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Technical Help: Problems BEFORE entering the game
(Moderators:
Talad
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weltall
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CVS problem
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Topic: CVS problem (Read 539 times)
Commando
Hydlaa Citizen
Posts: 221
CVS problem
«
on:
January 19, 2004, 09:41:49 pm »
I have successfully compiled (Finally
) PlaneShift (MSVC7, Win XP)
But when i login to the game the really cool dummie keeps falling trough the ground all the time.
/spawn, move up, fall down
Help?
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Commando R-I-P
acraig
Administrator
Veteran
Posts: 1562
(No subject)
«
Reply #1 on:
January 19, 2004, 10:06:16 pm »
Change the database tables for race_info ( I think ). It has the starting location for races. You can also change your position in the characters table to be above ground.
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----------
Andrew
"For all I know, she's lying, everyone's lying; welcome to the Internet"
Commando
Hydlaa Citizen
Posts: 221
(No subject)
«
Reply #2 on:
January 20, 2004, 07:37:00 am »
I tried that allready, but thanks anyway
I just wall straight trough the ground (Well, he stops when he reach the ground for like, what, 2 second? And then falls trough the ground..)
I have lastest everything.. (CAL3D, CEL, CS,PS)
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Commando R-I-P
dfryer
Veteran
Posts: 1070
(No subject)
«
Reply #3 on:
January 23, 2004, 03:33:25 am »
acraig: is this the same problem I experienced when I tried anything other than the dwarf model? (i.e. is anything but Dwarf available, or is Commando trying to use a bad model?)
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Quidquid latine dictum sit, altum sonatur.
acraig
Administrator
Veteran
Posts: 1562
(No subject)
«
Reply #4 on:
January 23, 2004, 03:52:11 am »
The stonebreaker is the defacto test case that I use all the time. I have not tested with the other races so there is a good chance they may be broken. Once the new models fall into place all will be right in the world.
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Andrew
"For all I know, she's lying, everyone's lying; welcome to the Internet"
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PlaneShift
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Support
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Technical Help: Problems BEFORE entering the game
(Moderators:
Talad
,
weltall
) >>
CVS problem