Author Topic: ATTN: Revelation on slow load time.  (Read 427 times)

Sonikusan

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ATTN: Revelation on slow load time.
« on: January 11, 2004, 09:29:17 pm »
Did you know that 80% of this game utilizes the CrystalSpace game engine? This means that you can constantly add new release plugins of crystalspace to improve overall performance!

But it is still far too risky to put new CEL files in planetshift.

As for loading times, when map initializes, it loads all of the zones, not just the plaza centre. That is why you need loads of memory. Perhaps the team should consider clip adjustment or truncating the zones at checkpoints.
« Last Edit: January 12, 2004, 12:30:02 am by Sonikusan »

tangerine

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« Reply #1 on: January 11, 2004, 11:09:12 pm »
Quote
Originally posted by Sonikusan
The following files are associated with the poor performance in PlaneShift\'s loading sequence:


Why ? Did you profile it ?