Author Topic: Vampires and stuff...  (Read 748 times)

Ice_Phoenix

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Vampires and stuff...
« on: January 24, 2004, 12:42:42 am »
OK I was playing LoK-Defiance and suddenly was struck by a thought - how about adding a posibility to become a vampire\\werewolf\\zomby\\skeleton\\etc...
Let me get this straight - race is a race and being a werewolf is being a werewolf... It would be nice to die and, if you don\'t want to return to your ordinary life, become a skeleton, animated by some Necro and trying to find his place in the world. I think there would be some people who would like to RP a vampire...
Of course the idea needs balancing (how much damage vampires take from Crystal light, etc...) but you get the point. So what do you think???

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Kixie

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« Reply #1 on: January 24, 2004, 01:54:24 am »
Dont you think those monsters are a little um... Generic? None of those monsters will be making an appearence in this game because this is a totally custom game. new types of monsters new types of everything. Humans will barely be humans. The setting is in a stalagtite on a totally foreign PLANET. But turning into a beast race such as a trepor (no other enemies have been posted officially) would be kinda cool. But I dont know i think the races that we can play now are will definally be added like the diaboli and such are cool enough. Good idea overall though Ice Pheonix

Shadowfax

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« Reply #2 on: January 24, 2004, 03:25:46 am »
Since when are humans, elves, and dwarves new types of races. They are in many games that have been created before. Some of the other races are also seen in other games but just have different names. Maybe I just didn\'t understand what u were trying to say.

I like the vampire idea because I really like Vampires and everything related. Though vampires/werewolfs/etc., in my opinion, don\'t really fit into the game.
Aldarion "Shadowfax" Celeblasse, Dinafea - The Calen Vakhar   Cynwrig

Kixie

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« Reply #3 on: January 24, 2004, 04:03:54 am »
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Originally posted by Shadowfax
Since when are humans, elves, and dwarves new types of races. They are in many games that have been created before. Some of the other races are also seen in other games but just have different names. Maybe I just didn\'t understand what u were trying to say.

I like the vampire idea because I really like Vampires and everything related. Though vampires/werewolfs/etc., in my opinion, don\'t really fit into the game.


I have a feeling you did not understand one word of my post and frankly i cant say i understand much of yours either :(

SnowWolf

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« Reply #4 on: January 24, 2004, 04:11:55 am »
Well we have Necromancers and undead sooooo, yeah, it\'s been done.

I wonder about Liches, Shadows, etc since the desription of the Dark Way mentions negative consequences of losing control of the power of darkness.

BTW - Liches are necromancers that had the power to keep alive after death and are now UBER strong because being undead applifies their power. (From his picture, I\'d say Malentor the Dark of the Arcane Order is a Liche) Shadows and such are necromancers that tried to avoid death but fudged up and ended up without bodies.

I\'d also like to see lore followed with undead creatures. Like only holy weapons can kill them (Crystal Way enchantment?) If you give a newb an undead creature and it can be killed like any other normal, low skilled monster it IS just another ORDINARY monster! I\'d love to see them be special....


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Kixie

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« Reply #5 on: January 24, 2004, 04:15:50 am »
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Originally posted by SnowWolf
Well we have Necromancers and undead sooooo, yeah, it\'s been done...


 Look we know nothing about monsters right now or anything else. We dont know if summoning will be in game. Ther is a skill but we dont know if it will be called something else. And summoning is just so general its not a suprise its in game. yes it has been done many times but its such a broad and vast feature that its hard not to have some sort of summoning in game. There arent going to be any generic zombies or generic skeletons or any other generic monsters. Everything is going to be unique and i think its better that way.

Keitac2000

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« Reply #6 on: January 24, 2004, 04:19:11 am »
i guess it could fit, elves and stuff are fantisy and so are vampyeres, although i\'d prefer if they were something different.  elves are not just called elves but dermorians and such, so the same should be with the vamps etc

SnowWolf

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« Reply #7 on: January 24, 2004, 04:53:35 am »
I like being unique too but I think it had its limits. As a general rule anything that claims to be 100% unique and new is usually a lie.

Like in another thread where katanas were mentioned as being japanese - if you go back far enough all weapons are linked to a certain culture! Certainly we can agree that there will be swords in the game and yet many other games do have swords in them.

The terms \"summoning\" and \"undead\" are actually in the game already - you can read about them in the Char Creation part.

I like the idea of putting a new spin on old ideas (which has been pointed at by multiple people on this thread) so by all means change the names and certain pieces of lore around but you have to have some of the basics!

Having a Dark Way in magic without undeads is like having a fantasy game without magic at all!

If you have death and you have life, a common fantasy is going to be bringing people back from the dead (Crystal Way) and making zombie-like undead creatures and skeletons (Dark Way)

I consider undeads and skeletons to be generic enough to use in game without saying you\'re taking it from anther game or that they\'re over done because of how simple the concepts behind them are.

Undeads are rotting corpses - we have death, we have decay, we have a Dark Way - why not undeads?

Skeletons are the corpses w/o the flesh - we have corpses, some of them probably have bones - why not have skeletons?

I can see how a vampire might be too specific and I agree that they should probably not be in the game unless lots of writing goes into it but change it around and have a blood sucking creature and you have the concept - maybe you could have some weird, extra-creepy diaboli cult that drinks blood and does freaky rituals? Play with it and be creative!

Any words like necromancer I feel most strongly about. Necromancer is a general term that is derived from greek words. If you go and create an evil char that can summon creatures and make up a new name for him you haven\'t created a new job, he\'s just a necromancer with a different name! Calling the idea your own is silly, because everyone can obviously see where that so-called original idea came from.

Know what I mean? I think I understand where you are coming from and I think that we may actually *agree* to some extent :D


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