Author Topic: Aineko's Guide to Client Modding  (Read 19881 times)

Bolzebutt

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« Reply #120 on: July 23, 2004, 04:02:37 pm »
Very good mod Ciry but i have a question for you.

There is a button \"Rank\" on the guild list, can you explain me how to use it please ?

Thanks and continue

May Zelphir be with you !!!

Karosh_Steinkatz

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« Reply #121 on: July 23, 2004, 05:59:56 pm »
This button\'s purpose is to display the ranks for the names in the list, but it doesn\'t work yet. You\'ll have to wait for a new version ;)


Back to Planeshift again \\o/

Bolzebutt

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« Reply #122 on: July 23, 2004, 09:30:49 pm »
Ok, thanks very much Karosh :)

Sudomir

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The diff...
« Reply #123 on: August 05, 2004, 01:47:23 am »
Just for fun, I made a proper patch out of Aineko\'s changes(diff -urN), as well as a few(non-proper :) scripts to modify keys.xml and planeshift.cfg without changing them (what can I say, I need sed practice badly ;)

http://members.shaw.ca/sklink/planeshift/

The intention was to make the process _look_ nicer on a Unix version :), plus to fix the compilation errors. PS client compiled nicely for me(SuSE 9.1), but I still can\'t build(link) psserver:

./out/linux/src/common/psbehave/libpsbehave.a(psbehave.o)(.text+0x1016): In function `psBehaviourActor::SendMessageV(char const*, iBase*, char*)\':
: undefined reference to `CmdHandler::Publish(char const*)\'
./out/linux/src/common/psbehave/libpsbehave.a(psbehave.o)(.text+0x1174): In function `psBehaviourActor::SendMessageV(char const*, iBase*, char*)\':
: undefined reference to `CmdHandler::Publish(char const*)\'

Haven\'t looked much into it yet, though...