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dionesios
Guest
posted 07-12-2001 08:29 GMT
I don\'t know about other people, but what bugs the hell outa me in most rpg\'s is that everyone is the same. Everyone can get the
same lvls, everyone has the same spells, camped the same weapons. I think individuality is incredibly important if you really
want to be any kind of a hero in a game. By this I mean you join a group and every spell caster who likes your class of spells
has the same spells. I think we should have hundreds of spells you have to travel all over to collect, and make it hard, not just
buy them. If anyone has a creative way to do this, wiht weapons and armor as well I\'d like to hear it, if not just for personal gain.
Perhaps it could be relative, and the person wiht the best kill/death ratio gets a special set of armor and such.
Zink
Guest
posted 07-12-2001 20:13 GMT
i think a great idea to expand on dionesios\' one is maybe a way that you can get make custom armor. sort of a drag and drop
thing, were you chose the type of AR you wish to have then you could remove or add certain key parts, like a shoulder pad to
make it only have one so it has that interesting look. then you could add gems or crap like that. also to make it more custom
have each peice seperate. so that way you could have a plate breast plate on and leather sleaves, also each piece needs to have
a sertain amount of defence it adds to you so that way you cant have flimsey AR that has super protection.
dionesios
Guest
posted 07-12-2001 20:16 GMT
That is how it is in most rpg\'s I\'ve plaid, and I like that, but still more individuality would be needed, because if a combination is
good, everyone will start using it. What if we put in titles perioticaly, like have events that go on, like race wars, and whoever
commands the armies gets general in his name, or you can type something like /awards and you can see all the
awards they have won. What we could also do is customise spells by combining different ones. Kind of like eq research, but not
jsut set combinations.
icebolt
PS W.T.B. Member
posted 07-12-2001 20:29 GMT
Maybe not an answer to your question, but still...
In PS we greatly encourage the roleplaying aspect in the game, we encourage people to create a story behind their character,
and remain in-character during the game. So there will be diversity in the game, there will also be a lot of spell-combinations
possible. We will also have a very advanced item system, featuring a lot of different combinations for forging armor, weapons and
shields.