Author Topic: Loot systems  (Read 1290 times)

Umpapa

  • Hydlaa Resident
  • *
  • Posts: 129
    • View Profile
Loot systems
« on: February 05, 2004, 11:40:20 pm »
I am not sure how the DEVs are going to run this.. however, I do think that this will be one the hardest things in the game.  

I can see several factors coming into play on this.

1.) The traditional online game way.. The person or group/party that deals the majority of the damage to the monster  has the loot rights.

2.) Some people might say no to #1 becuase they say that I am a (role Playing) Thief and I want to pocket the loot before my party can see it.

3.) Some people may want to let another group rush in and be just about dead .. then rush the monster and try to steal the kill and loot.

4) I like the Idea that if you are in a party, You must choose a party leader.  That party leader would inspect the body of a deceased monster or enemy.   The items would be listed out to the group and before anyone has a chance to loot it. the party must check pass or I want it on a small window.  for each item.  if anyone has I want it .. the system does a random roll for you.. say 1 -50  and then the person who won the roll gets the item.

I dont know if I explained this clearly.. one more try ..

ok say I am the leader..  you and 6 others are in my party.   We defeat a giant of some type.  he has 50 coins.  (system auto devides coins), a Wand, a Shield and a War Hammer.   As leader I click the loot button.  Coins and other minor items are auto devided evenly.  Then the 3 items appear with a small check box next to it.  8 of us and 3 items.  the group decides that it is only fair to try for one item. you this means you better only try for the item you want.    I being a cleric type click my choice of the War Hammer.  others check their choice also.    ..  ok say  the Wand has 2 people that want it.  Computer rolls.  some one wins and gets it.   then this happens in order for the ohter items as well.

The Leader could set in the box and option.. say. each person is allowed to try for  ( Blank attempts per loot).
if everyone says. I dont care then the party leader would just leave the blank empty, thus allowing everyone a chance at ever item.   Any item that is not chosen the first time  would be relooted by the loosers of the first round if there is anyone who did not win an item the frist round.


there that is better.


This would be like the right click pick up option.  right click item to be looted.  it gets looted then next..
Umpa is an
Archeologist/Treasure hunter  by profession
Seek the path of the greatest rewards, but never forget the efforts and reasons behind why the reward was hidden. Knowledge exist only as long as it is shared.

Umpapa

  • Hydlaa Resident
  • *
  • Posts: 129
    • View Profile
(No subject)
« Reply #1 on: February 05, 2004, 11:43:24 pm »
I hate to say this but this is some thing that really needs to be looked into.  I hear so many games where people say that thief took it and then logged off.

Remember that this is a MMORPG and as such.. if you dont put a good fair loot system in place ... there will be those that mistreat others.  


I dont think that the players I have met so far would be like this. However we need to think in the future when the community gets so big that it is not so tight nit.


Someone was going to say it eventually.
Umpa is an
Archeologist/Treasure hunter  by profession
Seek the path of the greatest rewards, but never forget the efforts and reasons behind why the reward was hidden. Knowledge exist only as long as it is shared.

LordOfNecropolis

  • Hydlaa Resident
  • *
  • Posts: 59
    • View Profile
(No subject)
« Reply #2 on: February 05, 2004, 11:44:56 pm »
wow i love your idea that\'s really good for parties the party leader would have to be a trustworthy guy of course

i hope they don\'t do #2 or #3

Taldor

  • Hydlaa Citizen
  • *
  • Posts: 255
  • Tinker (traveling merchant)
    • View Profile
    • Bloodclaw
(No subject)
« Reply #3 on: February 05, 2004, 11:55:51 pm »
How can a trepor or another animal carry a shield, a warhammer, a wand and 50 tria? It\'s completely unrealistic. I think it should be better if the loot of an animal was the dead body of the aimal itself: flech, bones, hide, nails, eyeballs,... and these things could be used for crafting. When the loot is much less worth like this it doesn\'t matter a thief takes this loot from you once. (It would be come very intresting if the total weight of the animal was more than enyone can carry...)

Kixie

  • Veteran
  • *
  • Posts: 1868
  • I chase the moon, liquour, cars and women.
    • View Profile
(No subject)
« Reply #4 on: February 06, 2004, 01:19:12 am »
Quote
Originally posted by Taldor
How can a trepor or another animal carry a shield, a warhammer, a wand and 50 tria? It\'s completely unrealistic. I think it should be better if the loot of an animal was the dead body of the aimal itself: flech, bones, hide, nails, eyeballs,... and these things could be used for crafting. When the loot is much less worth like this it doesn\'t matter a thief takes this loot from you once. (It would be come very intresting if the total weight of the animal was more than enyone can carry...)


once again i turn to morrowind. morrowind pulls this off quite nicely. also any armor you see on someone you can wear. i hate killing an orc or human that has cool armor the doesnt appear in the loot. its so gay..

Umpapa

  • Hydlaa Resident
  • *
  • Posts: 129
    • View Profile
(No subject)
« Reply #5 on: February 06, 2004, 02:28:28 am »
lol you miss my point.. I could care less what it drops.  heck ... it could be a rabbits buck teeth. lol  none the less.  If there is an item that appears on the loot list that some one wants in the group.. all they would have to do is click on it.   This would put them in the random for the item.  

Basically the party would have to all accept the loot rules as the party was formed, or if some one wanted to join they would see a list of the loot rules on the party acceptance window.    That way if you dont like the way the loot is set up.. you just dont join the party.

Ex.

You have been invited to join Acriags party:

Current loot rules are:
(*) 1  choice per loot.  
(*) If there are any left over loots repeat rolls again.
(*) Coin is auto shared.
(*) Party leader is looter.
(*) NO member may take an item that is chosen without a roll on the item.
***************************************
(*) Yes I want to join Acraigs party.
(  ) no I do not accept this invite.
Umpa is an
Archeologist/Treasure hunter  by profession
Seek the path of the greatest rewards, but never forget the efforts and reasons behind why the reward was hidden. Knowledge exist only as long as it is shared.

Ald'Amun Dungeonrunner

  • Hydlaa Resident
  • *
  • Posts: 108
    • View Profile
(No subject)
« Reply #6 on: February 06, 2004, 02:34:56 am »
How about if in the party every item displays the value and the overall value has to be divided evenly or something along those lines...


^Made by jcterminal

Sir Fishy

  • Hydlaa Resident
  • *
  • Posts: 63
    • View Profile
(No subject)
« Reply #7 on: February 06, 2004, 03:08:29 am »
so what if your off by your self killing animals do you have to share it if someone else comes by when you kill it or am i just totaly lost on this one?
The death of one man is a tradegy, the death of a million is a statistic.\". Joesph Stalin
\"Death solves all problems - no man, no problem.\"- Joesph Stalin
Ideas are more powerful than guns. We do not let our enemies have guns, why should we let them have ideas\" Joesph Stalin
a.k.a Deathswipe


Vengeance

  • Veteran
  • *
  • Posts: 1452
    • View Profile
(No subject)
« Reply #8 on: February 06, 2004, 04:06:08 am »
Currently, loot rules are that money, if any, is split evenly in the group and items are rolled for automatically.

druke

  • Hydlaa Notable
  • *
  • Posts: 965
    • View Profile
(No subject)
« Reply #9 on: February 06, 2004, 04:12:52 am »
hmm maybe there should be a wayy to deactivate grp split by group concent


my how times have changed.....

Umpapa

  • Hydlaa Resident
  • *
  • Posts: 129
    • View Profile
(No subject)
« Reply #10 on: February 06, 2004, 07:26:04 am »
\"Vengeance
   
Currently, loot rules are that money, if any, is split evenly in the group and items are rolled for automatically.\"

OK Vengeance thanks for the update.  However I am kinda confused by the \"Items are rolled for automatically.\" part.

Are you saying that whether you can use the item or not it is just a striaght roll on every lootable item? A roll that the pc does and you dont see it.. you just look in your inventory and there is an item from the body that your party member is looting?

If so I guess that is cool.  As long as everyone in the group has a fare shot at it.   They can then discuss trades or the person who won the item can award the item to the character that can best use it.   Hmm that dont sound half bad I guess.    

** Finally NO more arguments of  (Need Before Greed)..
***
ahh wait on that last part.. Does that mean .. technically that one person could win the randoms and win all the loots that a monster dropped? Even while all the others are just setting there looking at the winner cart off all the loot?
Umpa is an
Archeologist/Treasure hunter  by profession
Seek the path of the greatest rewards, but never forget the efforts and reasons behind why the reward was hidden. Knowledge exist only as long as it is shared.

pnadion

  • Wayfarer
  • *
  • Posts: 9
    • View Profile
(No subject)
« Reply #11 on: February 06, 2004, 07:16:56 pm »
this is what I think:
you go out with the party and go hunting, your party gains loot. you go hunt some more and at the end when everyone agrees to return the loot is divided:
money diveded fair(if you cannot divide the money by the numbers of participants, the remaining money goes to nobody OR partyleader OR poorest man in your party)
loot is diveded:
object by object. first one item appears then you can chose if you want it yes/no=>yes pc rolles
you have won!! later on you see another item you want you say yes and you win again but another guy that has not won was also participating in that roll so your out so that man has a chance to gai something. and so on for 2,3,...items. by this way loot is much fairer divided.

Skizzik

  • Hydlaa Citizen
  • *
  • Posts: 491
    • View Profile
(No subject)
« Reply #12 on: February 08, 2004, 04:56:45 pm »
Quote
Originally posted by pnadion
this is what I think:
you go out with the party and go hunting, your party gains loot. you go hunt some more and at the end when everyone agrees to return the loot is divided:

Who would carry the loot before the party returns?
If nobody has to carry it a party could loot an infinite amount of time without having to return to \'unburden\'.

Visit the Circle Of Legends at:
http://www.circleoflegends.tk

hook

  • Veteran
  • *
  • Posts: 1088
    • View Profile
    • Hook's Humble Homepage
(No subject)
« Reply #13 on: February 09, 2004, 09:54:14 am »
i\'ve seen a pretty nifty loot system a few days ago ...my brother plays Priston Tale (another free, but not open MMORPG) ...and their looting system\'s quite good IMHO:

the loot just stays on the ground, but there\'s a little catch ;)
- the player (if none of his party-mates are around) that gives the finishing attack to the monster, gets a \"time bonus\" - let\'s say 10 secs. ...meaning that the moment the monster dies he\'s the only one to see the loot, and can pick his share, after those 10secs expire, all the other players can see the loot and can pick up the rest
- if his party members are around there\'s a dice-roll (as many sides as there\'s party-members present) to decide which of the present party-members will get the \"time bonus\" for the loot this time

...that\'s how it goes in Priston Tale ...but I\'d add another \"time bonus\" in PS:

- if the player\'s a member of the party, no matter, if they\'re present or not, the whole party gets 5sec \"time bonus\" before all other players ...smaller then the killer\'s (or the one who first spoted the loot), but still existing.
:emerald: The Treecastle *will* stand !!! :emerald:

in-game name: Seeln

John_Thazer

  • Hydlaa Notable
  • *
  • Posts: 590
  • From the ivory tower, I gaze upon thee
    • View Profile
    • Chaotic Warriors
(No subject)
« Reply #14 on: February 09, 2004, 12:56:44 pm »
My opinion is...monster dies...first one to get the loots gets it...it\'s live and it makes the game more interested...then if you are in group you just share...


You can try, but you shall fail! Seek us not, we shall find you.