It is not generally allowed to release binaries of CVS. People would complain about the unfinished graphics and blab about it all over the internet and people would lose interest, when in the end I think CB will rock.
Anyway, I\'ve got PS building and running fine on my machine in OSX 10.3.2 and 10.3.3. At one point most of the UI wasn\'t showing up because ignorewindow needs a dummy file to load, but someone said they were addressing that. Also, you always fall through the world when you log in, so you have to /spawn. Other than that, there are still general crashing issues which I don\'t think are specific to OSX, and a serious progressive stalling issue that is specific to OSX when the server /spawns a map. If anyone is experienced with compiling planeshift, debugging from the command line gdb, and with using Apple\'s profiling tools, then I could use some help tracking this problem down. The function that is causing the problem is recursive, and it looks like something is being added to one side of the recursion each frame, but I can\'t say for sure.
BTW: I\'m not an official dev (yet), but I\'ve been trying to do some work to get the mac version up to speed.