Author Topic: Alcohol and Brewing  (Read 2066 times)

Ashamn

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« Reply #15 on: January 25, 2005, 10:29:16 am »
If u replace 10 beers...death/unconsciousness somewhere - by alchoolic comma it is more realistic but having this kinds of health problems we\'ll need some solutions like:
- health centers
-and probably some cops to help the civilians from being attacked for drunk ppl ^^.
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peeg

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« Reply #16 on: January 25, 2005, 10:51:34 am »
Has anyone played \"Gothic\"? There you can smoke a substance called \"Sumpfkraut\" (in englisch something like: \"Swampherb\"). It causes strange visual effects like rainbowcolored view and dull movement.
I would love to see this in planeshift. (Not the herb, the effect)
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Kiva

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« Reply #17 on: January 25, 2005, 12:50:13 pm »
Quote
Originally posted by Teply
The \"relaxation\" part would be the most important, though.  Alcohol is filtered out of the body over time.  So after a certain amount of time, the effect would wear off.  It would be up to the players to figure out how much they want to drink and how often to keep it at the appropriate balance.

2 beers at the start...
wait 3 hours...
drink another...
wait 3 hours...
drink another...
wait 3 hours...
drink another...
etc.

Beers - or whatever light drink - during relaxation would have a basic effect.  They would simply make healing go faster or make spells more effective.  Stronger drinks would give special effects during relaxation.  Whiskey, for example, might give even better spell power to a certain spell.  It would be harder to make, though... or at least be slightly more expensive.

A large amount of alcohol could also poison an enemy.


Sure sure, and after a while of doing this, you would get horrible performance if you aren\'t affected by alcohol, and the amount of alcohol you\'ll be needing to obtain the same effect will increase all the time... An alcoholic\'s life in a nutshell. :)
\"Somewhere over the rainbow...\"

Teply

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« Reply #18 on: January 26, 2005, 02:07:04 am »
Quote
Originally posted by Gronomist
Sure sure, and after a while of doing this, you would get horrible performance if you aren\'t affected by alcohol, and the amount of alcohol you\'ll be needing to obtain the same effect will increase all the time... An alcoholic\'s life in a nutshell. :)


Sure... make the stuff addictive.

Alcohol\'s relaxation stage should never come if the player is drinking it too often.  These alcoholics would waste their money trying to buy more More skilled players, on the other hand, would know that they should only keep this balance from time to time and be sober when they can.

Tarachnul

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« Reply #19 on: February 01, 2005, 01:54:35 am »
As a dwarf im afraid alll i have to say is YES!

Bring the barfight out of the bar! :D
Uuma quena en\'mani lle ume, ri\'mani lle umaya; uma ta ar\'lava ta quena ten\'irste\'  
(Speak not of what you have done, or what you are going to do; do it, and let it speak for itself)