doing that ... that could very well break your day ;)

Jacer

elscouta

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« Reply #46 on: January 15, 2004, 04:02:46 pm »
then maybe /ignore should remove fun stuff
High Loremaster of the Arcane Order.

roguewolftamer

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« Reply #47 on: January 19, 2004, 08:23:38 am »
maybe, but then again u shouldnt have something like green farts or whatever, that isnt exactly fun, its stupid, but anyways, no fun magic is only for show and events, such as yes a water balloon fight, paint ball fight (basicly paint filled balloons but very small), or whatever u can think of, its not ment for griefing, even though yes it could get annoying if ppl were throwing big water balloons into a group of ppl, maybe make it lag alittle worse?

but if it does get added there needs to be a way to remove the animations for it, on ur side anyways

Dexlan

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« Reply #48 on: January 19, 2004, 11:49:42 am »
How about sticky magic! :D
The target gets stuck to anything they touch for a short time including other players!
would be mad in tavern the targeted player might touch off someones beer and it sticks to them, so that the beer owner thinks their beers been nicked by the targeted player!
or a whole load of players stuck together like some mad conga dance!

Also how about a players screen been flipped so that they view every thing upside down!

Making  player\'s characters pants drop would be a laught too so simple but a classic no matter what character this us done to they will always have big white boxer shorts with love hearts on them LOL!!! :D
My in game character\'s are Wolfshade and Kayto! no they wont try to join two different Guilds :rolleyes: !!!!

Kixie

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« Reply #49 on: January 19, 2004, 06:50:53 pm »
well as far as the sticky idea goes most of these magic tricks are harmless and have no effect except cool animations. But your sticky idea could have dire consequences and could be used in a combat form. good idea but just too risky...

KwartzTheKran

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« Reply #50 on: March 19, 2004, 09:44:57 am »
This is a really good idea you know, magic shouldnt just be about combat, some of the more dafter suggestions being just plane stupid however.
But ya fun magic like illusions, fireworks, fog, mist, flashy stuff, generally anything suitable for inner cities, would be entertaining, at least for a while.


-----I\'LL LEAVE YOU ALL BEHIND-----      ( *hugs Moogie* - sorry )

Turahk

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« Reply #51 on: March 19, 2004, 01:19:16 pm »
YAY! people like the idea again!

and for anyone who thinks constant casts of the same spell will be aloud it wont....there would be a \"cool down\" time like in Warcraft III so you dont get ur day ruined

and i guess there could be a \"blindfold\" button that filters out fun make (you could find it under the in-game options menu if there is one)

Kixie

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« Reply #52 on: March 19, 2004, 02:00:35 pm »
Well i havnt posted for 2 months in this thread, so why dont we get this bad boy started again. Ive been thinking Maybe alchemists could make stuff too. like a potion that turns your face blue, or a potion that makes you really bouncy and when you are nudged by someone you bounce a couple of feet. seems anoyingly cute actually, something you would see in fairy land... bleh. :P

druke

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« Reply #53 on: March 19, 2004, 08:14:40 pm »
jsut how wou7ld you write something like that?


my how times have changed.....

slabertooch

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« Reply #54 on: March 19, 2004, 09:08:16 pm »
I was browsing the forums and saw this and just had to throw down on the topic.  
   Awesome idea this fun magic, but lets take it a step further.  How about fun magic is the first spells that you can learn before you move on to the serious spells.  Now keep in mind that the spell progession would have to be swift, so that it wouldn\'t be detrimental to the playing experience.  It could be a sort of rite of passage for young magic users, you have to perform fun magic in front of your guild in order to progress to the real magic.  Sorta how it would be in real life if we had that kind of magic, learn the little stuff first.
knowledge is power, but wisdom is a big stick with a bit of poo on the end.

Kixie

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« Reply #55 on: March 19, 2004, 11:19:43 pm »
Quote
Originally posted by druke
jsut how wou7ld you write something like that?


well in either instance im not a programmer so i have no idea. but it cant be that hard to do right? i think your talking about the 2nd one because the first one would just replace your face texture. 2nd one where you bounce could be done like this. potion drank by character, character has bouncy effect. bouncy effect causes you to bounce depending on what speed you were nudged at. the machine would consider you nudged if the person in is a 1 foot proximaty to you. this could get buggy if more than one person was around you, but who cares. if someone walked up to you during this effect you would bounce 2 feet off of the ground for 3 feet. you would bounce about 3 times each bounce gettting exponentially smaller untill rest. if someone ran at you same thing except about 4 feet off of the ground and 9 feet in a direction for about 4 bounces. now obviously if you start bouncing in a direction if something is in your way then you will ricochet and keep boucing on how many bounces were left. Ok heres an example

Kenny drinks the bounce potion and gets its effects. someone runs up to him and nudges him. he bounces 3 feet but then is ricochetted off of a tree and he bounces 3 more times. This counts up to 4 bounces, one off the trees and 3 on the ground. now he can bounce off of 4 objects but he must not touch the ground or he will bounce 3 plus the ground.

Just basic really. im not a programmer so i dont know how well this will work, or would work.

The Gumster

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« Reply #56 on: March 20, 2004, 02:45:01 am »
really great ideas, but i think you are leaving out the warriors, i mean, what could a warrior do?

you cant see it with your eyes, hold it with your hand, like the wind it covers all land, this thing called love.
It can lift you up never put you down, take your world and turn it all around.
Ever since time nothings ever been found
thats stronger than love


Kixie

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« Reply #57 on: March 20, 2004, 03:35:36 am »
easy, show examples of brute strength like picking people up.

MercenaryVII

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« Reply #58 on: March 20, 2004, 05:12:16 am »
i think that there should be showy warrior skillls that people can do when they are a certain skill level with there weapon. then people will be like woah

tallimar

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« Reply #59 on: March 20, 2004, 06:44:52 am »
the whole bouncy thing wouldnt be as hard as you might think, its just working with collision boxes and a bit of math.  of course one should be careful on how that would be implemented into a game since there could be a grief factor involved.


where there is light, there are shadows.