Author Topic: Auction Houses  (Read 3916 times)

ages

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Auction Houses
« on: February 09, 2004, 06:03:31 pm »
Why not have an auction house in each city?

I would see it working the following way:

I go to the auction house, and when I enter, a screen pops up. I can then choose one of my items, set a starting price for it, and set an amount of time in hours for the auction to last. The item then leaves my inventory and is held at the auction house.

People visiting the auction house could submit a bid on my item. When they submit a bid, the money is removed from their inventory, but as soon as someone out bids them they get their money back. The first bid has to be at least the starting price I set. After the preset number of hours has elapsed, the winning bidder has to visit the auction house and when they do so, they recieve their item. If the winning bidder doesn\'t collect the item within thirty days, it is lost forever, but the seller still keeps the money. The auction house would keep 5% of the winning bid, the rest of the bid would be given to me next time I visited the auction house.

If no bids are made on the item after the set number of hours, then the seller can return to the auction house to pick up their item.

The ideal user interface for it would be that when you enter the auction house a window pops up with two buttons, buy and sell. Clicking the buy button brings up a list of all the items currently up for auction. Idealy you would be able to search for a particular item, or items put up for sale by a particular person. It would also be nice to be able to sort the list of items by price, category, and amount of time left on auction. The row in the list for each item would show item name, category (weapon, armour etc), person who put it up for auction, current winning bid, amount of time left for auction and a comments field. If I selected an item, a box pops up asking me how much I want to bid. My bid must be greater than the current winning bid, but not more than the amount of money I am carrying.

If I click the sell button, then all the items in my inventory appear on screen. I can select one of them, which causes a screen to pop up where I can set the starting price, the auction length and some comments to appear next to the item.

Some more advanced features could possibly be auction multiple items in one lot, recieving a message when you are outbid, and automatic bidding, where you tell the auction house to bid for you up to a certain amount.

As you can see I let the auction house take a cut of anything you sell, so it will be more profitable to sell by a normal trade, but the auction house lets you sell things even when you are not online.

EDIT: Fixed a loophole
« Last Edit: February 11, 2004, 05:14:02 pm by ages »

Xordan

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« Reply #1 on: February 09, 2004, 07:38:32 pm »
hmm, nice system there. I don\'t know what the Dev\'s have planned, but this is good.

Boldstorm

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« Reply #2 on: February 09, 2004, 08:44:46 pm »
I like this idea. Planeshift\'s own little ebay :D

Quwaar

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« Reply #3 on: February 09, 2004, 08:45:06 pm »
yeah, thats a good idea. Hope it will be in a later release of PS
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druke

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« Reply #4 on: February 09, 2004, 10:19:38 pm »
yes much better then the endless yelling when entering the city or (zone) as it might be called, more RP and not an inbalance at alll, i really like this idea


my how times have changed.....

Xordan

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« Reply #5 on: February 09, 2004, 10:56:13 pm »
*shudder* I hate the :

L0ngsw0rd + 100000o0 for s413!! Only 4298344 GOld!!!!1

Drives me insane. :D

*Woot, Emperor!!!!*

Xandria

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« Reply #6 on: February 10, 2004, 10:16:32 am »
I\'m not sure how far along \'/auction\' has been improved in CB; I\'ll have to ask the devs about that sometime...

Awhile ago when I started making a little website for my shop, I started writing in a little auction area where you could post your items for sale.  However there are quite a few problems with it being offsite, mainly 1) people posting auctions with items they don\'t own, 2) people bidding more money than they have, 3) no automatic transaction; users still have to meet sometime ingame.

It\'ll likely get scrapped as soon as \'/auction\' is fully implemented in PS, but if it isn\'t in CB I might finish writing it and see if all goes well...

How I set my timezone:

ln -sf /usr/share/zoneinfo/Antarctica/Davis /etc/localtime

ages

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« Reply #7 on: February 10, 2004, 04:25:31 pm »
Do you lot think its worth submitting this to the official feature request system?

Ald'Amun Dungeonrunner

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« Reply #8 on: February 10, 2004, 05:24:33 pm »
I would say yes. It would be great to see this, or at least something similar implemented into the game...


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Kixie

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« Reply #9 on: February 10, 2004, 06:27:56 pm »
But what if this happens.....

What if someone bids for an item and wins. But then before they can claim thier new fangled sword or whatever, their internet crashes. They arent able to get online. The auctioneer has the money and spends it (what he intended to do with it) and spends it on items. 30 days later the item and gold is supposed to be switched because the winning bidder hasnt been able to get onlne yet to claim it. He gets on after the thirty days are over. So what happens to the auctioneers money? He should get his sword he auctioned back but wht happens to the gold he got when he auctioned it? Its already spent on items, so do the items dissapear? or what?

SnowWolf

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« Reply #10 on: February 10, 2004, 07:21:58 pm »
This wouldn\'t happen because the info is (or at least should be) kept server side - so theoretically you don\'t even have to be online when auctioning.


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SnowWolf

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« Reply #11 on: February 10, 2004, 07:46:16 pm »
but snowwolf, ages said that the auction house should hold the item untill you picked it up after you won the bidding.

SnowWolf

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« Reply #12 on: February 10, 2004, 08:39:00 pm »
Sorry, I reread your post and it turns out I have no idea what you\'re trying to say. I\'m pretty sure my original arguement still stands, however, and if not it most likely reduces to simple problem of business ethics.

Sorry for the confusion :D


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SnowWolf

ages

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« Reply #13 on: February 10, 2004, 10:35:06 pm »
As for the problem you have discovered:

The items could get transfered automatically without you having to visit the auction house, but I would have thought it more realistic if you had to.

The money could not be transfered to the seller until the item has been picked up, but this could be very frustrating for the seller.

It could be that as soon as the auction finishes, the money is transfered to the seller, and if the buyer doesn\'t pick the item up then it simply dissapears, and the seller keeps the money. This would seem to be the best idea, but if you have any other suggestions please say because it would be nice to get problems like these ironed out before I officially submit it.

Kixie

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« Reply #14 on: February 10, 2004, 10:43:51 pm »
i think that once your bid wins you get the weapon in your inventory automatically. that way there can be no confusion (like someone doesnt get online for 31 days for example)