Author Topic: Profanity in PS - a.k.a Zleeb and likewise  (Read 5242 times)

RussianVodka

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« Reply #15 on: February 17, 2004, 05:44:32 pm »
what if some little 4 yearold girl is talking about \"pussy cats\" would that be censored?

Edit: although im not quite sure what a 4 year old would be doing in PS...
« Last Edit: February 17, 2004, 05:45:29 pm by RussianVodka »



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jonmack

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« Reply #16 on: February 17, 2004, 07:21:18 pm »
Quote
Originally posted by Grakrim
...we need some RP profanities to get that same effect as using a real profanity but without being offensive.

... If the word appears on the list, just replace that token with \"puppy\" or some other mild word.


Why not combine the two? Instead of silly/fluffy words like puppy, why not replace it with the corresponding PS profanity :) Would be a fun list to compile... :D

I think a client-side filter would be an excellent idea, and like you said, not that much work in relation to other things. And for those that don\'t mind it could be turned off easily ( although I think it should be on by default ).
« Last Edit: February 17, 2004, 07:21:51 pm by jonmack »
jonmack

Deddarus

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« Reply #17 on: February 17, 2004, 07:27:52 pm »
PS profanity:

\'Son of an Endukai!\'

\'well dweller\'
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acraig

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« Reply #18 on: February 17, 2004, 09:55:31 pm »
Chat filters ( in my limited online game ) experience do not work since people come up with \'creative\' ways to spell words.   Often times there are too many false positives such as when people start talking about Dick Van Dyke and his pussy cats or how he cooks a large breast of chicken :)
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Grakrim

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« Reply #19 on: February 17, 2004, 10:03:48 pm »
You do have a point there, O\' great acraig. But I\'ve always felt that censoring helps at times, especially for the easily offended.  And if someone \"cleverly\" evades the filter, that\'s what your GMs are for, right?
I know I certainly wouldn\'t want to use the filter, but I think the option should at least be made available for those that do.  Oh well, that\'s the fun of open-source ;)
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Deddarus

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« Reply #20 on: February 17, 2004, 10:23:16 pm »
ive been a gm for a long period of time previously... if u seriously expect GMs to babysit the players by punishing everyone who says @$$ u r gonna have a team of very pale, bald, skinny, twitchy GMs.... i have also seen the stage that follows after this..... \'ADMIN Dev and his random banning finger!!!\' (basically the guy periodically went insane and banned random ppl he saw.... normally cos some irritating lil ba*d (<- see another creative 1.. ill let u work it out) had pushed him over the edge)

acraig

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« Reply #21 on: February 17, 2004, 10:31:35 pm »
Quote
Originally posted by Grakrim
You do have a point there, O\' great acraig. But I\'ve always felt that censoring helps at times, especially for the easily offended.  And if someone \"cleverly\" evades the filter, that\'s what your GMs are for, right?
I know I certainly wouldn\'t want to use the filter, but I think the option should at least be made available for those that do.  Oh well, that\'s the fun of open-source ;)


Well, I am more offended by ideas than words.  Usually people that like to curse and swear a lot are usually very lacking in ideas so I tend to just tune them out.  Eventually they get the point that nobody cares what they are saying and just leave.   A filter could be easily placed on the client side if somebody wants to write one.
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Kiva

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« Reply #22 on: February 17, 2004, 11:24:49 pm »
Quote
Originally posted by Deddarus
if u seriously expect GMs to babysit the players by punishing everyone who says @$$ u r gonna have a team of very pale, bald, skinny, twitchy GMs....


*Ahem*

Rule 1:
No swearing in public, meaning channels or by shouting really loud. We don\'t care if you say \"F\" or shit when your dog gets eaten by a walking mushroom. Try to be creative, hmm?

Rule 2:
No excessive swearing. No swearing, just for the fun of it, running around, madly screaming insults and what-not at random people who happen to be in the area, or /tell\'ing people that they\'re big fat ugly devs with moustache on. We don\'t like that, and we don\'t care how we look in real life. :)

If those two rules are kept by GMs, no GM will have to babysit players who are obsessed with turning people in who lets out a small curse if they step in a pile of horsedropping, they will just take away the worst of the swearing, and it will act as an example to the rest, telling that cursing is bad. (Not evil, -BAD-)


Yes, I said \"shit\", the F-word however is forum-censored. Masking these words doesn\'t prevent people from knowing what it is anyway, so I don\'t see why there should be client-side censors either. Besides, someone will figure out a way to break these down and remove them, and then everyone will know it sooner or later.
« Last Edit: February 17, 2004, 11:29:56 pm by Kiva »
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Cyrandir

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« Reply #23 on: February 18, 2004, 12:09:35 am »
I guess I have to agree with Gronomist as general guidelines for public propriety.   A little decorum, either voluntary or forced on the part of the players, is necessary to maintain order in a system where people can just shout and reach everyone in the zone.   Everyone can feel free to be themselves, just don\'t go overboard.

Either that, or someone write a creative client-side filter.  This really isn\'t that much of a problem now, but it very well may be as the population grows.


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Jehoel

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« Reply #24 on: February 18, 2004, 02:20:46 am »
Quote
Originally posted by acraig

Well, I am more offended by ideas than words.  Usually people that like to curse and swear a lot are usually very lacking in ideas so I tend to just tune them out.  Eventually they get the point that nobody cares what they are saying and just leave.   A filter could be easily placed on the client side if somebody wants to write one.


Although effective against single culprits, the \"ignoring\" technique doesnt work when there are multiple offenders.   Say there are like 3 or 4.  They will continue to curse and spam and they won\'t stop because they feed off of eachother.  

And with the expected boom of users in CB, I bet there will be far more than just 3 or 4.  As PS gains more popularity, it becomes more desirable for younger audiences.  Thus, the lack of maturity and the rise of flaming/spamming/and the oh so terrible \"attention-cursing.\"

How to prevent this?  Root them out with the most strict policy ever known to online gaming.  Ban them on the first offense.  Soon, after several \"examples\" have been made, the rest will be too scared to even try to offend anyone. Ofcourse at this point you can loosen the reigns.

Thats just my opinion.

acraig

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« Reply #25 on: February 18, 2004, 02:58:39 am »
Quote
Originally posted by Jehoel
Although effective against single culprits, the \"ignoring\" technique doesnt work when there are multiple offenders.   Say there are like 3 or 4.  They will continue to curse and spam and they won\'t stop because they feed off of eachother.  

And with the expected boom of users in CB, I bet there will be far more than just 3 or 4.  As PS gains more popularity, it becomes more desirable for younger audiences.  Thus, the lack of maturity and the rise of flaming/spamming/and the oh so terrible \"attention-cursing.\"


Yes, that is more of a problem and when a GM can step in.   CB will have /kick /mute and ban capabilities for GM\'s so I hope that this can help.  We also have a petition system as well and the ability to record chat so you can record a players chat and then send in a petition that can be reviewed later on and justice can be done later.
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Dalec

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« Reply #26 on: February 18, 2004, 03:31:46 am »
Quote
Originally posted by acraig

Yes, that is more of a problem and when a GM can step in.   CB will have /kick /mute and ban capabilities for GM\'s so I hope that this can help.  We also have a petition system as well and the ability to record chat so you can record a players chat and then send in a petition that can be reviewed later on and justice can be done later.


I like the record chat feature, sounds useful. Perhaps there could be in-game penalties as well? That way, anyone playing the game would avoid acting as such in fear of maybe losing some experience or something. That would have more of a lasting effect than kicking, but would not be permanent like banning.

Kixie

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« Reply #27 on: February 18, 2004, 03:44:52 am »
*sigh* i dont mean to be the butt hole here but really you guys, why arent you used to this kinda thing by now? being a veteran of MORPGs here i thought most of us would be all but immune to cursing and such. I mean I actually think its kinda funny sometimes. The cursing crazy asshole is my kinda guy. I mean I am not him all the time (although some would LOVE to dissagree) but its funny to not take the game so seriously and just enjoy being in game with friends and have a cursing crazy buffoon screaming and shouting and the such. Most of us in real life know that when your hangin out where ever you and your friends cuss every once and a while. heck me and my friends act like complete ass holes sometimes. However it is never hurtfull.

So my point here tonight is, if its hurtfull like \"hey you fag ur so gay dood, go hang urself\" then sure ban em! But if they are yelling \"wooot let\'s F***!!!1\" or \"hurry the F*** up A**hole, lol\" then it should be enjoyed and overall ignored. It lightens the spirit. I mean dont be such party pooper about it and constantly remind us \"ooh stop cussing there are children around and I dont appriciate your language. Dont be such a tight wad about it.

Maybe there should be seperate chat levels. Like a rp channel you can access where the only people that hear you are other people in the \"general channel\" If you want to rp you can have an \"RP channel\".  If your near someone and you think they might be talking to you they can always give you a /tell or pm or whatever. I like this idea alot better. Those who like to cuss and overall have fun can have fun and thoes who want to rp or be tightwads can have their \"fun\" too.

Dalec

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« Reply #28 on: February 18, 2004, 03:49:51 am »
It\'s not that the language offends me, its that it just detracts from the community and game. It get\'s old hearing that kind of stuff in a video game, the point is I AM trying to relax, but it is more difficult if a bunch of people have to use ridiculous language in the game. Save it for your boss or teachers :P

Deddarus

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« Reply #29 on: February 18, 2004, 03:50:42 am »
i agree (shock horror!!) .. i also think that the in-game society should dictate the consequences of foul language/unsociable behaviour... just likr IRL

eg.. IRL if someone is an arse.. u dont like em... u dont invite em along to yer parties... u dont do em any favours..... u may even repeatedly slap em round the head

equate this to ingame..

an irritating character would not be welcomed by many guilds, they would not be allowed to join many hunting parties.. they may get over-charged by craftsmen players due to the fact they dont like em

basically if u r an arse ingame... your ingame life will be harder + ppl will tell u to sod off a lot :P