Originally posted by Talad
The simplest example is when you work for a company. They keep the copyright of your work.
yes, but they pay you (and therefore feed/house/entertain you) for the time that you work for them. that\'s the
POINT of Free Software (FS): it\'s not about donating your time, it\'s about donating a copy of what you\'ve created (and therefore not
giving anything, only sharing).
Asking for a donated copyright is like asking for ... money (ie you won\'t raise as much as a private competitor has). Which goes back to my original point:
You cannot create software that will compete with anyone, espacitally not with big games, by asking for people to donate copyrights. It has never (and will never) been done.
Open Office competes with MS Office for the same reason that
Mplayer competes with WMPlayer for the same reason that
Linux competes with Windows etc, etc, etc.
The reason being they are
FREE SOFTWARE. This means that are considered public, not private property. You consider your art to be private (your) property (and, if I am not being too bold, it is the only thing that your project really is worthwhile noticing for, simply because CS seems to be redundant in the light of NeL), and you ask people to donate copyright for it. I agree with the European perspective: if I spent 50 hours creating a BAUTIFUL 3d model that I\'m extremely proud of, I won\'t just give all of my rights for using that model to a private party. I may give away the right for someone to use it... and that\'s what Free Software is based on.
Releasing your art to the public may just make your project true Free Software (as opposed to a hobby project kinda thing)... do think about it... you won\'t compete with EQ otherwise.